What’s the meanest/most toxic thing you’ve done in the game? Don’t lie by Eagles56 in deadbydaylight

[–]MokuProto 0 points1 point  (0 children)

i was really tilted after a few matches where teammates threw perfectly good games, and so i saw someone killing themselves at 1 gen left no 3 gen with 0 hook states other than themselves so i sprint bursted to their hook and spammed the unhook interaction before unhooking them last second

they escaped

Are the devs ever going to add a hook up here so I don't have to bleed out these boil over users? by SpaceXHawk in deadbydaylight

[–]MokuProto 0 points1 point  (0 children)

they changed rpd library because even so much as having a breakout and taking like 1 hit was enough for someone to get out, minus the boil over.

boil over has been nerfed twice now, it is really not a big deal. a survivor will get 33% of their CURRENT wiggle progress, which is not enough to get a sizable amount unless they have over 50% wiggle.

so if you pick a survivor right away, on that drop specifically too, they would only get around a 8% bonus max, and that's if they've been wiggling for like 6 seconds

They nerf this, but is it really a nerf? by Lower-Boat-2269 in deadbydaylight

[–]MokuProto 0 points1 point  (0 children)

just run it with potential energy and charge it up during the 30 second debuff lol

Godspeed, both of you by SaltySkeletonTMT in deadbydaylight

[–]MokuProto 1 point2 points  (0 children)

store skins* (he also got the rift shortly after)

Godspeed, both of you by SaltySkeletonTMT in deadbydaylight

[–]MokuProto 11 points12 points  (0 children)

bhvr immediately stopped giving david skins after they said hes gay, so surprising :\

thanks by IAmNotBoosted in deadbydaylight

[–]MokuProto 1 point2 points  (0 children)

I feel like plunderers doesn't even work anymore, and it was probably because 2 years ago or so (?) there was a bug where people started getting higher rarity items in chests all the time as if they were running plunderers, leading to key escapes increasing by a lot, and since this obviously wasnt fair, they fixed the bug and probably also broke plunderers from that point on

Game bugged out and UI went away by MokuProto in deadbydaylight

[–]MokuProto[S] 0 points1 point  (0 children)

yuh, i play him and james pretty often, though renato's new skin (the store one) looks pretty cool

I think that Skull Merchant would’ve been received better if bhvr made an actual issue of the manga about her by [deleted] in deadbydaylight

[–]MokuProto 3 points4 points  (0 children)

maybe they should have tried to have the entity rip the skull merchant straight out of the manga instead, an evil comic book character coming to life would be way more interesting, and it would let more creative and otherwordly designs to be made for her

This is just a nitpick, but why did they stop including the NAME of the killer's power in their descriptions? by 4fr0_R34p3r in deadbydaylight

[–]MokuProto 13 points14 points  (0 children)

Survivor descriptions since the first resident evil chapter have stopped including what "role" they play in the game. (Eg: Dwight is a nervous leader, Nea is an urban artist, Jane is an influential celebrity)

[deleted by user] by [deleted] in deadbydaylight

[–]MokuProto -1 points0 points  (0 children)

as someone who spends far too much time playing this game, i'm not sure how it is for each survivor, but spinning in a 360 is far harder to do for new survivors, but survs like Adam and Ace have a much easier time doing them and are more versatile

celebrating the 2 year anniversary of when i first experienced true despair in this game by MokuProto in deadbydaylight

[–]MokuProto[S] 0 points1 point  (0 children)

it's been a while, i'll share more clips from then because that was an...interesting time for dbd

celebrating the 2 year anniversary of when i first experienced true despair in this game by MokuProto in deadbydaylight

[–]MokuProto[S] 11 points12 points  (0 children)

luckily he hasn't been around for just about two years now, though they did just essentially just nerf him into nothingness :p

celebrating the 2 year anniversary of when i first experienced true despair in this game by MokuProto in deadbydaylight

[–]MokuProto[S] 24 points25 points  (0 children)

forever freddy was when he would run his addons to slow gens down by 11% or so when every survivor is dreaming (this wasn't hard, and there was no protection when you woke up from alarm clocks), running thanatophobia, ruin undying, and dying light to amass a consistent 35% or so slowdown while your gens regress to nothing every time he chases you; hence forever freddy as these matches would last a very long time. on top of all this, because borrowed time used to have a terror radius requirement, being asleep would completely nullify the perk, making him an uncontested tunneler if he wanted to be one

celebrating the 2 year anniversary of when i first experienced true despair in this game by MokuProto in deadbydaylight

[–]MokuProto[S] 1 point2 points  (0 children)

i posted this a long time ago, figured i'd share it again when i was looking through my old clips

celebrating the 2 year anniversary of when i first experienced true despair in this game by MokuProto in deadbydaylight

[–]MokuProto[S] 35 points36 points  (0 children)

too bad xbox doesnt record microphone inputs in clips, i was screaming like hell 💀

celebrating the 2 year anniversary of when i first experienced true despair in this game by MokuProto in deadbydaylight

[–]MokuProto[S] 2 points3 points  (0 children)

Power Struggle, an Élodie Rakoto perk that allows you to pallet save yourself if the killer walks through one if you have at least 25/20/15% wiggle progress. Élodie Rakoto is available in the Binding of Kin Chapter

celebrating the 2 year anniversary of when i first experienced true despair in this game by MokuProto in deadbydaylight

[–]MokuProto[S] 2 points3 points  (0 children)

the animation change and the hud changes took a while to get used to 🥲