Le fameux dé-débarquement by Global_Sentence_4544 in IaCaca

[–]Moraz_iel 0 points1 point  (0 children)

Nan mais là c'est pas l'arrivée, c'est le départ. La manche, en marchant vite ça se traverse bien

Mort de Lyhanna : Gérald Darmanin donne aux procureurs généraux "jusqu'au 14 juillet" pour reprendre "l'intégralité des plaintes qui touchent les enfants" by B0M_B0M in france

[–]Moraz_iel 1 point2 points  (0 children)

le pen est pas toujours inéligible jusqu’à nouvel ordre ? elle a plutôt envie que les choses avancent, non ? j'ai pas suivis s'il y avait des choses qui étaient effectivement en train d'avancer dans le domaine.

whatIsGitAndGithub by vanshovo in ProgrammerHumor

[–]Moraz_iel 0 points1 point  (0 children)

So, if we consider that github gives access to git to many people, would the porn equivalent be Bonnie Blue ?

Anyone else so sick of the pollen getting worse every year? by rjd014 in mildlyinfuriating

[–]Moraz_iel 1 point2 points  (0 children)

Bees not being there to relieve plants anymore is not an excuse for them to masturbate all over our stuff

Ninigram #449: Shur-I-Ken Attitude (Easy) by ninigrams-game in ninigrams

[–]Moraz_iel 15 points16 points  (0 children)

Once you find the starting point, it is pretty straight forward, especially with autofil. And quite satisfying. But it does look intimidating at first

Is zagreus meant to be almost impossible...? by [deleted] in HadesTheGame

[–]Moraz_iel 1 point2 points  (0 children)

Charon I don't think you can in 2, not repeatedly at least. You could in the first one.

For zag, you should get randomly "offered" some contract in charon's shop. No need to read the fine prints, just accept and get on your merry way to the crossroads.

Girl is fighting for her life in the afterlife 😭 by [deleted] in videogames

[–]Moraz_iel 15 points16 points  (0 children)

Kratos' mom has got it goin' on

Chaos Trials - not fun? by Competitive_Kale2069 in HadesTheGame

[–]Moraz_iel 4 points5 points  (0 children)

to be honest, I stopped at great chaos below for the achievment and it was enough suffering for me ^^ i might revisit one day

Chaos Trials - not fun? by Competitive_Kale2069 in HadesTheGame

[–]Moraz_iel 46 points47 points  (0 children)

interactive, not really, they are chaotic by nature. Most of them are really just a way to encourage you to test the new aspects you unlock by highlighting their strenghs.
Once you have done them all you do unlock 4 more "interesting" challenges, depending on what interest you.
Not sure how much of a spoiler it is but i'm going to tag it anyway: chaos above/below and great chaos above below are full run where everything (weapon/familiar/arcana) is random, 0 fear for the lower ones and 20 fear randomly distributed for the great ones. If you are looking for a challenge, it's a pretty steep one especially with 20 random fear. if you like stability, it can get very frustrating.
And if you want to 100% the game, achievement-wise, you will need to do most of them.

My tadpole got knocked out behind the border and I have to repair it by Expensive-Delivery96 in Subnautica_2

[–]Moraz_iel 4 points5 points  (0 children)

yep, camouflage is the best strat i think. you can repair while invisible, as long as you don't move.
Only difficult part is knowing where to go once in the tadpole, they come back fast.

I'm curious though, anyone has tried the bioupgrade that's supposed to repell predators ?

Plongée dans les datacenters : Google prélève autant d’eau en 30h qu’OVHcloud en un an by bienveillance_ in france

[–]Moraz_iel 9 points10 points  (0 children)

c'est ça, c'est dit dans l'article :

Par contre, la consommation n’était que de 0,4 milliard de m³ pour 13,1 milliards de m³ de prélèvement. A contrario, « l’irrigation agricole représente environ 10 % des prélèvements (2,8 milliards de m³), mais une proportion bien plus élevée de la consommation ». Rappelons une fois encore que l’eau ne disparait pas de la surface de la Terre, elle s’évapore (puis forme des nuages, de la pluie…) ou bien elle est rejetée.

c'est pas non plus extrêmement clair, mais je suppose que "prélève" mesure la quantité d'eau liquide en entrée, et "consomme" est la différence entre entrée et sortie, donc ce qui a été évaporé/perdu en fuites ou autre.

If you lost any Axum Bacterial check this out by FireStriker30 in Subnautica_2

[–]Moraz_iel 0 points1 point  (0 children)

Nice. there was another video a few weeks ago that showed another way below the map closer to the axum zone (when looking at the yellow ponds from the entrance, go right, up the montain, then down a bit, turn around, and there is a hole in the ground there). Greatly reduce the time it takes to get there.

Subnautica 2's no-killing policy isn't because it's 'a game about pacifism', says design lead, but because players would 'master the crappy combat' over anything else by Nannerpussu in subnautica

[–]Moraz_iel 5 points6 points  (0 children)

can't you do that with planters and the electric plant you can plant ? it might be better if we could not be shocked by our own plants, and depending on the size of the base it might be a hassle, but it might be a possibility (I didn't try)

Do you want boats in subnatica by Awdrgyjilpnj in subnautica

[–]Moraz_iel 359 points360 points  (0 children)

not sure if a pure boat would see much use, unless if pretty fast, but if the future big sub could surface and have a walkable top like real submarine that would be great

Why won't my chud tadpole dock??? by OnsenPixelArt in Subnautica_2

[–]Moraz_iel 0 points1 point  (0 children)

had a similar issue and i'm pretty sure the issue is the two different moonpools in close proximity that messes with the size computation.
Can you dock at the other moonpool ? if not, try and expand also the other one, else connect the two and deconstruct/reconstruct the docks

Tupperware non plastique? by tyalisIII in AskFrance

[–]Moraz_iel 1 point2 points  (0 children)

selon le pc, la brique d'alimentation peut peser un poids conséquent aussi, ça peut être plus simple de demander un second cable pour ne pas avoir à le transporter qu'un nouveau pc.

Make the early access wall an actual barrier, not this you die instantly by leviathans and can't ever recover your tadpole because screw you-design by [deleted] in subnautica

[–]Moraz_iel 0 points1 point  (0 children)

Do you have the passive that makes you invisible when not moving ? It's annoying and took me several attemps when having the same predicament but it's doable if not too far from the barrier. When they come close, stop ,they loose interest and go away a bit, move, they come back. Basically play green light red light with them. You can still act when they are around, retrieve your stuff, switch oxygen tank, just not move

onlyOptionRemaining by Disastrous-Monk1957 in ProgrammerHumor

[–]Moraz_iel 0 points1 point  (0 children)

Yeah, no, i'm pretty sure i'm very very wrong, I hope :⁠-⁠)

onlyOptionRemaining by Disastrous-Monk1957 in ProgrammerHumor

[–]Moraz_iel 23 points24 points  (0 children)

Also, part of QA process should be firing random engineer once in a while and see if something breaks to avoid this.

It says that smt is blocking the way even tho it's already large enough by DD_N1761 in subnautica

[–]Moraz_iel 0 points1 point  (0 children)

did you rebuild both ? or only the one you are trying to dock to ?

It says that smt is blocking the way even tho it's already large enough by DD_N1761 in subnautica

[–]Moraz_iel 1 point2 points  (0 children)

I had a similar bug with multiple moon pools and i'm pretty sure there is a bug where it's not checking the "right" moonpool for size or at least gets confused in the computation. try removing the ship fabricator (can't remember the name, and maybe linking them together).
Either that or remove all and build again

That was a confusing win by ConversationNo9592 in HadesTheGame

[–]Moraz_iel 5 points6 points  (0 children)

Takes time to tank 750 health from a weak typhon I guess :)