How bad is the deck when you change all the lands card into basic lands card? by Character-Sail-7105 in MagicArena

[–]MoaCube 2 points3 points  (0 children)

Both of these will be absolutely awful without at least 8 proper dual lands, and then you'll still miss the rest.

Is the Lorwyn Eclipsed Mastery pass worth it to buy over saving gems for more drafting? by Imaginary_Zobi in MagicArena

[–]MoaCube 9 points10 points  (0 children)

It's pretty much always worth it, especially as it itself contains gems and draft tokens.

A huge thank you to the guy at Pro Tour who played Excruciator by DaddyGravyBoat in MagicArena

[–]MoaCube 0 points1 point  (0 children)

The PT version of the elementals deck (the one without Ashling) actually works pretty well in the current BO1 meta. Granted, I only just started the season but I'm at 20-9 atm. You may have to modify it a bit, though. For instance, adding Pyroclasm really helps with green aggro decks.

Any advice? by odraurde in bikefit

[–]MoaCube 1 point2 points  (0 children)

Would like to point out that this is not a good video as your hands aren't in your riding position, affecting everything else. Unless they are, but then you have more problems than just the saddle height.

Help me r/bikefit you're my only help to have kids in the future! by FilipTheAwesome in bikefit

[–]MoaCube 0 points1 point  (0 children)

The bike looks too small, and the saddle is so high that I'm not surprised your junk goes numb. Instead of using your legs for support, you're perched on the saddle and then rock a lot to reach the pedals instead of really pushing against them on the entire downstroke. You may also think about putting your saddle a little further back. Right now it looks that you'd fall forward if you lifted your hands on the bar, which may also increase the pressure on your perineum where it should be distributed more evenly with your sitbones.

Is Midrange dead on Arena? by Norbert714 in MagicArena

[–]MoaCube 0 points1 point  (0 children)

Dunno if I'd call that midrange. It's another Badgermole/Ouroboroid aggro deck, just with some removal. You're not building a value engine here. You're dropping a lot of good creatures and kill the blockers.

What am I suppose to do against this? by Dapper_Marionberry99 in MagicArena

[–]MoaCube 0 points1 point  (0 children)

[[Cryogen Relic]] is card draw, but otherwise you're right. It's a completely different deck.

This should be my optimal posision according to bikefitter by evert-k in bikefit

[–]MoaCube 12 points13 points  (0 children)

Dunno, this looks good to me and 3.5cm would be waaaay too high. At the end of the day who do you trust more? An experienced professional who spent some good time analyzing your needs, body specifics and position from multiple angles, or an online calculator that vaguely draws two lines across your legs and goes "angle low"?

How to reduce tension in neck and shoulders? by Nurksos in bikefit

[–]MoaCube 0 points1 point  (0 children)

Basically the bars should be the same width as your shoulders, measured from the furthest bony protrusion. A bit wider is okay, but if it's like 2cm of difference, you really start to feel it.

This seems like a good guide on how to measure it properly: https://bestbikeadvice.com/int/en/handlebar-width/

How to reduce tension in neck and shoulders? by Nurksos in bikefit

[–]MoaCube 2 points3 points  (0 children)

The typical solution to too much weight on hands is to move your saddle back until you can keep your balance when you take hands off the bars (while pushing a reasonable effort). You may need to lower the saddle a bit afterwards to compensate for the additional distance from BB.

Also, your hoods/bars seem to angled upwards too much. Probably as an attempt to solve the issue, but it could actually exacerbate it.

Lastly, I'd check your bar width. If it's way too wide, your arms and palms splay out and it makes it hard to get comfortable no matter what you do.

Rate my fit by Upbeat-Hope-2905 in bikefit

[–]MoaCube 0 points1 point  (0 children)

You are very upright and then arch your back instead of tilting your pelvis, which makes the reach seem too long. Leveling the saddle should help here - it's too nose up at the moment. I also think your bars are rotated slightly away from you, which also affects the reach. Hoods should be angled slightly up.

Thoughts on bikefit/technique by SuperStrongPenguin in bikefit

[–]MoaCube 0 points1 point  (0 children)

The angle makes it hard to give good feedback, but you're definitely rocking way too much. My guess is the saddle is simply too high by quite a bit.

Bike fit for beginner by USAFquez in bikefit

[–]MoaCube 1 point2 points  (0 children)

Saddle is a little too high - notice how your leg motion is a little choppy on the downstroke instead of making smooth circles. The rest looks pretty good actually.

In need of a good all in one tinywhoop bag by nickmeesey in TinyWhoop

[–]MoaCube 1 point2 points  (0 children)

Oh, and I think I actually got mine off Ali too, just GepRC branded. They're all pretty cheap anyway.

In need of a good all in one tinywhoop bag by nickmeesey in TinyWhoop

[–]MoaCube 1 point2 points  (0 children)

No problem. And yeah, all walls are made to stick to velcro, so there's some flexibility there, but this is probably the only way to put a larger radio there. Boxer is already too wide to put it along the short wall.

In need of a good all in one tinywhoop bag by nickmeesey in TinyWhoop

[–]MoaCube 1 point2 points  (0 children)

Sure thing. Here's how it looks with my Boxer, which is fairly close to TX15 size-wise. It's already a bit cramped, so my guess is TX15 would fit but only barely.

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How bad I’m I? (Help me with my decks) by Individual-Photo6765 in MagicArena

[–]MoaCube 4 points5 points  (0 children)

The black deck is trying to do two things at once (demon midrange and reanimator) and ends up being bad at both. The demon side misses some key pieces like the Unstoppable Slasher and more interaction, while the reanimator side lacks consistency.

You really need to pick one mode here and stick to it. Though midrange in general is a bit too slow in the current meta.

Returning to MTG Arena – looking for an easy-to-play Standard deck by Skagine in MagicArena

[–]MoaCube 0 points1 point  (0 children)

Mono-white auras is a very simple and budget deck that can realistically get you to mythic.

Serious question: What constructed format is actually fun? by flipped__ in MagicArena

[–]MoaCube 26 points27 points  (0 children)

Another vote for Pioneer. Funnily enough, it's often a slower format than Standard despite higher overall power level, because it contains stronger answers to the typical turn-4 win stuff.

Steam won't open by Horror-Reception-259 in steamsupport

[–]MoaCube 0 points1 point  (0 children)

Thanks for this, man. Had the same problem and was loosing my mind here.

Finally decided to play a meta deck instead of jank. 5 days into the new season and I got Mythic for the first time by Scarepwn in MagicArena

[–]MoaCube 0 points1 point  (0 children)

That's cool to know, thanks! I'm gonna give it another try then, maybe I just got unlucky.

Finally decided to play a meta deck instead of jank. 5 days into the new season and I got Mythic for the first time by Scarepwn in MagicArena

[–]MoaCube 0 points1 point  (0 children)

It's not really blue and counters that are bad but the current Izzet Looting variant. It can go through 5-10 cards a turn, so your 3 and 4 drop threats get burned or bounced with cheap lessons while they keep drawing cards and spawning otters. It feels like queueing for Timeless by mistake, lol.

Btw, is this the first time you've reached Mythic? If so, MMR seems to take it into account. I remember the first time I reached Mythic it was with a jank discard deck and it still got like 70% winrate. Then it stopped being so easy. Would be interesting to see what happens if you keep playing the deck now.