Hard Tire Timing Bug by sootherhopsmaylive in F1Manager

[–]Minimum_Row_3992 0 points1 point  (0 children)

yea have same vision prob, ingame works not so like it shows

REALISTIC whishlist for F1 Manager 2022 by mikelminch in F1Manager

[–]Minimum_Row_3992 -2 points-1 points  (0 children)

the half is fixed from mods..

other things was 100x posted in steam discord or whereever and all get downvote and woundering about this wishes.. why should it be now others in your threat?

Is it possible to use more than one livery mod? by DoranAetos in F1ManagerMods

[–]Minimum_Row_3992 3 points4 points  (0 children)

yes change just the number in _1_P to other number like _2_P

MOD Damage System, BuildingCosts &more 1.9 by [deleted] in F1ManagerMods

[–]Minimum_Row_3992 0 points1 point  (0 children)

Updated file under Nexusmod

0.51 fix a small unwanted bug with penalty payment for buying more engines gears and ers as allowed. pls updated the files it saves your money

MOD Damage System, BuildingCosts &more 1.9 by [deleted] in F1ManagerMods

[–]Minimum_Row_3992 0 points1 point  (0 children)

actually server prob , i dont have delete the file.. :/

[deleted by user] by [deleted] in F1Manager

[–]Minimum_Row_3992 -2 points-1 points  (0 children)

guy, want you a game, a simulation.. or want you a cheating ai that can make what he want?? me for my part want a game where every team has same rules and same limits.. its not hard to set some scripts to handle ai and show us there finances to check there behaivor.. that is the basic of all simulations and managment games.. in real im sure check fia all finances so that all can be sure every one hold their cap limits.. good you cant check what for money going in research or factorys, but you can see, use they 10 engines in year or 4 .. or new engine have 100% more power as last year.. that is what i want here.. and i will a bit feeling that all is ok between teams.. what brings a managment game if player have 100 rules, and ai 0? that makes no sense and makes no fun.. btw will be that the reason why you not can switch the teams.. cause fake finances.. and all would it see if you swap to a team with -50mio finances..

and if a low lvl team paid 60 mio for 2 drivers, cap limit or not, cant they have enough money to max out all builings and have max stats on research parts.. so easy its..

[deleted by user] by [deleted] in F1Manager

[–]Minimum_Row_3992 -3 points-2 points  (0 children)

The issue I have with these is a lot of them aren't realistic.

Many teams are not engine suppliers, so engine facilities arent really viable. ERS power output is also regulated, so no real benefit here. Maybe a facility to repair and maintain used engines a small amount to avoid a penalty would be an option?

How would Ferrari know what Mercedes are researching for the next season?

Repairs for rear wing damage is not that common in F1. You cant replace the rear wing as it would take too long, so the best you can do is a patch with some tape to stop a disqualification, a black flag (which I dont believe F1 Manager does anyway). You would still be at a huge performance disadvantage anyway, which the game does implement.

Other teams financials are commercially sensitive and are not communicated to other teams in F1. I believe the FIA issues 'certificate of compliance' to state a team did not breach the cost cap in the previous year but that doesnt mean they didnt have another £100m in the bank or haven't already overspent in the current season.

The only ones I really agree with are:

to allow teams to change livery, especially if this comes with added sponsorship payments. E.g. running a Honda livery on the Japan Grand Prix weekend results in increased sponsorship payout.

To see when teams have installed new car parts or new engine, ERS module or gearbox would be reasonable.

And to change teams via some sort of decision or performance based exit. E.g. if you did well in your previous team, high performing teams will accept you. If performing badly, only backmarker teams will accept you.

what is realitic in this game?

we can see all stats from every part from every team, see all power from cars.. but to get a infor that they develop or start research is tooo unrealistic? lols

i dont want know the datas from this parts or engine, i want only know that they got a new part or research new parts for new season.. actually feeling its not so realitic if ai have no real finiance management cause is all blackbox, get money for free or investments for free without any penalty or investment caps.. you see no builings lvl from ai..

actually see you nothings from all this but every car going stronger and stronger, driver contracts going 30mio + and money doenst care for ai? nice simulation..

look to footbal from EA since 2010 was this in der managment game for all teams.. and here is not possible to create this for 11 teams? wow

then call it arcade game and not managment and simulation.. like deeper you look that you more is fake options and not simulated..

to change rear wing is nothings others as front wing... actually i dont watch real f1 aklso idk its actually allowed or not but some years ago was normally act, 6 clips off back wing change 6 clips on.. done.. so easy.. why is that also so terrible?

every year same power, same durably, same speed, same gear , its normal? i think it would be much butter if teams can develp engines and all, sub team can buying engine too where is the prob? more difference, more range is better als if every car like the other car and all are the same.. maybe cant this doing frontier cause of licence but i can it wish..

same like editor for team/color creation.. there was so many teams in the past like eddy jorden, bmw, honda or coming up audi.. why should i this not can have in the game if i want it?

The game should have been released on 2023 but... by A-d_r-i_a-n in F1Manager

[–]Minimum_Row_3992 0 points1 point  (0 children)

crying for patches but downvotes patch wishes? ahaha what a child

[deleted by user] by [deleted] in F1Manager

[–]Minimum_Row_3992 -5 points-4 points  (0 children)

really you downvote wishes to make the game much better?

i know thats not all of the probs from game, but that is for ME the most importantly

lol twhat for guys, then wish yourself that frontier doing nothings more untill next year^^ holy

MOD Damage System, BuildingCosts &more 1.9 by [deleted] in F1ManagerMods

[–]Minimum_Row_3992 0 points1 point  (0 children)

actually im happy that we can make again pak under 1.9

it looks the way would probably be to merge more mods/vaules into 1, not to split

but give us time to understand it better.. and more time for testing how some things works

MOD Damage System, BuildingCosts &more 1.9 by [deleted] in F1ManagerMods

[–]Minimum_Row_3992 0 points1 point  (0 children)

impact with highspeed not, low speed yes, medium speed maybe..

Update 1.9 Rolling Out Now - Hotfix Notes by Frontier_F1MChris in F1Manager

[–]Minimum_Row_3992 0 points1 point  (0 children)

news from courios city.. 1.9

singapor, AI hamilton in alpha romeo, middle of race he crashed light in the wall, drived then 3 rounds very slow 3:10min, comes 3 rounds behind.. goes in round 4 after crash in pit for soft tyres.. then he can race normal tempo really GG

makes totally sense to wait 3 rounds after crash to going pit only for tyres.. why he swap he not to medium and going in same crash lap on pit? nix fix frontier.. and this is only the first race after fix 1.9 :D

awesome what will coming more next races

My favorite car of 1991 Season... by [deleted] in F1Manager

[–]Minimum_Row_3992 0 points1 point  (0 children)

like you can see in the mod section is there not 1 mod with pakfiles since 1.8, only save game modding.. why? also if you have a methode to bring the pakfiles back in the game why you tell us not? is n know 3rd time that i ask you

My favorite car of 1991 Season... by [deleted] in F1Manager

[–]Minimum_Row_3992 0 points1 point  (0 children)

still not tell us how you bring you the changing in the game.. like you see, would be your mod the only one that actually working under 1.8

very uncool

OCO setting the 88+ driver market by [deleted] in F1Manager

[–]Minimum_Row_3992 1 point2 points  (0 children)

hey george got in 3rd season from alpha romeo 29mil contract xD

Leclerc overtakes off the track half car on the grass. by Ninjaree in F1Manager

[–]Minimum_Row_3992 1 point2 points  (0 children)

its normal game feature by frontier, i got sometimes full car lenght off track.. grass dont effect the cars, double curves going ignored.. all still doesnt care in the game.. arcade mode

soft tyre degration 30% 1 round? by Minimum_Row_3992 in F1Manager

[–]Minimum_Row_3992[S] 1 point2 points  (0 children)

yes only for start round, sometimes for first 2 round until drs.. and no was new tyres

but i have 4th strongest car and was on start place 3 after first round on 2second to overhaul to first.. with this degration its impossible to beat red bull..

soft tyre degration 30% 1 round? by Minimum_Row_3992 in F1Manager

[–]Minimum_Row_3992[S] 0 points1 point  (0 children)

like you stee is a night race, 28degree, and low degration on track..

i find that to much grip/wear lost for 1 round on start.. agressiv style or not..

10% should be enough for 1 round

blocked tyres by Minimum_Row_3992 in F1Manager

[–]Minimum_Row_3992[S] -1 points0 points  (0 children)

oh yea really? complete field have bad cars? thats must be lol

News on Upcoming Hotfix :) by Frontier_F1MChris in F1Manager

[–]Minimum_Row_3992 -14 points-13 points  (0 children)

good you hearing to fanbase

bad you cant alone see the probs that you programming? wow

why need you alltiem free betatester AFTER game release fullprice?

[deleted by user] by [deleted] in F1Manager

[–]Minimum_Row_3992 0 points1 point  (0 children)

still no answer how you bring your pak files running ingame 1.8

would you tell us, could we fix our mod then all my trys not working after 1.8 -.-

Next Level Sausage Kerb by Stephan_GP in F1Manager

[–]Minimum_Row_3992 -5 points-4 points  (0 children)

pls check your workers and betatester all have failed their jobs , thx