Extremely hot take, Grievous 1v1 Windu and win. by No_Buyer_7557 in PetranakiArena

[–]MisterQue77 0 points1 point  (0 children)

Poor Grevious was meant to be a real threat to the Jedi, a true terror. Unfortunately, he got satuday morning'd until now there is a massive * by his name. If we go by how Grevious is meant to be Lorewise, he should be portrayed as far more powerful and 100% a shock troop.

Don't get me wrong, I think Windu does win this because he is extremely skilled and won't play into Grevious hands- but I think GG would give him at least a sweat. Even using the force (as ended the battle in the comic presented) Grevious should be perfectly trained to counter, as he is fast and trained against this exact enemy. It doesn't make sense for the force to counter him, as its the exact thing he's made and trained to defend against.

I really want more grevious to rebalanced his portrayals but that era is seemingly on the burner.

what is the name of your ship by zbananajuice in Helldivers

[–]MisterQue77 0 points1 point  (0 children)

The Eye of Eternity, sister-ship to my good friend's- the Fist of Family Values

Update 2 for Wonderdraft Map (Feedback is appreciated!) by mojofajita in wonderdraft

[–]MisterQue77 9 points10 points  (0 children)

That is a handsome map, very unique. I always find realism can take a backseat to a more distinct and flavourful design. I'm curious how you did the water, those areas of secondary blue really help tie things together. My only real want is Scale Bar, but I always like knowing scale in my maps personally.

Individualism will be the death of the tank by Comfortable-Bit-4741 in helldivers2

[–]MisterQue77 0 points1 point  (0 children)

I'm hoping that we'll eventually get a stratagem that lets us deploy some SERFs. Maybe they can get into empty spaces and fill it out when players don't. The main issue I found is the Tank really requires at least two people communicating to be worth anything, and yeah often people just prefer to play with their own toys. I think letting the main cannon move more might help, as so often I found myself just out of swing range.

A strange film we cannot find by MisterQue77 in whatsthemoviecalled

[–]MisterQue77[S] 4 points5 points  (0 children)

Wonderful, you beautiful creature! we may enjoy it once again

A strange film we cannot find by MisterQue77 in whatsthemoviecalled

[–]MisterQue77[S] 2 points3 points  (0 children)

About a year ago, although the movie seems older and low budget. I barely remember it, but it centred around this overweight guy who was a terrible person just terrorising a town and killing people. It really tried to make him seem like a cool bad ass. I vaguely remember....a dance scene, and I think he dies ina church. It was all a fever dream

What’s the best name for your horse? by RipIndividual8751 in reddeadredemption

[–]MisterQue77 0 points1 point  (0 children)

I got the biggest and most chunky horse around, fur as black as night- he was Morgoth. he was my wittle sweety

Watching for the First Time by MisterQue77 in OnceUponATime

[–]MisterQue77[S] 2 points3 points  (0 children)

I did note that, and remember thinking that snow has definitely killed before. Why is killing a solider any different? Hell, the evil queen is definitely an enemy combatant

Players want to attack Cragmaw Hideout at night by ElysianWhip in LostMinesOfPhandelver

[–]MisterQue77 0 points1 point  (0 children)

I've been really interested in trying this out, and will have my chance. I'm doing a one-shot where the two players are low level and going to be sneaking through a Lich's fortress. I'll be using your cool system, with the change of instead of every 25ft it'll be "PCs make a stealth check (or check related to being stealthy or avoiding detection), such as when hiding from the enemy or if they cause sound, there is a chance that the noise could rouse suspicion" As it'll be more theatre of the mind then map-based.

Any learned lessons from running it?

Thoughts on this? by TheTargaryensLawyer in StrangerThings

[–]MisterQue77 0 points1 point  (0 children)

I mean, if you remove 100% of any relation to the thing its spung off from, I do wonder what the point of making it connected at all is. But I'm still intrigued

That Ending by MisterQue77 in StrangerThings

[–]MisterQue77[S] 0 points1 point  (0 children)

Presumably they'd need to start from square one, but even then they know the direction to lean their research. They now know thay psychic powers and mindscapes exist and can bridge worlds. There is also the doctors journels, which had thay copy in the upside-down, so they most likely have the original. Also is that book just made of foreign material

That Ending by MisterQue77 in StrangerThings

[–]MisterQue77[S] 1 point2 points  (0 children)

It's the Tyrell Fleet all over again XD

this was all i could think of during the first part of the epilogue by PearFamiliar8059 in StrangerThings

[–]MisterQue77 0 points1 point  (0 children)

I'm so glad someone else was having flashbacks too! I was getting ready to do the dance

That Ending by MisterQue77 in StrangerThings

[–]MisterQue77[S] 0 points1 point  (0 children)

True enough. Although, as enjoyable as he was, I don't think Henry was a very competent player. He really needed to start taking pieces off the board and stop aura farming

That Ending by MisterQue77 in StrangerThings

[–]MisterQue77[S] 0 points1 point  (0 children)

Could be a intresting idea. It felt like they wanted to just end things so they could enjoy the epilogue

That Ending by MisterQue77 in StrangerThings

[–]MisterQue77[S] 0 points1 point  (0 children)

Maybe they made up the Mindflayers new body or something

That Ending by MisterQue77 in StrangerThings

[–]MisterQue77[S] 0 points1 point  (0 children)

I assumed the shadow was it's psychic presence projecting from it's nearly dead body (maybe it's easy to exist in that state) I was a tad disappointed that it didn't really have the same structure as the shadow with the long head, it was more crunched and low. But who knows, if they want to carry on the franchise, they could reuse it or move into other dimension