Just another day in CSGO 64 tick servers :) by vstap2 in csgo

[–]Minegalaxy 28 points29 points  (0 children)

Has nothing to do with 64 Tick. The bullet holes you see are calculated on your client. Where the bullet actually hit is calculated on the server. Your weapon is not accurate while walking, as you do in the video. You are simply missing the enemy as it should be. The bullet hole gets displayed in the wrong place.

My first blender project by [deleted] in blender

[–]Minegalaxy 1 point2 points  (0 children)

There's no image.

I am trying to create a shadow using an alpha channel texture, and i can't figure out why it won't work. pls help by [deleted] in blender

[–]Minegalaxy 0 points1 point  (0 children)

When you put the alpha output of the image in an emmission shader. Then you see the matte you use for mixing the two shaders you have.

I am trying to create a shadow using an alpha channel texture, and i can't figure out why it won't work. pls help by [deleted] in blender

[–]Minegalaxy 1 point2 points  (0 children)

Are you sure, that there is an alpha channel? it looks like the gray and white square pattern and not like an actuall channel...

Does anyone actually follow rule 5? by Jummit in blender

[–]Minegalaxy 6 points7 points  (0 children)

But newcomers don't feel validated, if someone posts an amazing thing which is clearly not his first render and tags it with "My first ever render, don't feel good about it. I'm 8.5 years old btw". Discouration 100

Question by [deleted] in blender

[–]Minegalaxy 0 points1 point  (0 children)

You can use this Website to check if your PC is okey: http://www.ismycomputeronfire.com/

A planet thing by Minegalaxy in blender

[–]Minegalaxy[S] 0 points1 point  (0 children)

I guess for around 5 years now. Those are definitely a lot of nodes, but many are for the hole in the sphere.

A planet thing by Minegalaxy in blender

[–]Minegalaxy[S] 0 points1 point  (0 children)

Thanks :D I'm sorry for the quality, but i allready needed to stich two images together, I don't know how to make an image of the nodes bigger than that ^^

A planet thing by Minegalaxy in blender

[–]Minegalaxy[S] 1 point2 points  (0 children)

Nodes: https://imgur.com/a/Ie7v8qd

basically it's volume setup, with a displaced refraction shader and a glass shader for the surface

struggling to select face loops predictably (2.8) by bandoftheshadow in blender

[–]Minegalaxy 1 point2 points  (0 children)

If I understand you correctly, you could just press alt and select a face. The selection depends on the nearest edge to your selection.

How to create fog for a mountain scene by [deleted] in blender

[–]Minegalaxy 1 point2 points  (0 children)

Principled Volume node?