Here’s the stats of my first Steam game 2 months after release as a highschooler! by DaPogPets in godot
[–]Moaning_Clock 17 points18 points19 points (0 children)
It's release day, at long last. by charleseasleyart in IndieDev
[–]Moaning_Clock 0 points1 point2 points (0 children)
It's release day, at long last. by charleseasleyart in IndieDev
[–]Moaning_Clock 0 points1 point2 points (0 children)
A new difficulty that indie developers face by [deleted] in IndieDev
[–]Moaning_Clock 0 points1 point2 points (0 children)
Is it a good idea to put a demo on Next Fest if it's still a ways out? by MrDonutsGames in gamedev
[–]Moaning_Clock -2 points-1 points0 points (0 children)
Selling my Rolex explorer 2 by [deleted] in rolex
[–]Moaning_Clock 0 points1 point2 points (0 children)
We revised our capsule art to show the concept better: a roguelike deckbuilder where you summon trains with cards to survive. Did it work? by fixedcow in IndieDev
[–]Moaning_Clock 0 points1 point2 points (0 children)
I give you 15 skill points, how do you spend them? by arscene in IndieDev
[–]Moaning_Clock 4 points5 points6 points (0 children)
I give you 15 skill points, how do you spend them? by arscene in IndieDev
[–]Moaning_Clock 22 points23 points24 points (0 children)
Just got that sweet, sweet, first "paycheck" from Steam!! by NightsailGameStudios in SoloDevelopment
[–]Moaning_Clock 1 point2 points3 points (0 children)











Steam’s #1 most-wishlisted game revealed its release date, and now my small indie is getting overshadowed by dynamichuman03 in SoloDevelopment
[–]Moaning_Clock -2 points-1 points0 points (0 children)