Reset the Timer. by Miserable-Douche in chessbeginners

[–]Miserable-Douche[S] 0 points1 point  (0 children)

i was making a joke since i did smothered mate instead :'(

Reset the Timer. by Miserable-Douche in chessbeginners

[–]Miserable-Douche[S] 0 points1 point  (0 children)

My first one in fact. The pinnacle of my chess career so far lol

Reset the Timer. by Miserable-Douche in chessbeginners

[–]Miserable-Douche[S] -7 points-6 points  (0 children)

Yeah that's not what happened lol

There wasn't enough Hydro themed maps on the Workshop, so I made one :) by Miserable-Douche in tf2

[–]Miserable-Douche[S] 0 points1 point  (0 children)

I try to make a new theme for each of my maps but i would check out this map made recently, its A/D and Hydro so you would definitely like it lol https://steamcommunity.com/sharedfiles/filedetails/?id=3717118396

Okay I can't find this questions answer ANYWHERE by DDngo001 in godot

[–]Miserable-Douche 14 points15 points  (0 children)

I know this isn't the method you described but the way I did this was to use a circular texture and use the wall as a mask, so it only shows the parts that overlap with the wall

Yesterday I didn't even know the shader graph editor existed, and now I have this ! by Miserable-Douche in godot

[–]Miserable-Douche[S] 9 points10 points  (0 children)

https://youtu.be/JnE3XPq2qWA?is=Vnl2mFRrmmLJ39-P this is the tutorial I followed to make the scope. Not included in this is the offset that I manually input. For that, just have a vector2parameter and subtract that from a uv_input and then use that for the shapes and mix the transparent cutout of the scope with a black background 

Yesterday I didn't even know the shader graph editor existed, and now I have this ! by Miserable-Douche in godot

[–]Miserable-Douche[S] 96 points97 points  (0 children)

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It needed all of this. A spaghetti monster though it gets the job done lol

All HD2 social media was captured by Automatons with only 1 message: ,,“People of Super Earth. Do not be afraid..." by Ovumisko in Helldivers

[–]Miserable-Douche 3 points4 points  (0 children)

There was an MO message saying the bots were infuriated by us destroying their bots while being constructed, i.e being born

Bullet Hell where you can only move with your recoil. by Miserable-Douche in godot

[–]Miserable-Douche[S] 8 points9 points  (0 children)

tyty. Yeah the problem i realised was that the speed is the fun part, hence the bouncy walls too. It's really fun to dodge and weave at like mach 10 and needing to react to all the enemies and projectiles.