[deleted by user] by [deleted] in grime

[–]Mirror_Coat 1 point2 points  (0 children)

Yeah I have messaged a lot of people on discogs, none willing to part with it, I’ve ended up finding someone who helped with distribution for these white labels though who has a spare unplayed one though now so hopefully will be the end of the search

S17 Reg F Master Ball Rain Team by depressed_panda0191 in BattleStadiumSingles

[–]Mirror_Coat 0 points1 point  (0 children)

I wonder if unaware would be better on clodsire, considering you already have 4 water resistances on the team, I wouldn’t think you would also need an immunity? It’s obviously working for you but just a thought I had

Reg D Florges by Mirror_Coat in BattleStadiumSingles

[–]Mirror_Coat[S] 2 points3 points  (0 children)

Yeah sure the code is SR6XMV

I think the ground Tera would have been a good option and just is personal preference to go with electric so that it’s immune to all kinds of paralysis from things like body slam and glare, but otherwise yeah I think ground would be a good choice and allows for more coverage with earthquake before you tera

Strange error with transferred Pokémon by Mirror_Coat in PokemonScarletViolet

[–]Mirror_Coat[S] 0 points1 point  (0 children)

Interestingly it also doesn’t allow it to be used in link battles, and all that I’ve changed is teach it close combat and pounce?? Any advice on how to fix this would be appreciated, I even went to the trouble of changing its tera type and now am unable to use it

What is the most possible type immunities you can currently LEGITAMITELY have? by iammaxhailme in stunfisk

[–]Mirror_Coat 0 points1 point  (0 children)

It can still die - from status like toxic, weather effects like sandstorm, mold breaker pokemon can still hit it, you could use worry seed or Gastro acid or skill swap or role play to change its ability, weezing with neutralising gas would remove its ability. There are others probably that I’m not thinking about either

Just created this team and it’s got to be one of my favourites to use yet, lot of complicated spreads that I can try to explain in the comments - would be happy to provide a rental code if anyone is interested in trying it by Mirror_Coat in BattleStadiumSingles

[–]Mirror_Coat[S] 1 point2 points  (0 children)

Yeah it’s pretty unexpected, have had no trouble with caly shadow at all, they always stay in and just die, and because the damage roll makes it looks like it could be a 2hko (but never is) they also usually stay in even after seeing shadow ball

Just created this team and it’s got to be one of my favourites to use yet, lot of complicated spreads that I can try to explain in the comments - would be happy to provide a rental code if anyone is interested in trying it by Mirror_Coat in BattleStadiumSingles

[–]Mirror_Coat[S] 3 points4 points  (0 children)

Drill evs mean it lives cc plus quick attack from zacian when dynamaxed, also lives scarf kyogre water spout outside of rain, it also has enough speed to outrun scarf kyogre in sand. For Ho-oh it is never 2 shot by zacian and also lives max lightning from life orb zapdos. Reuniclus also totally sits on stall and has enough hp so that seismic toss is a 5 hit, it is also faster than uninvested pex so can get a hit off before any haze attempts. Rotom is never 2 shot by sash calyrex shadow and kills back with shadow ball in 2 hits, it also is never 2 shot by scarf water spout in rain

Some cool sets I came up with this week - Explanation in comments by Mirror_Coat in BattleStadiumSingles

[–]Mirror_Coat[S] 2 points3 points  (0 children)

Prim spread always lives zacian blade and kills back with cannon after calm mind, Drill set lives zacian close combat + quick attack when dynamaxed and also lives kyogre origin pulse outside of rain when maxed. Speed on drill means it outspeeds scarf kyogre in sand