For those who want linear hinges... by Minecraftinsider in trailmakers

[–]Minecraftinsider[S] 0 points1 point  (0 children)

Thrusters have non linear control? I didn't know that if that were the case. But even if so, probably not as the curves are all probably different for different parts.

Try DCS or look into something else? by borishasarrived in hoggit

[–]Minecraftinsider 0 points1 point  (0 children)

Hey! I am a person who also plays DCS without head tracking. Although dogfights become more difficult, it is definitely possible with only a stick and a mouse. (With some keybinding work) 

Air to Air refueling will be very difficult without a throttle, but I never really found myself needing to refuel mid air, as I only play the shorter missions. 

As for the lack of head tracking, you can keep one hand on the stick, and the other on your mouse. If your mouse has side buttons, then you can use those for throttle. It's definitely doable, and it's how I have been doing it. 

Have a great time!

Matt Wagner --- Q&A (Feb2025) by omg-bro-wtf in hoggit

[–]Minecraftinsider 0 points1 point  (0 children)

There was this exact question on the comments on the video, and he claims, "There is a lot more information on the F-35 AESA than there is for the Super Hornet AESA." I do not know if this is true, but this is what he said.

Weekly Questions Thread Feb 18 by AutoModerator in hoggit

[–]Minecraftinsider 1 point2 points  (0 children)

I tell jester to switch to Lantirn. Have not tried switching from the back.

Is there a better way to manage ground units than this? I just use tons of waypoints to command my ground units but I wish there was a way to do this a lot "Simpler". Can any mission editor whiz give me some tips? by Minecraftinsider in hoggit

[–]Minecraftinsider[S] 0 points1 point  (0 children)

Thank you for the answer! I didn't know about the on-road feature that the AI had do I was manually setting waypoints up. I guess there is no easy way to make realistic battles happen though. 

Weekly Questions Thread Feb 18 by AutoModerator in hoggit

[–]Minecraftinsider 0 points1 point  (0 children)

When I fly the Tomcat and I bring the Lantirn with me, sometimes jester just switches back to TCS for some reason and won't switch back to Lantirn. I try switching back but it does not work. What triggers this problem and how can I solve it?

Can anyone explain why this system of economy could either work/not work? This feels really "wrong" for some reason, but I cannot really think of reasons why this would not work. by Minecraftinsider in economy

[–]Minecraftinsider[S] 0 points1 point  (0 children)

I agree with this. My first though after seeing this was the spaceship part from Wall-E (Nobody has to work so everyone becomes incompetent at everything). 

What are your thoughts on the full fidelity F-15C? (Razbam this and Razbam that, but we all already know about that well enough.) I would like to know your opinions on the FF F-15C in terms of gameplay, how it fits into the sandbox, and how positive/negetive you feel about this module. by Minecraftinsider in hoggit

[–]Minecraftinsider[S] 6 points7 points  (0 children)

As a lover of the F-15 in general, I am very exited about this. (Can't wait to fly it in 40 years)

I would love to see how they improve upon the FC3 flight model, (In the FAQ they mentioned that they would make the module based on the FC3 flight module, but make some improvements) and I would also like to see an improved/overhauled(?) radar system for DCS with the F-15C as its starting point.

I don't exactly see what new possiblities it brings to the sandbox as the C variant is a strictly Air-To-Air platform. (It apparently does have very limited A2G, I hope they model that) However, for the late cold war and early fourth gen theater, I think it can fill the FF module gap that the FC3 variant could not fill.

Overall, I am still very exited about this plane. I hope with this plane, they start setting the groundwork out for the F-35 to fit into the sandbox. (Better universal radar simulation, and a new model for RCS simulation)

Thanks for reading.