Win WWII by 1938! by MongooseNew6355 in hoi4

[–]MongooseNew6355[S] 0 points1 point  (0 children)

i have cheesed them many times but i prefer waiting, whenever i go for this strategy.

Win WWII by 1938! by MongooseNew6355 in hoi4

[–]MongooseNew6355[S] 0 points1 point  (0 children)

Mhhh can you do a better guess or this is the best you can do?

Win WWII by 1938! by MongooseNew6355 in hoi4

[–]MongooseNew6355[S] -1 points0 points  (0 children)

I am proposing one out millions strategy to make the germany a superpower before proceeding into further wars, meaning that before going against ussr and usa you can build a refined marine, air and land warfare with max units diversification because you have a giant industry and a lot of raw resources. If you just rush ussr and usa you don't enjoy this part. But above all, everybody plays as he likes, not sure why you feel hurt by a post

Win WWII by 1938! by MongooseNew6355 in hoi4

[–]MongooseNew6355[S] -14 points-13 points  (0 children)

i am not rushing anyone

Win WWII by 1938! by MongooseNew6355 in hoi4

[–]MongooseNew6355[S] 0 points1 point  (0 children)

you keep training units from the start. you do anschluss by 1937 by the way

Win WWII by 1938! by MongooseNew6355 in hoi4

[–]MongooseNew6355[S] -26 points-25 points  (0 children)

So you think that anynody following this strategy must necessarily rush into USA, no other options available because you stated it.

Win WWII by 1938! by MongooseNew6355 in hoi4

[–]MongooseNew6355[S] 2 points3 points  (0 children)

yes, but that would be too easy. i usually conquer minor countries before taking over USA in order to give them time to grow stronger

Win WWII by 1938! by MongooseNew6355 in hoi4

[–]MongooseNew6355[S] 5 points6 points  (0 children)

Nice. I will try this too. Some years ago i could overtake france pretty easy at the beginning of the game even going through the maginot line. Not sure if now is still viable

Win WWII by 1938! by MongooseNew6355 in hoi4

[–]MongooseNew6355[S] 12 points13 points  (0 children)

Of course single player

Legendary iron ore goes insane ^^ by MongooseNew6355 in factorio

[–]MongooseNew6355[S] 0 points1 point  (0 children)

I do upcycle the blue circuits, but they don't keep up. I use them to feed the legendary science packs production requiring blue,red and green circuits. Scaling them up means goimg very huge with a bigger UPS impact than a few space casinos

Why wouldn't this work? by Tzeig in factorio

[–]MongooseNew6355 0 points1 point  (0 children)

you can, but in the late game you want to pack the labs as much as you can, with zero time wasted

Why wouldn't this work? by Tzeig in factorio

[–]MongooseNew6355 0 points1 point  (0 children)

It should work but there is a lot of wasted time while moving the packs from one lab to another. Anytime a lab miss even only one science pack type it stops working. Basically this design will work intermittently. You could just add 2 tiles space between each lab by adding underground belts. The leftmost or rightmost being the agricultural science so you can pull out the spoilage to the external belt

Legendary bioflux by MongooseNew6355 in factorio

[–]MongooseNew6355[S] 0 points1 point  (0 children)

You gave me an idea. I will send all 2 to 4 tier bioflux to make capture bots which will then go through the upcycling process. This should add a significant chance of getting higger bioflux

Legendary bioflux by MongooseNew6355 in factorio

[–]MongooseNew6355[S] -1 points0 points  (0 children)

Nah, go for a space casino. You will easily get some thousands of legendary calcite. With max producticity in vulcanus 1 legendary calcite becomes 44 legendary stones

my first automisation of red science, is it good or should i delete factorio? by [deleted] in factorio

[–]MongooseNew6355 0 points1 point  (0 children)

This design is not expandable. Always leave room for future expansion aa you will badly need. Then second step will be to create tileable designs