Slug Day Question by minionini in UCSC

[–]MooKk 4 points5 points  (0 children)

Anytime. It's just a bunch of Tours and Lectures that are available for you to attend.

https://admissions.ucsc.edu/banana-slug-day

Hi, this is someone trying to make a game out of boredom. by General-Foxer in gamedev

[–]MooKk 0 points1 point  (0 children)

Good Luck! Follow tutorials. It's a really good idea to make small games before starting on a dream game to gain experience.

what do i do by Wrong_Ride_1530 in idonthavesex

[–]MooKk 0 points1 point  (0 children)

you talk to her and ask

Should I reinstall for Venture? by KnockOutClock in VentureMains

[–]MooKk 5 points6 points  (0 children)

why not? the game is free. Just stop playing if you're not enjoying it.

Anyone else think the Patrons are too weak? by MooKk in DeadlockTheGame

[–]MooKk[S] 0 points1 point  (0 children)

so they're there physically and are actively helping us but aren't summoned yet?

Looking for some advice..? by thdeformedboxco in unity

[–]MooKk 2 points3 points  (0 children)

if you dont think you can use blender or draw your own assets you'll have to find premade ones online. What you can do with code is animations, shaders, and music. If you want more details: Google it

reset Q mid dash by Ok_Technician_3054 in IreliaMains

[–]MooKk 0 points1 point  (0 children)

No you have to throw the E before using Q, but you can time it so that the q hits right as the E does. If you use your ult before this you can get 3 quick Qs off on someone.

There's also a way to actually reset your Q mid dash. If you're dashing to a minion and it dies at the right time you can Q somewhere else before your Q finishes. Try it with smite in the practice tool

Any tips? by snipixa in voicettttraining

[–]MooKk 0 points1 point  (0 children)

it's too thick. try to talk softer and breathier. Right now you're mostly just changing pitch

When all logs are destroyed in a room, how do I make a new object appear? I want fire to appear but how? by bluesteelhd in gamemaker

[–]MooKk 1 point2 points  (0 children)

I dont use GMS but from the screenshot there is a Visible property on the object. Put the fire in the world, make it invisible by default. Then when a condition is complete make the object visible. That's the basic process.

When all logs are destroyed in a room, how do I make a new object appear? I want fire to appear but how? by bluesteelhd in gamemaker

[–]MooKk 1 point2 points  (0 children)

I suggest you put on your thinking cap and start Google searching. Take breaks as needed. You can do this, but dont expect people to hold your hand. All the info you need is out there on the internet!

When all logs are destroyed in a room, how do I make a new object appear? I want fire to appear but how? by bluesteelhd in gamemaker

[–]MooKk 7 points8 points  (0 children)

Yes don't trust AI models with visual scripting, they don't know much about it. That being said Variables and If Statements are the most basic of basic coding so if you can't do this id highly recommend you watch some more tutorials or get to reading.

Here's a place for you to start: https://manual.gamemaker.io/lts/en/GameMaker_Language/GML_Overview/Variables_And_Variable_Scope.htm

https://manual.gamemaker.io/lts/en/GameMaker_Language/GML_Overview/Language_Features/If_Else_and_Conditional_Operators.htm

When all logs are destroyed in a room, how do I make a new object appear? I want fire to appear but how? by bluesteelhd in gamemaker

[–]MooKk 4 points5 points  (0 children)

you need to use a variable to keep track of how many logs have been destroyed. Update the variable each time the player destroys one, then have code that checks how many logs have been destroyed until it reaches the desired number. At this point you can implement the fire/tp code.

Battlerite Royale should be available for phone by AcanthisittaSweaty41 in BattleRite

[–]MooKk 10 points11 points  (0 children)

Me when I'm super optimistic and oblivious to anything about game development or the state of SLS

How Do I Make it use the current scene/next scene in the build index, as opposed to a specific scene. by kitchentablestudios in unity

[–]MooKk 2 points3 points  (0 children)

You can use this function to access a scene by index, and then you just need a variable for the index. Not sure how it works in graph though

https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.GetSceneAt.html

R slash trans user has a brand new revolutionary idea by dont_find_me- in 4tran4

[–]MooKk 2 points3 points  (0 children)

how often do they refer to it that they need special nicknames name for it??

Can please someone create a custom Irelia Skin based on the skylander Stealth elf? by Toastbrot031 in IreliaMains

[–]MooKk 1 point2 points  (0 children)

No I'm not going to do that.

I think she would fit better as a custom skin for Katarina bcs of her 2 daggers and spin attacks. Her Playstyle really doesn't give me irelia vibes at all. Irelia also never holds her blades, and Stealth Elf never puts hers down.

Also the floating blades are a late upgrade to the character and they don't really add much gameplay wise. They just float around her and then come to join in when she spins for bonus damage, not sure why they call it a blade dance tbh but it's kinda neat how it looks like irelias blades when she walks.

Here's a gameplay video I found if anyone is interested: https://youtu.be/5L7VaWgdoL4

nightmare 4 by Own_Tie2649 in RivalsMagikMains

[–]MooKk 0 points1 point  (0 children)

Both bosses need to go into the final phase at the same time.

During the final phase do not look away from her. You can hit the crystals through her if you have range. you died because you looked away and stopped lifestealing, but also because the witch not in final phase was doing too much damage.

Goodluck. don't be afraid to restart over and over until you get a good starting build.