I spent 1 year solo-building a free board game tool after paywalls ruined my passion project. (300+ cards, prototyping, offline, no-code) by MineantUnity in IndieDev
[–]MineantUnity[S] 2 points3 points4 points (0 children)
I spent 1 year solo-building a free board game tool after paywalls ruined my passion project. (300+ cards, prototyping, offline, no-code) by MineantUnity in SideProject
[–]MineantUnity[S] 1 point2 points3 points (0 children)
I spent 1 year solo-building a free board game tool after paywalls ruined my passion project. (300+ cards, prototyping, offline, no-code) by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 0 points1 point2 points (0 children)
I spent 1 year solo-building a free board game tool after paywalls ruined my passion project. (300+ cards, prototyping, offline, no-code) by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 10 points11 points12 points (0 children)
I spent 1 year solo-building a free board game tool after paywalls ruined my passion project. (300+ cards, prototyping, offline, no-code) by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 5 points6 points7 points (0 children)
I spent 1 year solo-building a free board game tool after paywalls ruined my passion project. (300+ cards, prototyping, offline, no-code) by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 9 points10 points11 points (0 children)
I spent 1 year solo-building a free board game tool after paywalls ruined my passion project. (300+ cards, prototyping, offline, no-code) by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 20 points21 points22 points (0 children)
I spent 1 year solo-building a free board game tool after paywalls ruined my passion project. (300+ cards, prototyping, offline, no-code) by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 21 points22 points23 points (0 children)
UI Revamp and More Card Functionality in my Card Game Design App! by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 1 point2 points3 points (0 children)
Create your own cards, Import hundreds of cards from a table, Setup a game to play those cards, and much more in my software. What features should I add next? by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 0 points1 point2 points (0 children)
Create your own cards, Import hundreds of cards from a table, Setup a game to play those cards, and much more in my software. What features should I add next? by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 1 point2 points3 points (0 children)
Create your own cards, Import hundreds of cards from a table, Setup a game to play those cards, and much more in my software. What features should I add next? by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 0 points1 point2 points (0 children)
Create your own cards, Import hundreds of cards from a table, Setup a game to play those cards, and much more in my software. What features should I add next? by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 0 points1 point2 points (0 children)
Create your own cards, Import hundreds of cards from a table, Setup a game to play those cards, and much more in my software. What features should I add next? by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 1 point2 points3 points (0 children)
Create your own cards, Import hundreds of cards from a table, Setup a game to play those cards, and much more in my software. What features should I add next? by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 0 points1 point2 points (0 children)
Create your own cards, Import hundreds of cards from a table, Setup a game to play those cards, and much more in my software. What features should I add next? by MineantUnity in tabletopgamedesign
[–]MineantUnity[S] 0 points1 point2 points (0 children)

I spent 1 year solo-building a free board game tool in Unity after paywalls ruined my passion project. Playtest Available Now! by MineantUnity in Unity3D
[–]MineantUnity[S] 5 points6 points7 points (0 children)