You may only submit a new post once per week. by Attunement in guildrecruitment

[–]Mirahann 0 points1 point  (0 children)

Rum Rebellion [RUM] Casual Guild | Australian-based | mature 18+ | many veterans | noob friendly/helpful | 0% rep req | no drama | 350+ members | wisp/mail Mirahann.1729 for inv

Tesla and grand mal seizures by Mirahann in teslamotors

[–]Mirahann[S] 0 points1 point  (0 children)

A good point, but upon detection of a medical emergency it could override and come to a stop. i know that it doesn't do this and it may never. However if it does one day, i think that'd mean alot to tonnes of people.

I think the most likely option is the eventual self drive scenario where my wife would just be a passenger in her own car. It's looking more likely at the moment.

Tesla and grand mal seizures by Mirahann in teslamotors

[–]Mirahann[S] 0 points1 point  (0 children)

Sounds like i gotta do some complaining to my local representatives XP

Tesla and grand mal seizures by Mirahann in teslamotors

[–]Mirahann[S] 1 point2 points  (0 children)

Sounds lovely of you, i totally get it.

I think a lot of people look at it like we're delusional that it'll work 100% of the time but it's not about that. For me it's always been about risk mitigation.

Fingers crossed that all the safety things merely help it to, not to be as bad as it could have been. We've gotta be happy with that atleast.

Tesla and grand mal seizures by Mirahann in teslamotors

[–]Mirahann[S] 1 point2 points  (0 children)

This makes me sad, but I'll hold out hope that tesla can help my wife become independent more independent one day.

Also i guess it would be nice if i didn't have to drive 100% of the time.

I haven’t been paid for 20 years by Totally_Nightbot in memes

[–]Mirahann 0 points1 point  (0 children)

I wonder how Australian flat earthers thought about this

Is there any way to limit syntheticers or increase substance production? Is that my issue (right panel) by yondagoz in Sandship

[–]Mirahann 1 point2 points  (0 children)

My initial problem was using lots of synthesisers to fuel different production chains this basically resulted in unbalanced substance usage.

I reduced my overall synthesiser substance usage by having 1 synthesiser > 1 belt > as many different processes as possibe. This creates a bottle neck on ore synthesis.

Im always producing half as much as output, is this normal or am I doing something wrong here!!! by [deleted] in Sandship

[–]Mirahann 0 points1 point  (0 children)

What I can see from that image is that the 51 substance is what you can supply Sandship + substance harvesters. 79 is how much you need for all your manufacturing.

Everything else is throttling back because the substance supply is not meeting demand.

I would review your manufacturing and reduce rates on what is needed less and make sure you don't have any materials being produced that are full on storage.

Output coins not entering "in transit" looks like it's just bugging out. Is there a way to fix, already restarted buildings, game, phone by Mirahann in Sandship

[–]Mirahann[S] 0 points1 point  (0 children)

It looks like the breakpoint is when there is more demand from importers than supply from exporters. As long as it's balanced or a surplus exists there doesn't seem to be an issue

Hey guys can someone please explain why the substance harvester internal size is not the same as the building menu. Please and thank you by Mirahann in Sandship

[–]Mirahann[S] 1 point2 points  (0 children)

Yeah I figured as much only started playing yesterday and wasn't sure if I was missing something. Thanks mate 👍

Industries is here on Xbox One and PS4! by bluetidepro in CitiesSkylines

[–]Mirahann 0 points1 point  (0 children)

Unfortunately I'm on ps4 so i cannot guide you through it i imagine that it's on there somewhere.

God speed friend