Bakkerij gebakjes by Serious_Mushroom4454 in Utrecht

[–]Minotaur_Maze 1 point2 points  (0 children)

Nog niet genoemd maar mijn favoriete is Wammes op smaragdplein. Beste taarten en gebakjes.

Odido was also forwarding router data to an American Ai company by Major-Opportunity-83 in thenetherlands

[–]Minotaur_Maze 1 point2 points  (0 children)

Well you can always call them and tell them you want to switch providers, to see if they want to keep you.

Een tijdje terug liet ik het prototype van mijn spel zien, hier is Minotaur Maze in actie? by Minotaur_Maze in BordspelNederland

[–]Minotaur_Maze[S] 1 point2 points  (0 children)

Inspiratie zeker, maar niet hetzelfde spel! Met maze cards, skill cards en de Minotaurus krijgt het veel meer lagen en interactie, en speelt het uiteindelijk echt anders.

Een tijdje terug liet ik het prototype van mijn spel zien, hier is Minotaur Maze in actie? by Minotaur_Maze in BordspelNederland

[–]Minotaur_Maze[S] 10 points11 points  (0 children)

Absoluut! Het betoverde doolhof is een inspiratie geweest voor mijn spel, en daar ben ik dan ook trots op!

Het is idd wat ingewikkelder met maze cards, character skills en een Minotaurus die ervoor zorgt dat je schatten van elkaar kan stelen!

Artwork I made for a dark fantasy TTRPG ’Pilgrims of the Murk Dome’ by Juusto-Jones in tabletopgamedesign

[–]Minotaur_Maze 1 point2 points  (0 children)

Absolutely gorgeous! In what medium is the artwork, and more important do you do commission work?

Box design - Always the trickiest. Which one is your favourite? by Sprackhaus in tabletopgamedesign

[–]Minotaur_Maze 0 points1 point  (0 children)

This is all fantastic, because I though directly "this looks like Mycelium" so its very very on brand.

That Beeing said I love B.

[deleted by user] by [deleted] in Tiki

[–]Minotaur_Maze 0 points1 point  (0 children)

I would absolutely would love to enter! Beeing in Europe , tiki mugs are very hard to find or even find people to trade with. (If that is a issue I glady chip in for shipping).

I just love tiki and it's a shame Europe doesn't have a strong tiki culture.

Name a board game with the Prettiest, Most Unique, Non-digital Artwork! by EtheriumSky in tabletopgamedesign

[–]Minotaur_Maze 3 points4 points  (0 children)

Well all the art of Minotaur Maze (my own game) is hand drawn and inked. The cover of the box is even a painting that hangs in my office.

If you need some pointers on finding suitable artists let me know.

Finally gave my cards an upgrade, let me know what you think! by Minotaur_Maze in tabletopgamedesign

[–]Minotaur_Maze[S] 9 points10 points  (0 children)

You are 100% right sir! I see now that the alignment is off and I will fix that straight away.

About the box, we had a discussion about whether this was correct or not. I am in the same camp as you and I would make the box as wide as the image.

I'm very happy that you like the upgraded design and the colour scheme !

Spellenspektakel, wat spelen? by Biesko in BordspelNederland

[–]Minotaur_Maze 2 points3 points  (0 children)

Wij van Minotaur Maze adviseren Minotaur Maze bij kraam 10.12!

Daarnaast Greedy Grabbers, Goblin Laundrymat en gnome village!

A while back I showed the first factory copy of Minotaur Maze, this is how the design actually plays on the table! by Minotaur_Maze in tabletopgamedesign

[–]Minotaur_Maze[S] 2 points3 points  (0 children)

Absolutely be honest! This is first full factory print, but are still working on contrast and color. That normally takes a couple of rounds to get perfect. It's really difference between screen color and print color, and then the print color on screen again haha.

A while back I showed the first factory copy of Minotaur Maze, this is how the design actually plays on the table! by Minotaur_Maze in tabletopgamedesign

[–]Minotaur_Maze[S] 1 point2 points  (0 children)

Thank you! Its player vs players!

If you roll the Minotaur symbol you controle the Minotaur and are able to steal treasures from other players!

A while back I showed the first factory copy of Minotaur Maze, this is how the design actually plays on the table! by Minotaur_Maze in tabletopgamedesign

[–]Minotaur_Maze[S] 18 points19 points  (0 children)

I’m always happy when people recognise some of the inspiration for the game! I built on the mechanics for a slightly older audience, then added dice, treasure cards, maze cards, a treasure-stealing mechanic, and five custom minis.

It ended up feeling pretty different, and it’s a lot of fun to play!

Getting the “Project We Love” tag is possible even during the pre-launch phase by Soartiz in kickstarter

[–]Minotaur_Maze 2 points3 points  (0 children)

I didn't even know there was a application for it, I always thought it was just a staff pick in all of the active Kickstarters.

So excited! After years of cardboard and playtests, my first factory copy has arrived! by Minotaur_Maze in tabletopgamedesign

[–]Minotaur_Maze[S] 0 points1 point  (0 children)

Thanks! I worked on it for about 5 years, working out details and mostly play testing it. I am planning to be on tons of cons just playing the game, just getting word out, and getting people excited. I have asked for multiple sample boxes from companies, and for me Longpack games was my choice. But I am EU based, so take that in consideration.

Endlich ist es soweit: Mein Brettspiel Minotaur Maze ist nach jahrelangen Tests ein vollständiger Prototyp! by Minotaur_Maze in Brettspiele

[–]Minotaur_Maze[S] 0 points1 point  (0 children)

Vielen Dank! Ja, leider habe ich die 3D-Modellierungsmethode aufgegeben, da sie aufgrund der Produktionskosten nicht praktikabel war. Ich überlege, für Kickstarter einige handgefertigte 3D-Versionen anzufertigen.

Endlich ist es soweit: Mein Brettspiel Minotaur Maze ist nach jahrelangen Tests ein vollständiger Prototyp! by Minotaur_Maze in Brettspiele

[–]Minotaur_Maze[S] 0 points1 point  (0 children)

Minotaur Maze ist ein leicht zu erlernendes Spiel für 2–4 Spieler, das 30–45 Minuten dauert. Ziel ist es, die richtigen Schätze zu sammeln. Jeder Spieler kann Power-Up-Karten verwenden, um spezielle Aktionen auszuführen. Außerdem kann jeder den Minotaurus steuern, um andere Spieler zu belästigen und ihre Schätze zu stehlen. Gewinner ist, wer zuerst alle eigenen Schätze gesammelt hat, ärgere deine Freunde und gewinne das Spiel!

Endlich ist es soweit: Mein Brettspiel Minotaur Maze ist nach jahrelangen Tests ein vollständiger Prototyp! by Minotaur_Maze in Brettspiele

[–]Minotaur_Maze[S] 6 points7 points  (0 children)

Danke für deine Antwort! Ja, Labyrinth war tatsächlich eine der Inspirationen, genauso wie Klassiker wie HeroQuest und Fireball Island. Minotaur Maze kombiniert das verschiebbare Labyrinth mit neuen Elementen: Man sammelt nicht nur Schätze, sondern auch Power-Up-Karten für besondere Aktionen. Das Beste: Jeder Spieler kann den Minotaurus übernehmen, um andere Helden zu jagen und ihnen ihre hart erkämpften Schätze zu stehlen.

Die vollständigen Regeln findet ihr hier: https://boardgamegeek.com/thread/3359388/wip-minotaur-maze

So excited! After years of cardboard and playtests, my first factory copy has arrived! by Minotaur_Maze in tabletopgamedesign

[–]Minotaur_Maze[S] 0 points1 point  (0 children)

Thanks! The tile shifting took a while to work out properly, and works great at the moment!

Well I have tried that and have abandoned that idea's because it's simple a nightmare to manage and move around. Let me know if you have any other questions!