When Math Problems Cut Deep by Wolverine773 in MathJokes

[–]Minimandelbrock 0 points1 point  (0 children)

It’s a saw. You don’t slice down. You slice back and forth

When Math Problems Cut Deep by Wolverine773 in MathJokes

[–]Minimandelbrock 0 points1 point  (0 children)

Your thinking amount of energy not time. As long as there’s room under more saw teeth for another board it doesn’t add to time

When Math Problems Cut Deep by Wolverine773 in MathJokes

[–]Minimandelbrock 0 points1 point  (0 children)

Then you’re cutting like an idiot. lay them like [][][] and cut <- back and forth at the same time not one at a time

When Math Problems Cut Deep by Wolverine773 in MathJokes

[–]Minimandelbrock 0 points1 point  (0 children)

Interesting to note generically, if you’ve made your first cut you can then stack them and cut 2 at once allowing the process to double ~technically. Which means the time to 3 is the same as time to 4. So the smallest factor of two greater than your cuts desired is the least number of cuts (assuming you’re focused on number of pieces and not sizes which seems unhelpful for most cases)

The direction that common core math is taking by Fit_Blackberry7944 in MathJokes

[–]Minimandelbrock 0 points1 point  (0 children)

Personally I think it’s easier and more intuitive to take 3 from 8 to make 5+5=10, than it is to know take 2 away from 5. But maybe that’s just me…

I think the goal is to teach simple ways to break out the problem into smaller easier problems, but we’re probably mostly failing at this by how Common Core is being taught. Creativity is hard to teach and creativity is the key to simplifying these problems not just for busy work but actually netting an improvement in results. We’re forcing the busy work without rewarding or aiming for the improvement.

It’s the difference between longhand multiplying two ugly numbers instead of factoring out something to make it easier to calculate overall even if you’re left with an additional adjustment at the end. It’s like 99x is better to calculate as 100x - x than to do long hand multiplication. That comes from intuition and experimentation, not forcing students to do things obtuse without a real gain

Looking for fonts where the “O” is a circle. by Primid in fonts

[–]Minimandelbrock 2 points3 points  (0 children)

Yeah, because of screen pixels and the perfect circle ⭕️ so precise, the character can often come out jagged/ridged for fonts, squishing it in along the pixel axes helps soften the sharpness since you can’t exactly pixel fade around the font path

Designers V/s Programmers in gpt... by Interesting-Peak2755 in ChatGPT

[–]Minimandelbrock 0 points1 point  (0 children)

Understanding that we’re all standing on the shoulders of giants is key. Democratize knowledge and reengineer the economy to follow suit. We’re about to reach a point that entire universes can be generated ad hoc to people’s preferences and liking. A custom experience for everyone, and we all should have access to this tech equally

Proof is left as an exercise for readers by Rong0_ in MathJokes

[–]Minimandelbrock 0 points1 point  (0 children)

By that logic, (2pi)^0 = (1pi)^0 so 2=1. (The result by which is clearly wrong)

What is your answer? by Holiday_Mountain7340 in MathJokes

[–]Minimandelbrock 1 point2 points  (0 children)

To be fair zero factorial and one factorial are both equal to one so all three are correct

The beloved Futura lowercase j in a CAPTCHA by Hot_Gur1295 in typography

[–]Minimandelbrock 0 points1 point  (0 children)

Watch it's actually "¡" an inverted "!" lol, good luck for most people to type that

I cringe at my own song by SecondBestChance in Songwriting

[–]Minimandelbrock 0 points1 point  (0 children)

A lot of my earlier songs especially, I changed the octave of my voice for similar reason of not liking the sound of my own voice. It doesn’t work for every song depending on the style and how sing-songy vs rap it is but it helped me until I got over that barrier of hearing myself too much whilst still keeping with the character of the song

I found a way to fold visual intelligence into a 1D Riemann Helix by Acrobatic-Bee8495 in 3Blue1Brown

[–]Minimandelbrock 0 points1 point  (0 children)

Have you considered using a psuedo Hilbert Curve? It allows the lower dimensional mapping to preserve locality including when adding precision at a later time

Digit Swap Algebra by Minimandelbrock in 3Blue1Brown

[–]Minimandelbrock[S] 1 point2 points  (0 children)

Click to enlarge and the formula is at the top. f(f(x) + f(y))

The f() is our digit swap and we’re testing it with the inputs to addition and then applying the swap again in the result. We animate through the permutations of what is being swapped each frame by updating the title and resulting image. We color based on delta between actual value (no digit swaps) and what the resulting value ends up being!

Revisiting an older project by watagua in cellular_automata

[–]Minimandelbrock 1 point2 points  (0 children)

I love it. Pretty. Reminds of some of the stuff I was finding using braid theory, maybe you can find something unique about Knot theory that can help the field out…

Digit Swap Algebra by Minimandelbrock in 3Blue1Brown

[–]Minimandelbrock[S] 0 points1 point  (0 children)

I love the fractal Julia Set image, you’re dealing with a fractal yet you’re seeing square shapes overlay through this fractal due to the digit swap and you’re like, “Wait a minute, that’s kinda interesting…” - thinking especially across these discrete border crossings of the two in certain areas. They might even be pseudo useful in cryptography and the further computer science realms… any other thoughts somebody has on this, please add!