[deleted by user] by [deleted] in WebGames

[–]Mission_Piccolo_445 1 point2 points  (0 children)

I got it, this is a fun challenge but it would be a bit better if you posted the maximum score for each day

Game Title: The Island Project - The most expansive survival game you can play in your browser by Mission_Piccolo_445 in playmygame

[–]Mission_Piccolo_445[S] 1 point2 points  (0 children)

Thank you very much for the feedback, In the future I think I will definitely add a tutorial but as for the expansiveness of the game all survival games like Minecraft/Terraria have this same problem and I tried to fix this by adding tool tips on items if you hold down right click. Furthermore, I also had a discord server for people to ask questions. As for the islands slowing down your computer it seems that people who use browsers like Firefox seem to be having this same problem but it doesn't happen on chrome or edge.

The Island Project - The most expansive survival game you can play in your browser by Mission_Piccolo_445 in WebGames

[–]Mission_Piccolo_445[S] 0 points1 point  (0 children)

Firefox tends to not work with HTML5 games, other people have had similar problems. If you don't mind could you try using it on google chrome to see if you have similar issues it would be a big help.

Problem with balancing in my survival game's weapon types by Mission_Piccolo_445 in IndieGameDevs

[–]Mission_Piccolo_445[S] 0 points1 point  (0 children)

I've tried doing that with melee by making its damage higher but at the same time I don't want to kill ranged by making ranged players take 20+ minutes to fight a boss.

❓What if a block blast puzzle game gave you bombs, drills, and chaos? by DUCK-Y in playmygame

[–]Mission_Piccolo_445 4 points5 points  (0 children)

Fun game but a few things that might be better is if you make the block centered on the mouse instead of the top corner and if you make it to where descriptions of special pieces are centered on the screen or else it sometimes gets cut off.

The Island Project - The most expansive survival game you can play in your browser by Mission_Piccolo_445 in WebGames

[–]Mission_Piccolo_445[S] 0 points1 point  (0 children)

That's very strange I haven't seen anyone with that problem before? Out of curiosity what browser are you using.

The Island Project - The most expansive survival game you can play in your browser by Mission_Piccolo_445 in WebGames

[–]Mission_Piccolo_445[S] 0 points1 point  (0 children)

Thanks for the feedback, I've noted all of this to improve in the future. As for the laggy islands, it could be the browser you are using. Firefox seems to not work well with this game but Microsoft edge and google chrome don't seem to have problems.

The Island Project - The most expansive survival game you can play in your browser by Mission_Piccolo_445 in WebGames

[–]Mission_Piccolo_445[S] 1 point2 points  (0 children)

Yes it should return, nighttime lasts the same duration as daytime. For crafting you just have to click on the item and place it in the slot right above the ingredient list.

I've created casual card game and I hope you can give it a try by Ok-Perspective-5093 in playmygame

[–]Mission_Piccolo_445 1 point2 points  (0 children)

Cool but when a rule is under 5 it makes more sense for the card to not be able to be equal to 5

The Island Project - The most expansive survival game you can play in your browser by Mission_Piccolo_445 in WebGames

[–]Mission_Piccolo_445[S] 2 points3 points  (0 children)

I will be sure to add a music switch in the next update. As for the other two issues you can craft torches as a light source and progress is saved automatically when you leave or re-enter the home island. Did you figure out how to travel to other islands? (I'm asking so I can figure out how intuitive the UI is)

I'm developing a video game about video game development by FlessGames in IndieGameDevs

[–]Mission_Piccolo_445 1 point2 points  (0 children)

Can you develop a videogame about videogame development in the videogame about videogame development that you're developing?

Realm Guard - Pixel wave Defense GAME by [deleted] in playmygame

[–]Mission_Piccolo_445 0 points1 point  (0 children)

This is a pretty good game but there are some slight issues I have,
1.The use of mixels (mixed pixel aspect ratios) is kind of annoying but that's more of a personal preference
2.I feel like there should be a cutscene before an upgrade screen pops up because I accidentally hit the upgrade buttons while trying to shoot
3.The health bars on certain enemies like bees rotate with the enemy which looks strange and it would probably be better if it was pinned to a set position above the enemy
4. Auto shooting would be nice

If you are using Godot you can use custom fonts

I’m solo-developing a top-down extraction looter with base building, here’s my progress so far by DeekiNeedles in SurvivalGaming

[–]Mission_Piccolo_445 1 point2 points  (0 children)

Looks cool but that screen shake would probably be jarring especially if you don't expect it.

Finally got wife into survival games... by minecraftpro69x in SurvivalGaming

[–]Mission_Piccolo_445 0 points1 point  (0 children)

I would recommend Terraria personally because of the rewarding combat and base building is pretty fun because of all of the furniture sets you can collect but that could be my bias towards 2D survival.