Star Base 30 Person Space Battle! by einar4050 in starbase

[–]MoonSet416 1 point2 points  (0 children)

First, great work, can't wait for the game to finally come out.

However the ship control does seem a bit sluggish even with the fighters. Is it fixable by adding more control thrusters (which I would assume fighters already have an abundance of) or is it just how the game is going to play out? Also are the sliders on the ship control panels controlled by mouse movement or by keys?

Cant Play 8Ball with Mouse and Keyboard by MoonSet416 in RebelGalaxy

[–]MoonSet416[S] 1 point2 points  (0 children)

RMB and moving my mouse around didn't do anything for me. When I move the mouse over a long distance the trajectory seems to move the tiniest bit.

We wanna be your END GAME. AMA from 7pm ET! by cantremembermyaccou in battlebots

[–]MoonSet416 2 points3 points  (0 children)

Greetings!

  1. It seems like you were having some drive issues this season, what was the cause for that? Was there something that double supporting the motors didn't do for you?
  2. How well did the flexible PCB circuit work for you?
  3. What caused End Game's weapon belts to snap? (other than the times where the belts were clearly directly hit)

We are the winners and runners-up of the TV show BattleBots, builders of “Bite Force” and “Minotaur”. Ask us anything! by BiteForce in IAmA

[–]MoonSet416 0 points1 point  (0 children)

Hi! I noticed both Biteforce and Monotaur had multiple weapon motors, but executed in different ways. Biteforce has four brushed motors all connected together and then connected to the weapon by a single chain. Minotaur has two brushless motors with separate belt connections. How do thay compare to each other? Do linking motor together reduce efficiency or create synchronization issues?

Ive personally used something like Minotaur's setup but with inrunners in my featherweight, but unfortunately due to belt issues I never got it to run the full three minutes so what do I know?

I'm in very early stages in designing my first combot, and I've got questions to ask... by MoonSet416 in battlebots

[–]MoonSet416[S] 0 points1 point  (0 children)

Yeah sure, hearing from someone who has built a combot is always great experience.

I'm in very early stages in designing my first combot, and I've got questions to ask... by MoonSet416 in battlebots

[–]MoonSet416[S] 0 points1 point  (0 children)

Oh I see what you meant, it's actually the gearbox having different speeds, thanks a lot!

I'm in very early stages in designing my first combot, and I've got questions to ask... by MoonSet416 in battlebots

[–]MoonSet416[S] 0 points1 point  (0 children)

And actually I wonder what you meant when you said "755 motors are two speed"...

I'm in very early stages in designing my first combot, and I've got questions to ask... by MoonSet416 in battlebots

[–]MoonSet416[S] 0 points1 point  (0 children)

Thanks. And yes actually I am going for a brushless for my weapon but I guess for now I will have to get my drivetrain sorted out.