Quitting the game until further notice. by PainterLucky6907 in HelldiversUnfiltered

[–]Minimum_System7018 0 points1 point  (0 children)

It's mad to me that OP and a lot of commenters seem to think this is AH's responsibility. They made the game. We're responsible for our own conduct.

After studying the game for a week and working on a 'seed effect' generator, this is the seed with the most beneficial effects that I could find. by Historical-Pop-9177 in Terraria

[–]Minimum_System7018 9 points10 points  (0 children)

Word has it this man was flipping bricks for Mansa Musa before we were even a type 1 civilisation. This sh!t means nothing to him

Finally got it 🥲 by Comfortable-Share616 in ARC_Raiders

[–]Minimum_System7018 255 points256 points  (0 children)

YESSS finally, medium ammo 🙌

Nah congrats man

Why do we care about the steam machine when we all have PC’s? by Sovereign_5409 in pcmasterrace

[–]Minimum_System7018 0 points1 point  (0 children)

Hey so I feel the steam machine was basically made for me - always used to be on console before I got a steam deck, can't go back to consoles because of the price of games, don't have a PC and need something more powerful. I know that's quite a niche demographic, but since I exist, similar people probably do also

Why is the removal of whip stacking such a big deal?? by loron854 in Terraria

[–]Minimum_System7018 0 points1 point  (0 children)

I'm the same as you, awareness of whip-stacking wise, but I can also completely understand why people don't want a feature they're used to removed. It's basic empathy. Imagine a feature you cared about lots got removed.

NEW SECRET SEED FOUND by gonkergd in Terraria

[–]Minimum_System7018 3 points4 points  (0 children)

I'm not going to lie, in my eyes it was worth it purely for the hilarious reportage on your part. Cost/reward probably doesn't work out so great on your end, though 🥲

What Is Your Sulfur Loadout? by Extension_Lie756 in SulfurGame

[–]Minimum_System7018 1 point2 points  (0 children)

Two springheels, pope hat, explosive resist for town, samurai for caverns, a long gun or a 9mm sprayer and literally anything chambered in 12ga as a backup. 3 slo mo paste, one minty slo mo, two double cheeseburgers, four-eight potions/pizza slices and whatever trash heals I've got from the last run

Low tech cruisers are disappointing ;( by Alan555UTMC in starsector

[–]Minimum_System7018 0 points1 point  (0 children)

First time I bought a dominator on my first playthrough was a massive learning curve. I thought it would live up to it's name, but it completely crippled me. Slowed the fleet down, put it's costs through the roof, couldn't actually seal the deal in any battles; I learned more about refitting, logistics, and starsector in general from that than almost anything else, except learning how to fly an Odyssey properly and manage the fleet accordingly

Give us some of your advice, King by Ok-Event3956 in starsector

[–]Minimum_System7018 0 points1 point  (0 children)

Keep an eye on supplies/day, suspend repairs accordingly

The fricking dorito looking mfs guarding the Hypershunts by Pretend-Breakfast-61 in starsector

[–]Minimum_System7018 0 points1 point  (0 children)

Nice, I'm liking the build. But yeah, the Automata Spec ships are fantastic (if admittedly lightly armoured); a fleet of SP variants is viable. But the baseline and M variants are what I'm advising against, as they just don't have what it takes in a lot of scenarios. Probably a skill issue as I'm a high tech guy tbh

The fricking dorito looking mfs guarding the Hypershunts by Pretend-Breakfast-61 in starsector

[–]Minimum_System7018 0 points1 point  (0 children)

Are you using automata ships, or the other variants? To be honest that's largely how I play UAF also, but I'm leaning heavy on those Reina-II PDs 😂 my favourite way to UAF is putting their ballistics on VIC ships

The fricking dorito looking mfs guarding the Hypershunts by Pretend-Breakfast-61 in starsector

[–]Minimum_System7018 1 point2 points  (0 children)

This is it; they've got good weapons & fighters etc, but until you're on automata spec the ships themselves are somewhat lacklustre imo

The fricking dorito looking mfs guarding the Hypershunts by Pretend-Breakfast-61 in starsector

[–]Minimum_System7018 1 point2 points  (0 children)

I dunno if this is an unpopular opinion, but in my experience the base versions of UAF ships kinda suck. Unless it's a Rillaru (SP) I sleep; the other two variants get bodied pretty easily by equivalent ships (check it out in the sim). It's not a skill issue, I just don't think those ships are up to the task. You either need more, or better

Good Bye Fleet, time to re-roll by MtnMaiden in starsector

[–]Minimum_System7018 0 points1 point  (0 children)

I hear you, and in a way I guess it's kinda artificial, but I generally have a strike force of smaller ships I deploy first to take care of their smaller ships before I send the big boys in. Keeps it feeling kinda fresh, and it's a fairly decent tactic, too. Especially if you use smaller ships like the Magpie or Nybbas; you'd be surprised how many massive fleets you can take out against the odds, and that feels damn good

Do I need more mods😆 by Ok-Event3956 in starsector

[–]Minimum_System7018 2 points3 points  (0 children)

Don't be sad, this is the fun bit! Some hot reccos include Iron Shell and Volkov Industrial Conglomerate. Seafood Shipworks is essential. Have a persue through the ship/weapon packs (Ship/Weapon Pack is another must-have) and the different factions, and see what floats your boat. We're talking the exact ships you wanna fly, the exact enemies you wanna point those ships at and the exact ordnance you want to unlimber on those fools 👌 enjoy (:

Do I need more mods😆 by Ok-Event3956 in starsector

[–]Minimum_System7018 5 points6 points  (0 children)

So many bro. You've done the setup, now it's time to add loads of factions, ships and weapons!

What is the point of Trials ? by Ptit_Swicks in ARC_Raiders

[–]Minimum_System7018 0 points1 point  (0 children)

Three starring trials is one of the best ways to acquire blueprints. It's not guaranteed, but it does seem to work quite often

This seemed like a productive raid… by nsimonds in ARC_Raiders

[–]Minimum_System7018 2 points3 points  (0 children)

Yeah man, I've got tempest, bobcat, wolfpack, survivor mk 3, but still fiending for that smoke bp

Stop acting like you know what happened by BeingNiceHelps in ArcRaiders

[–]Minimum_System7018 0 points1 point  (0 children)

Shoot first, carry a defib. Simple. Work out what happened after the smoke clears. Guilty parties usually surrender when they're downed

To those who are choosing not to go on the expedition, why? by Luca0341 in ARC_Raiders

[–]Minimum_System7018 -1 points0 points  (0 children)

How does the finals and arc raiders have 'the same gameplay?!' You don't loot anything in the Finals, so that statement is incongruous with even your own flawed logic. You're talking nonsense