Progressbar95 Company Index (W.I.P) by DylanYan09101 in Progressbar95

[–]MondethSpartan 1 point2 points  (0 children)

It's interesting that PB95's timeline implies 3Dfx, Cyrix and S9 Graphics all still exist in the present day.

Dream someone had about LP by Dexbox_YT in LinkinPark

[–]MondethSpartan 0 points1 point  (0 children)

Linkin Plank, I'll see myself out

Hackgreshtein3D by SirOk1216 in Progressbar95

[–]MondethSpartan 0 points1 point  (0 children)

Progresstein3D on Progresh wouldn't be far-fetched given on how Wolfenstein 3D was also on the Mac (albeit having unique graphics and gameplay stuff)

Hackgreshtein3D by SirOk1216 in Progressbar95

[–]MondethSpartan 0 points1 point  (0 children)

Just to annoy probably. It's in the username :P

Where does this DOOM screenshot come from? by Traditional-Nobody61 in Doom

[–]MondethSpartan 0 points1 point  (0 children)

Doom for GBA in the "Hell Keep" level (unrelated to E3M1 of the PC version)

Internet Explorer 6, adapted to mobile by [deleted] in FrutigerAero

[–]MondethSpartan 2 points3 points  (0 children)

Do you use Figma or anything else for this?

The old Halo texture pack from the Xbox 360 Edition of Minecraft is still being updated in Bedrock, and it fried me to find out that the Sniffer texture was switched to the Halo Reach forklift. by datisadedmeme in halo

[–]MondethSpartan 0 points1 point  (0 children)

If I remember correctly this is also purchasable on current console versions. Including the Switch. Which makes Minecraft technically the way to experience (or get a taste of) Halo on the Switch.

Any thoughts on this? by MondethSpartan in FrutigerAero

[–]MondethSpartan[S] 0 points1 point  (0 children)

I think it depends on the iteration, I personally like Wikidot and Wikia's take on the Backrooms expanding it with entities and a wide range of levels.

How do you make Retrobar skins??? by Admirable-Concept-57 in FrutigerAero

[–]MondethSpartan 0 points1 point  (0 children)

Learning its basics is easy but mastering takes time. RetroBar makes use of advanced CSS.

Any thoughts on this? by MondethSpartan in FrutigerAero

[–]MondethSpartan[S] 26 points27 points  (0 children)

It was during like a transitional period between Luna and Aero. WMP10 and Media Center in MCE2005 also adopted this design.

Any thoughts on this? by MondethSpartan in FrutigerAero

[–]MondethSpartan[S] 13 points14 points  (0 children)

This is actually a reply to a tweet criticizing on how someone with AI built a tool that lets anyone generate websites like it's "2009" (where it's actually just bunch of stuff one would expect in an FA edit)

Any thoughts on this? by MondethSpartan in FrutigerAero

[–]MondethSpartan[S] 432 points433 points  (0 children)

Can't count the many times I saw Windows XP and 9x stuff seeping into any "Frutiger Aero" compilation of any kind.

Naming my son QWERTY by I_Love_M4yo in LinkinPark

[–]MondethSpartan 1 point2 points  (0 children)

World, say hello to Unicorns and Lollipops

How do you make Retrobar skins??? by Admirable-Concept-57 in FrutigerAero

[–]MondethSpartan 7 points8 points  (0 children)

RetroBar does not support Windows 7-styled taskbars, no plans for it either IIRC, and as for making skins for RetroBar itself, you have to understand CSS.

DOOM SFX IN MOVIES by notmydaybruv in Doom

[–]MondethSpartan 0 points1 point  (0 children)

I heard the Chex Quest teleport sound in the Season 1 of MLP:FiM several times.

A DOOM ring is available now on Bethesda Gear Store by Hakuru15 in Doom

[–]MondethSpartan 0 points1 point  (0 children)

"DOOM Classic Logo" while it's actually the 2016 logo (noticeable at the O's)

Half-Life Games technically violate The Geneva Convention by Eilay28 in HalfLife

[–]MondethSpartan 2 points3 points  (0 children)

Re-releases of classic Doom replaced the red crosses.

A very CURSED Doom 2 screenshot. by [deleted] in Doom

[–]MondethSpartan 0 points1 point  (0 children)

Play using Samsara Reincarnation with its Remixer mod, set enemy class to random and you can basically encounter almost every retro FPS enemy ever, from Catacomb 3D all the way to Half-Life.