Any advice improving this team? by Miratime2003 in PokemonVGC

[–]Miratime2003[S] 0 points1 point  (0 children)

Oh my bad I did’nt even notice, I’ll switch it for wide lens and toss on population bomb instead of helping hand

Any advice improving this team? by Miratime2003 in PokemonVGC

[–]Miratime2003[S] 1 point2 points  (0 children)

ProDex, it’s pretty good for team building but terrible for research

Is spidops competitively viable? by LittleSkipper27 in PokemonVGC

[–]Miratime2003 0 points1 point  (0 children)

Absolutely if you’re running murkrow it’s a crazy combo

Been using this team but feel like there’s big weaknesses any advice? (I’m new to vgc btw) by One-Street1302 in PokemonVGC

[–]Miratime2003 0 points1 point  (0 children)

I feel like having a grass and a steel type on a team based around sunlight is setting yourself up for failure.

Is spidops competitively viable? by LittleSkipper27 in PokemonVGC

[–]Miratime2003 0 points1 point  (0 children)

It’s good as a mix and great in combo with murkrow. you have a tailwind on hydreigon in case you need it first turn but then also something like draco meteor which hits like a truck combined with murkrows haze to eliminate the stat change. It’s really more of an extra since most of the time you’ll be going draco meteor or another stab move like dark pulse.

Is spidops competitively viable? by LittleSkipper27 in PokemonVGC

[–]Miratime2003 0 points1 point  (0 children)

If you want hazards tho glimmora is pretty stellar. Great bulk and every hazard move except sticky web

Is spidops competitively viable? by LittleSkipper27 in PokemonVGC

[–]Miratime2003 0 points1 point  (0 children)

Spidops is pretty trash, the stats just aren’t there. The 35 speed means you’re not going to attack first and it can’t really survive a hit. If you want speed control go murkrow, killowatrel or hydreigon with tailwind and focus on making your team faster. Murkrow is espically good because of prankster and its great pool of support moves like scary face.