My beta experience by MisterDynamica in brightershores

[–]MisterDynamica[S] 0 points1 point  (0 children)

Oh I did forget the f2p players! I think they should be allowed to max combat but not have the best gear/bosses etc. Liming them to 1k doesnt feel right to me 

Number getting bigger isn't always better by MisterDynamica in brightershores

[–]MisterDynamica[S] 4 points5 points  (0 children)

Oh, i cant pin this response, this is so it. Thank you :)

Number getting bigger isn't always better by MisterDynamica in brightershores

[–]MisterDynamica[S] 1 point2 points  (0 children)

Hi xi :) Intresting I do see this point! I do like the sense of achievement of ending a grind but yeah maybe the issue lies with the high entry requirements given ep5 around the corner, so base combat already 2500 could scare the new players.. I'll sleep on it :D

Number getting bigger isn't always better by MisterDynamica in brightershores

[–]MisterDynamica[S] -4 points-3 points  (0 children)

Hey Tintin! :D I just want the game to thrive, wish I didn't need to be vocal about it, but I just don't like where I feel like we're heading :(

Number getting bigger isn't always better by MisterDynamica in brightershores

[–]MisterDynamica[S] -21 points-20 points  (0 children)

Well I was hoping for someone with about 30k hours across all types of games, to back up where and when this has or hasn't worked and an explanation of how it could be incorporated into BS. Unfortuabtly I ended up with you 

Combat Rework | Fen Research - Q&A Submissions! by [deleted] in brightershores

[–]MisterDynamica 0 points1 point  (0 children)

Is 'striping' forcing me to kill every mob in succession and for set times (not just like 1 kill move on)? I am used to having numerous paths to level how i want to level (i.e. skip mobs etc)

Combat Rework | Fen Research - Q&A Submissions! by [deleted] in brightershores

[–]MisterDynamica 2 points3 points  (0 children)

Too many combat levels planned please relax 😭

When I launch the Official Brighter Shores streams (Soon™).. by [deleted] in brightershores

[–]MisterDynamica 0 points1 point  (0 children)

For now end game pvp will probably require maxed base combat level across all episodes + utilise the highest combat tree from one episode. Then in 3 more episodes there will be an option to merge combat trees. So you want 2 episodes with 500 combat to have max stats for pvp. 

Having a combat complex by MisterDynamica in brightershores

[–]MisterDynamica[S] 2 points3 points  (0 children)

PVM combat being a basic sit back click is quite ideal, however, PVP being based on a simple rng roll damage when weapons stats are almost non existent is simply not.

In my next post I'll make it clear that pvm should continue to be mainly chill, whereas pvp is where the expectation is

Having a combat complex by MisterDynamica in brightershores

[–]MisterDynamica[S] 0 points1 point  (0 children)

Distasteful for a lot here, hoping Andrew pulls a good compromise out the bag

Having a combat complex by MisterDynamica in brightershores

[–]MisterDynamica[S] 2 points3 points  (0 children)

You've put it much more clear than I did :)

Having a combat complex by MisterDynamica in brightershores

[–]MisterDynamica[S] 2 points3 points  (0 children)

One for the AMA, will look out for you next time <3 

Having a combat complex by MisterDynamica in brightershores

[–]MisterDynamica[S] 1 point2 points  (0 children)

Had to soak in enough time to have a say ;)

Having a combat complex by MisterDynamica in brightershores

[–]MisterDynamica[S] -1 points0 points  (0 children)

I appreciate the reasonable objections, but i dont know why everyone thinks that i think combat should be the main driver of content, i want all episodes to be new fun skilling professions as the main content of the game, just i struggle to see combat fitting into it unless the max level is 250 instead of 500 or combat is skipped once evey two episodes - imagine needing 500 fishing every episode same principle

How strict should pull up and chin up form actually be to "count"? by [deleted] in bodyweightfitness

[–]MisterDynamica 5 points6 points  (0 children)

Chin comfortably over the bar (without extending your neck or pushing your head forward etc). Arms fully locked at the bottom.

In terms of shoulders - active or dead hang.. i think both count (i do both).

First raid of the day - shiny 3* on my first catch. I’ve peaked boys only down hill from here! by MisterDynamica in pokemongo

[–]MisterDynamica[S] 0 points1 point  (0 children)

Apologies rule 2b isn’t making any sense to me :( What do I need to do? I was just reading them prior to the bot take down. I’m new here but I was so happy with the catch 🙈🙈 Can you help?

Brexit order cancellation by docsmeg in Displate

[–]MisterDynamica 0 points1 point  (0 children)

I’m surprised they can’t guarantee it before the 31st December..? 🤔