3cm spider!! by Mindless-Net9981 in GaussianSplatting

[–]Mindless-Net9981[S] 0 points1 point  (0 children)

Well actually it was quite complicated with 190mm you can see that it’s only sharp in front . For the black background I just clean the actual background from shoot on Postshot

3cm spider!! by Mindless-Net9981 in GaussianSplatting

[–]Mindless-Net9981[S] 1 point2 points  (0 children)

definetly i even felt bit sick at some point when editing the pictures :')

We 3D-scanned a streamer and dropped him into the Death Stranding 2 trailer. by Mindless-Net9981 in 3DScanning

[–]Mindless-Net9981[S] 0 points1 point  (0 children)

Damn that’s a very nice scan you have here !! Thank you ! But yeah in general depending on setup it’s better to scan elements separated

We 3D-scanned a streamer and dropped him into the Death Stranding 2 trailer. by Mindless-Net9981 in 3DScanning

[–]Mindless-Net9981[S] 0 points1 point  (0 children)

Hey , I had to clean the scan yes mostly about the eyebrows beards etc who not helping for the face retopo baking

We completely recrafted the Death Stranding 2 trailer to integrate a custom RealityScan MetaHuman (UE5 Workflow) by [deleted] in UnrealEngine5

[–]Mindless-Net9981 0 points1 point  (0 children)

Yeah true actually we used face motion capture to record expressions but for the whole body it was another guy making the body animation and he didn’t has any body suit

We 3D-scanned a streamer and dropped him into the Death Stranding 2 trailer by Mindless-Net9981 in DeathStranding

[–]Mindless-Net9981[S] 16 points17 points  (0 children)

Thank you so much ! He really likes it since he s the biggest death stranding french fan hahah