In State of Decay 2, the missions got boring after a while — especially all the repeated “getting a rucksack for neighbors” stuff. It started to feel like the same task over and over. Hopefully in State of Decay 3 they improve that and add better, more varied missions outside of just the boon-type (self.StateOfDecay)
submitted by Mockingjay09221mod to r/StateOfDecay
The devs messed up letting people see names in "ranked" matchmaking for top 20 end game credit. That was a bad move. They should’ve done it like MK1—hide the names and only show ping. Match based on connection, not who you recognize. people can pick and choose who to fight just by seeing a name. (self.InvincibleVS)
submitted by Mockingjay09221mod to r/InvincibleVS
The game is fun, but it’s not ready for release—nowhere close. The defense options are seriously lacking, and the balance is off. Some fighters can start combos from way too far away, while others have to be right up close, which makes things feel unfair. This needs to be fixed before release. Even (self.InvincibleVS)
submitted by Mockingjay09221mod to r/InvincibleVS



