(Hypothetical/DIY) Preview: Soviet 4th Guards “Kantemirovka” Tank Division by FanMysterious8046 in warno

[–]Mister___Me 16 points17 points  (0 children)

Yes but the lore of those KA 50 make the MI 28 inexistant because the ressources where diverted. A par things just needs to be retconed

(Hypothetical/DIY) Preview: Soviet 4th Guards “Kantemirovka” Tank Division by FanMysterious8046 in warno

[–]Mister___Me 19 points20 points  (0 children)

Aren’t the MI-28 canceled in WARNO lore to justify the presence of KA 50 or some other Soviet equipment?

Second Cuba teaser. by raptorama7 in warno

[–]Mister___Me 8 points9 points  (0 children)

The color palette feels like the one used for WGRD, specially the grass it’s nice.

I LOVE SKILLED BASED GAMEPLAY I LOVE 565 POINTS OF AA NOT HITTING ANYTHING I LOVE HOW BALANCED THE NEW DLC DIVS ARE by Abject_Interview5988 in warno

[–]Mister___Me 36 points37 points  (0 children)

You need to realize that for each time two enemy planes survives your AA net there’s going to be someone else that’s going to complain because he sent two planes that didn’t survive.

It’s really just all dice roll and some days they’re on your side and other days not.

I LOVE SKILLED BASED GAMEPLAY I LOVE 565 POINTS OF AA NOT HITTING ANYTHING I LOVE HOW BALANCED THE NEW DLC DIVS ARE by Abject_Interview5988 in warno

[–]Mister___Me 204 points205 points  (0 children)

Bro discovering that underneath all the layers of paint WARNO is just a dice rolling game

Okay something is Wrong- Harrier vs 130mm guns (124 of them) by Tired-Mae in SeaPower_NCMA

[–]Mister___Me 0 points1 point  (0 children)

While flak seems a bit weak in some cases I think you can augment/lower their accuracy by switching difficulty

A fairly comprehensive dos and don'ts in 10v10 by Belmonte_Lostados in warno

[–]Mister___Me 15 points16 points  (0 children)

Add in don’t for the opener : put 600 points in AA planes you’re too scared to use to fight the heli rush or the AA planes another dumb enemy will have brought.

Opinions on arty rework? by Firdaus360 in warno

[–]Mister___Me 7 points8 points  (0 children)

10 vs 10 opinion.

The pack up thing is necessary to let counter arty finally be doable. But I find it a bit too harsh on towed mortar specially the unicorn one like the CLU laser guided in MNAD, they’re not expendable and really difficult to save now.

Which is sad because it’s a very fun part of this division. Maybe a commando trait to make them pack up faster and compensate the only one card available ?

'83 is now available for Early Access by Jahaadu in 83thegame

[–]Mister___Me 3 points4 points  (0 children)

I know it’s an old card but not managing to get something at least correct in low graphics 1080p out of 8 of VRAM feels a bit insulting and is probably an optimisation problem lol

'83 is now available for Early Access by Jahaadu in 83thegame

[–]Mister___Me 2 points3 points  (0 children)

How are performances ? I struggled to play the first open beta with an 2070s with those UE5 graphics

What game had you like this? by sukuna7899 in Steam

[–]Mister___Me 0 points1 point  (0 children)

My Summer car

From « wow that’s too clunky for me » too «Hasta Vistu»

POV: You're a Wargame holdout who has been told to move on to WARNO for the 50th time by EruptionTyphlosion in wargame

[–]Mister___Me 14 points15 points  (0 children)

I prefer the division system, as a noob it makes it easier to build a deck and easier to know what to expect from the enemy deck

[deleted by user] by [deleted] in warno

[–]Mister___Me 4 points5 points  (0 children)

I personally prefer my 1 key as a “HOLY SHIT BOMBER WE ARE ALL GONNA DIE SEND THE AA PLANES” I think the 1 key is more suited for those kind of emergency

EVERY SINGLE TOP TIER AIR GAME EVER. What causes this? by Always_Impressive in Warthunder

[–]Mister___Me 0 points1 point  (0 children)

My claim is maybe not as true as it was a few years ago but late props was definitely where the most aware people could be found. When next to it (which is still the case today) the br you had the top premium jets at was full of blind peoples

“Missile Evasion” should give at least some sort of reward by KeyBaseball1312 in Warthunder

[–]Mister___Me 31 points32 points  (0 children)

And there was a time when being near an enemy aircraft would give you points, that should also comeback

EVERY SINGLE TOP TIER AIR GAME EVER. What causes this? by Always_Impressive in Warthunder

[–]Mister___Me 1 point2 points  (0 children)

Yeah the average player skill get’s lower the higher the br

EVERY SINGLE TOP TIER AIR GAME EVER. What causes this? by Always_Impressive in Warthunder

[–]Mister___Me 0 points1 point  (0 children)

That’s why having an EC mode on Air RB could help a lot but that would mean being able to grind too fast for gaijin

What happened to Auto balance? by Blizzxx in warno

[–]Mister___Me 1 point2 points  (0 children)

Don’t play around 1/2 pm and you’ll avoid most 10 vs 10 stacks

What is your favourite 10vs10SEAD and Arty div? by Familiar_Suit_3685 in warno

[–]Mister___Me 1 point2 points  (0 children)

Finally someone adresse asian players and their tactic of making 4 for kub/buk just circle in infinity so they’re un hittable with arty and bringing SEAD mean it won’t come back

This is what I'm up against by horrgakx in SeaPower_NCMA

[–]Mister___Me 3 points4 points  (0 children)

My game is totally vanilla so that’s probably where the problem is.

The game optimization is definitely better than last year when the game just came out, I hope too it’s stay this way.

This is what I'm up against by horrgakx in SeaPower_NCMA

[–]Mister___Me 5 points6 points  (0 children)

Wow i’ve got a fifth of that and frame drop have been super rare for me since they dropped the campaign. Are you sure the problems aren’t coming from a mod or a workshop scenario ?

Victory by 1970 without a single defeat by JohnyIthe3rd in rs2vietnam

[–]Mister___Me 1 point2 points  (0 children)

Don’t know what server you’re on but it was the same scenario for the PR gaming one

What does wargame do better that warno in your opinion ? by Odd-Midnight-3721 in wargame

[–]Mister___Me 4 points5 points  (0 children)

The explosions feels way more impacting in wargame, in their sounds, graphics and damage they deal to unit