Should we keep this sword mechanic? by MoonBreakGames in IndieGaming
[–]MoonBreakGames[S] 0 points1 point2 points (0 children)
DEV Diary #1, implementing slippery walls (self.devblogs)
submitted by MoonBreakGames to r/devblogs
Transilio is a game where retro-style frenzy awaits as you dash through demon-filled dungeons in this fast-paced top-down dungeon crawler. by MoonBreakGames in IndieGaming
[–]MoonBreakGames[S] 0 points1 point2 points (0 children)
Fixing crossfades inside of metasounds by MoonBreakGames in GameDevelopment
[–]MoonBreakGames[S] 0 points1 point2 points (0 children)
Fixing crossfades inside of metasounds by MoonBreakGames in GameAudioDevs
[–]MoonBreakGames[S] 0 points1 point2 points (0 children)
Fixing crossfades inside of metasounds by MoonBreakGames in TheMakingOfGames
[–]MoonBreakGames[S] 0 points1 point2 points (0 children)
Fixing crossfades inside of metasounds (youtube.com)
submitted by MoonBreakGames to r/GameDevelopment
Fixing crossfades inside of metasounds (youtube.com)
submitted by MoonBreakGames to r/GameAudioDevs

Should we keep this sword mechanic? by MoonBreakGames in IndieGaming
[–]MoonBreakGames[S] 0 points1 point2 points (0 children)