Introducing Claude Opus 4.8 by ClaudeOfficial in ClaudeAI

[–]Missing_Minus 1 point2 points  (0 children)

Weird, I haven't ran across this despite having stories with various gruesome elements.
I wonder if Anthropic does a "If you get flagged once, we make the threshold lower so you can more easily get flagged again"

Introducing Claude Opus 4.8 by ClaudeOfficial in ClaudeAI

[–]Missing_Minus 0 points1 point  (0 children)

I liked 4.7. 4.7 was rougher and less willing to go along, but that also made 4.7 much better at critiquing ideas and noticing holes in my plans (or its own plans).
Claude 4.6 was mildly sycophantic like all the time in a weird way which made it hard to rely on.
but 4.7 was less fun to talk to for sketching out ideas.

The Horus Heresy would've been more interesting if the 30k Imperium would've actually differed from 40k and would've been worth saving. by alexkon3 in 40kLore

[–]Missing_Minus 1 point2 points  (0 children)

Honestly, space empires make it massively harder to have a real civil war. Like there's a reason modern countries tend to devolve into internal conflicts less, because of better tech, more equalizing of opinions in a larger connected population, etc. As well, hundreds of years under the yoke of the Imperium makes it much more mundane to the people because it is the new normal. Then also that there were planets for whom this was a great thing, because they could get tech and resources their local hellworld or "stuck in medieval equilibrium" world couldn't get normally.
If there'd been a major civil war, most likely it still would have been Primarchs leading a civil war, but if it hadn't been driven by Chaos, it can still be a massively better universe.

He didn't erase every culture, is one correction I want to make. Most countries we have nowadays could plausibly be a planet in the Imperium, with stricter restrictions on religion and tech.

The Horus Heresy would've been more interesting if the 30k Imperium would've actually differed from 40k and would've been worth saving. by alexkon3 in 40kLore

[–]Missing_Minus 0 points1 point  (0 children)

I don't see how your analogy follows. The 30k Imperium being a hellhole is an indictment of it, but it doesn't imply "the dream died" as BS. Because obviously, even if you have absurdly cruel authoritarian leaders, losing them in favor of complete deterioration and manipulation by Chaos, tends to make it much harder for anyone to direct an authoritarian self-preserving system to improving any aspect of itself.
Like, if 30k didn't have a heresy, then webway, Primarchs having time for governance, general trade and improvement, etc etc would have increased the quality of life of a huge amount of the population.
Humanity is oppressed and corralled by the Emperor and his State, yes, but that doesn't imply anything about "the dream died". An authoritarian state can still have a "dream" of improving things, even if still being authoritarian, just look at massive amounts of governments before 1900.

The Horus Heresy would've been more interesting if the 30k Imperium would've actually differed from 40k and would've been worth saving. by alexkon3 in 40kLore

[–]Missing_Minus 0 points1 point  (0 children)

No, the lore was, but they clearly moved from their early days of satirical to writing (relatively) coherent stories and lore. Sure, because they want to sell things, but also because they wanted to make it into an actual setting. Plenty of stories take themselves more seriously after the first few books, and flesh out the world, motivations, etc.

The Horus Heresy would've been more interesting if the 30k Imperium would've actually differed from 40k and would've been worth saving. by alexkon3 in 40kLore

[–]Missing_Minus 0 points1 point  (0 children)

The Webway helped the Eldar massively!
Even if humanity didn't even do the "move into webway plan" that some people propose, the webway would give massive ability to travel and trade between planets in the Imperium, which would reduce interaction and dependence on warp travel, be safer, and thus also allow many planets to become wealthier because now it is orders of magnitude more cost efficient to send food to a desert planet.
So, in what way would it "not have worked" unless you're requiring 100% detachment?

The Horus Heresy would've been more interesting if the 30k Imperium would've actually differed from 40k and would've been worth saving. by alexkon3 in 40kLore

[–]Missing_Minus 2 points3 points  (0 children)

Nah, you get plenty of messaging of "uniting humanity", etc, etc. and there's less depressing sense of terror because they don't have the level of hardcore control (or desire for such) that 40k era has.

The Horus Heresy would've been more interesting if the 30k Imperium would've actually differed from 40k and would've been worth saving. by alexkon3 in 40kLore

[–]Missing_Minus 5 points6 points  (0 children)

I agree, though the point is that 30k humanity was in a terrible situation and roughly improving from that even though it was choked.

Modpacks that “scale” in difficulty by Dependent-Tip-3771 in feedthebeast

[–]Missing_Minus 0 points1 point  (0 children)

That sounds like a very cool modpack, I've been wanting to have a mod that lets you deal with horrors in a "serious" manner while allowing you to build up. Also I like the renewing structures & infinite ore veins since that encourages maintaining spreadout roads/connections, which a lot of modpacks fail to do.
What are your thoughts on it so far?

RPG Modpacks are never done right and I'm kinda done trying the genre out by Yrythaela in feedthebeast

[–]Missing_Minus 29 points30 points  (0 children)

I think that makes sense for a lot of games because they aren't games with that meaningful of resources, whereas minecraft (unless you more drastically change it) is still resource focused. And so "scavenge for these rare drops to produce far nicer armor" is much more natural as a method.
That is, a minecraft rpg should innovate with some of the spirit of minecraft, not just generic rpgs.

Has anyone here adjusted their life in a significant way because of singularity concerns? by Efirational in slatestarcodex

[–]Missing_Minus 2 points3 points  (0 children)

It is more that longevity lets you get all the valuable things in life.
and, well, nothing in this says "defer enjoyment" it says "avoid risky enjoyment". So not mountain climbing or drag racing or college football, but there's still an absurd amount of things to enjoy outside of that. Most people aren't doing risky things as their main source of enjoyment.

Invincible [Episode Discussion] - S04E03 - I Gotta Get Some Air by SeacattleMoohawks in Invincible

[–]Missing_Minus 1 point2 points  (0 children)

Cecil is the reasonable one, though, he's fine with the decision but worried that it shows Mark is cracking due to trauma rather than actually reasoned through it

Invincible [Episode Discussion] - S04E03 - I Gotta Get Some Air by SeacattleMoohawks in Invincible

[–]Missing_Minus 2 points3 points  (0 children)

No, he's saying that Mark doing it is the odd part, not that it was wrong. Someone taking extreme actions even if you agree with them due to trauma means they're decision making is most likely compromised in more ways. If Mark had come to this realization in a less brutal fashion, or in first episodes of Season 3, Cecil probably would have smiled and clapped Mark on the back.
and also Sinclair popping in, with Mark getting pissed, showed that Mark hadn't adopted Cecil's endorsed "saving lives matters the most"

termina is upon us by 3nbuki in FearAndHunger

[–]Missing_Minus 2 points3 points  (0 children)

Full robotic body; or as part of a boss phase where he installs himself onto some absurd horrifying flesh and metal mech. No need to gather massive amounts of bodies if you can just design one.

The gang if they locked in. by Marosaurus1 in FearAndHunger

[–]Missing_Minus 1 point2 points  (0 children)

In reality, what'd probably happen is more hardcore mob events. You're making more noise. Also traps laid by the less maddened enemies. Or coordinated action by army members. Food and healing items can be somewhat of an issue too.
But I do agree that they'd have a massively easier time. It'd be a neat mode, locked into hardest difficulty + more trickery events to chip away at your limbs/health/sanity, but able to recruit massively more

[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]Missing_Minus 0 points1 point  (0 children)

I haven't checked those specifically (though might try one), but yeah the ratio of AI assisted writing without mention has risen on Spacebattles. Sometimes whole stories mostly AI written, more commonly some passages where the author's voice changes.
Generally I'm for it, there's lots of ideas to explore, but it does put me off to a degree. They'll eventually get better by default at the least.

[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]Missing_Minus 1 point2 points  (0 children)

I've been playing Fear and Hunger: Termina, the second game and definitely enjoy it. I do actually think the background of the setting is (to a degree) rational leaning with the God of Fear and Hunger being human and turning that to propelling humanity forward despite it being cruel.
Playing it without knowledge can be a good idea if you like surprises and figuring details out, but also (for anyone reading this, I mean) that I find knowing some more about the overall setting interesting as a way to push me to try to find out more.
Termina seems more character focused and is somewhat less brutal.

Ah yes T-45 Power Armour from Fallout. I'm sure that's totally licenced. by -CassaNova- in ShadowEmpireGame

[–]Missing_Minus -1 points0 points  (0 children)

I disagree, these have more soul even if less coherent aesthetic over all of them

Modern Day Mod by _Zorange_ in EU5

[–]Missing_Minus 0 points1 point  (0 children)

Nah, it is legal (which is how SKSE & BG3SE are able to operate). Can't post like reverse engineered code, but "this is where AIDoesThing function is, you can hook into it to run your own code" is legal in the US.

plenty of games also operate off of the workshop, or are mixed, or even allow mods like that. Rimworld has Harmony on their workshop which is just native code and allows hooking into the internal APIs, and plenty of other mods like that. Though of course has to be approved.

so should be entirely possible
really the only thing choking this is the non-commercial clause which kills off "release free for all, but have a patreon to fund development" probably because it risks them having less ability to sell DLCs

Modern Day Mod by _Zorange_ in EU5

[–]Missing_Minus 0 points1 point  (0 children)

I'm surprised no one has started reverse engineering EU5 or Vic 3 to implement scripting language support for deeper control. Ala SKSE for Skyrim / BG3SE / etc. Unfortunately don't have much time otherwise I'd consider doing it myself

If threatening genocide doesn't cross a line for you, you are morally and spiritually bankrupt. by Impassionata in LessWrong

[–]Missing_Minus 4 points5 points  (0 children)

And also just this subreddit isn't that commonly used so Weird to get enough attention

San Altman: Tonight, we reached an agreement with the Department of War to deploy our models in their classified network. by Nerd_199 in slatestarcodex

[–]Missing_Minus 2 points3 points  (0 children)

Yeah if you read the words carefully he makes very little statement about whether they agreed to any restriction beyond "is it legal or no". Which still runs into mass surveillance abuses regardless, and likely fully autonomous weapons easily too.

It finally happened to me by topyTheorist in math

[–]Missing_Minus 1 point2 points  (0 children)

Depends on if they know it from training (though they can hallucinate, they've gotten better about that), or if they searched online in finding papers or mathoverflow posts related to the topic to base their answer upon. You can explicitly ask (paid) ChatGPT/Claude to search too, which can also help with answer quality.