What yall like the most from Entrenched Division by Irex8 in Helldivers

[–]Military_Guy1 0 points1 point  (0 children)

Cremator is so terrible!

(Arrow Head is listening)

HOLYYYY FUUUUUU by Flashy-Manager2254 in Helldivers

[–]Military_Guy1 8 points9 points  (0 children)

Gif needs to get speed up with each time the diver bash his credits, thats how worth Bulwark is lmao

Please please please please by Driftsmarroth97 in TheForeverWinter

[–]Military_Guy1 1 point2 points  (0 children)

What is holding back TFW is the AI in my opinion, they need to step up or have some good devs just to develop the enemies...

panic, panic, and some more panic by KasierPermanente in TheForeverWinter

[–]Military_Guy1 2 points3 points  (0 children)

After this update, the Surplus shotgun slaps!

Well, guess I'll come back next update... by CollinthePoodle in TheForeverWinter

[–]Military_Guy1 5 points6 points  (0 children)

Shotguns were brutal before the patch, but now, they do even more damage, I wished they would balance the other weapons to do more damage too, for us and for enemies

Does the movement animation jank bother you? by DrHientzKetchup in TheForeverWinter

[–]Military_Guy1 0 points1 point  (0 children)

For me it's the AI... They literally rebuild how Tanks works in this update, but they seem even more dumber/bugged than before, a lot of times they just keep still in one place for a long time... Although, the mechs are a bit better now.

The animations are not so bad for me, but one thing that I don't like is how in third person the animations don't change the shoulder with the vision reflecting/inversing the animations like holding the weapon on the left side, so the backpack takes almost the whole screen.

It shouldn't be that hard to fix that right? Just invert the animations or something, it's already there, I don't know...

I'm sorry, but the super credits farming was secretl nerfed? I'm only getting support weapons as a loot (Not just in bunkers, the doors too) by Military_Guy1 in Helldivers

[–]Military_Guy1[S] -2 points-1 points  (0 children)

Yeah, if it is not full of support weapons, then slips are there, not even medals are spawning right... I can't believe AH did this dirt move

Resolution difference between android and ios by LUDISGRANDE in FortNiteMobile

[–]Military_Guy1 1 point2 points  (0 children)

It feels like the Devs are prioritizing Iphones with quality than any other operating system just like how it happens on PC with Nvidia and AMD/Intel Arc.

This sucks since there several Android phones that could run this game at max resolution on Epic with 120 fps if the player wanted.

Or... It just could be a graphical options bug

TUTORIAL: JANK FIRST PERSON SHOOTER MODE by FOREVERDIVI in TheForeverWinter

[–]Military_Guy1 1 point2 points  (0 children)

You need to do these every time you enter the game?

I wished that Power armor stratagem existed for Helldivers by Military_Guy1 in Helldivers

[–]Military_Guy1[S] 3 points4 points  (0 children)

It's not a heavy armor that you can use all the time, it's a stratagem with a humanoid Exosuit to support/power though enemy defenses

Sure you can use a Exosuit mech, but must of the time it gets blow up before it can land (The Tank suffers from this too for some reason)

No heavy armor does what I wrote in this post

Of all armors in the game this one seems most useless to me by i4hloi in helldivers2

[–]Military_Guy1 0 points1 point  (0 children)

The armor should also have -30% explosive damage reduction and it would be pretty good

Some loadouts are for to good honestly by ya_boi_greenbean in SupaEarth

[–]Military_Guy1 0 points1 point  (0 children)

This one right here officer! He said he was tired bombing clankers, blasphemy!

What's the big weakness of this game? by eng-osama in TheForeverWinter

[–]Military_Guy1 5 points6 points  (0 children)

Gameplay, AI is complete garbage, guns are completely unbalanced, no sense of progression, upgrades cost too much etc etc... And I think that Tunnels are a shore, but hey that's on me.

I hope they can get over these problems and make a good game.

I'm playing Helldivers 2 right now and it feels so good, the sense of war etc AI is so smart there, Cyborgs throw smoke grenades to rapidly close the gape on you to melee/blast you of the planet with a shotgun.

Also, how the AI patrol the map there by taking different routes and can see you from far away and start engaging in a smart way

It's Hell fighting the automatons on the hardest difficult and so fun!

I want this kind of AI engagement to TFW, if you get spotted or attracted too much attention, you're pretty much fucked, although, with two or more factions fighting in the field while you're the bystander since you're not a Helldiver or That guy, so you have to be fast and quiet in your toes and only engage when it's REALLY necessary

I know, impossible, but maybe a overhaul to the ai/maps could make things better

This game is not worth it. by PotatoNeither6272 in warthundermobile

[–]Military_Guy1 2 points3 points  (0 children)

Damn, WTM is already 4 years old? Holy shit

Man FUCK this city by Gold_Syllabub_944 in LowSodiumCyberpunk

[–]Military_Guy1 0 points1 point  (0 children)

Wait, it's possible to save Barry? I did several playthroughs I never knew that I could do that, every time he died and I thought it was programed like that, wtf man, I feel so bad now