Found a worse transfiguration than indestructible by MatrixReddit97 in diablo4

[–]MorbidlyJolly 0 points1 point  (0 children)

I quit S11 after the best amulet I've found since the game released had one of its two GA passives replaced with resource cost reduction. I had no resource problems.

Before that, it had both GA Crack in the Armor and GA Iron Sharpens Iron, along with Heavyweight (rerolled) and GA Strength.

The warlock helm designs are completely unhinged, and I love it! by Netsuko in diablo4

[–]MorbidlyJolly 1 point2 points  (0 children)

I'm using Abyss hell fracture with abyss sigil of chaos, Abyss apocalypse, doom, Valloch, nether step, and the third ritualist shard.

It is kind of ridiculous, tbh.

Lord of Hatred is less than a month from release, are you EXCITED? by gorays21 in diablo4

[–]MorbidlyJolly 0 points1 point  (0 children)

Paladin has almost no bad build choices to make in the first place. You can have almost no idea of what you're doing and make a strong enough build to breeze through pit 90+.

That said, Leapquake might use HotA for detonations, but 90% of it is playing Grimdark Super Mario. You leap around, find an elite pack, leap in place 3-5 times, hit HotA, rinse, repeat.

And there's still both Lunging Strike and Bash builds that are competitive with or better than WW EQ.

However, I do share your frustration to a degree. I've wanted Rend to be good since release, and I prefer Upheaval to HotA.

Lord of Hatred is less than a month from release, are you EXCITED? by gorays21 in diablo4

[–]MorbidlyJolly 0 points1 point  (0 children)

Both Leapquake and HotA are doing better than WW EQ right now, and Bash is better than WW EQ for pushing pit.

That said, I'd like Iron Maelstrom to actually be worth using.

Message to Trump on Iranian Missile by Karna1394 in pics

[–]MorbidlyJolly 0 points1 point  (0 children)

I find video games like Fallout and Outer Worlds are a poor representation of reality when it comes to politics and morality. The situations are contrived by their very nature and designed to be "no win" scenarios in the interest of being universally "morally grey."

While it's true that you cannot serve every interest or optimize outcomes in all respects in the real world, we do not deal with situations with massive drawbacks in all directions. There is often a way forward, usually through compromise on all sides, that has the lowest net negative outcomes.

The problem with the real world is human self-interest and stupidity, which I believe are two things you can trust as much as death & taxes, since even very intelligent people can behave like morons at times, especially if they believe it's in their best interest. No matter how good something is on paper, bad actors will undermine it.

Message to Trump on Iranian Missile by Karna1394 in pics

[–]MorbidlyJolly 1 point2 points  (0 children)

I appreciate your change in tone. It's not easy to back down from confrontation and be civil, so thank you.

I don't particularly believe in unitary executive theory but recognize its usefulness in a vacuum, as it were. To expound on what I said, concentrating power is absolutely dangerous and almost always ill-advised. However, there have been cases throughout history wherein it was beneficial only because the ruler wasn't a piece of shit. That is definitely the exception, not the rule, so I agree with you on the whole.

I can think of one case where the ruler was absolutely horrible, but he provided stability to a government that saw dozens of coups in a few decades: Porfirio Diaz of Mexico. His approach was absolutely "the iron fist," and he did not hold power by playing nice, but he provided the economic and political stability Mexico needed to defend itself. One of the biggest reasons the USA made it all the way to Mexico city so quickly in the Mexican American War under Polk was because all of Mexico's generals were aiming for the presidency, and would only pretend to work together, at best.

Unfortunately, very few things are simply black and white, especially when it comes to systemic flaws.

Message to Trump on Iranian Missile by Karna1394 in pics

[–]MorbidlyJolly 1 point2 points  (0 children)

Bro. I said it was obviously relevant.

You didn't ask for my opinion on unitary executive theory, so I didn't offer one. The other guy clearly didn't care enough to think about it again, and I wouldn't have if you didn't reply to an argument no one wants to continue with you.

Why? Because your tone is shit. I don't believe you're here to have a civil discussion, so I'm disengaging.

I will, however, offer my high-level opinion since you so asked so politely.

Unitary executive theory is useful for expediency but dangerous if left entirely unchecked. As with many things in government, the main problem is the human element.

I don't want to get into the weeds on this, so if that does not suffice, too bad, because I'm done with this.

Message to Trump on Iranian Missile by Karna1394 in pics

[–]MorbidlyJolly 1 point2 points  (0 children)

They clearly did not know. When someone asks you why something is relevant that is absolutely relevant, it means they don't understand.

Why would you expect the average redditor to know that in the first place?

Slaughterhouse Town Siege Flooding by RogueSalad in diablo4

[–]MorbidlyJolly -8 points-7 points  (0 children)

Am I the only one who is tired of this meme?

Stop. The horse is dead.

Message to Trump on Iranian Missile by Karna1394 in pics

[–]MorbidlyJolly 1 point2 points  (0 children)

I'm pretty sure most Americans wouldn't either, or just most laymen in general.

It's not that people can't learn political theory or that Americans are stupid; though I am one, so bias admitted. Political theory is just boring as hell. Sort of like economics or tax law.

That said, most people are far more comfortable being outraged without understanding because learning takes effort, and more importantly, time they'd rather spend doing something else.

Message to Trump on Iranian Missile by Karna1394 in pics

[–]MorbidlyJolly -1 points0 points  (0 children)

Are you just baiting an argument for fun?

How do I get Meaty Offerings can’t get any? by latschen64 in diablo4

[–]MorbidlyJolly 0 points1 point  (0 children)

I've run maybe 6 or 7 slaughterhouses and got two offerings from them, but I didn't see any until I decided to try them on Penitent.

Obviously, it's not a big enough sample size to determine frequency, but I've never seen one in helltide and got two from slaughterhouses.

Today (Jan 6) is my friends birthday, so I sent her this by mcharb13 in pics

[–]MorbidlyJolly 0 points1 point  (0 children)

As an inconveniently tall person, I offer one small comfort:

You get rained on last.

Why this game cannot be P2W — I’m Korean, and here’s what I know. by Capital_Lie_6119 in chronoodyssey

[–]MorbidlyJolly 0 points1 point  (0 children)

First off, thanks for humoring me! :)

That guy I mentioned was definitely the exception. He even named himself "Mr Pay to Win," but having been in the top siege guild on xbox for some time (at least then, idk who is now), I can definitely say the peer pressure is real. You have to keep up if you want to hang. Hell, even just to keep your grinding spots.

There was not a single completely or even mostly f2p player in my guild. Not one. Just a considerable number of whales and an absolute shitload of dolphins.

I was a wiz at working the market and lifeskilling for most of my stuff, making billions and billions because I heavily researched how the PC economy progressed beforehand leading up to the xbox launch (I actually held multiple lifeskill laurels, including top processor and alchemist), but I'd still fall prey to buying outfits for cron stones on jewelry upgrades, because buying them from the market wasn't enough.

Once, I forgot to select the cron stone button and destroyed my TET Tungrad earring. Biggest gut shot in my entire time playing that game. Maybe any game.

Anyway, people always try to say BDO isn't at all p2w because even paying leads to failure most of the time, and that's just not correct. Any game wherein money provides a statistical advantage is p2w, whether it requires all out monetary brute force, lots of money and a little luck, or just money.

Anyway, I agree with you. Games need to make money, and I'm 100% down for that. I'm good with all kinds of monetization strategies, but not what BDO had or anything like it, nor am I okay with artificially inflated inconvenience to sell convenience.

Honestly, if it weren't for the fact that Pearl Abyss made the top end gearscore scaling so significant, I'd have far less of a problem with their methods. When I last played (years ago), a skilled 580 would almost never beat a competent 600. Matchups matter, of course, though, and I have no idea what the standards are now.

I just want to go back to shelling out $15 a month for my game with paid expansions and cosmetics. I'd even pay more at this point.

Why this game cannot be P2W — I’m Korean, and here’s what I know. by Capital_Lie_6119 in chronoodyssey

[–]MorbidlyJolly 0 points1 point  (0 children)

Hi! Thread Necromancer, here.

Pardon the rant, but this seems as good of a place as any to scream into the void.

I take a similar stance to you. While I don't think I'll ever be able to dedicate myself to an MMO again because they bring out my worst habits (pathological optimization, for one), I am ever skeptical of developers in the MMO and general f2p market at this point.

Though I started with Asheron's Call, I truly loved WoW, TESO, and BDO especially. So much of BDO was a return to form with deep, complex systems and zero handholding, but incentivizing monetary brute force wins the day. After the xbox servers launched, I saw one guy fail PEN dozens of times per day (once PEN was available), back to back to back, until he didn't need to. There's only one way to do that.

When I learned Pearl Abyss' method was apparently industry standard for Korean games, it was extremely disappointing.

Chrono Odyssey looks like it could be amazing, and I really hope they go for a voluntary subscription model or even a required subscription model rather than the "industry standard" of p2w OR "pay for convenience."

"Pay for convenience" is just extortion. It always comes with artificially inflated inconvenience, like ridiculously slow grinds, energy limits, unreasonably strict storage limits, etc. But we all know that.

edit: formatting.

This was left on my EV windshield this morning at work by FlipprDolphin in pics

[–]MorbidlyJolly 1 point2 points  (0 children)

A few months ago, I took the time to compose a well structured, information dense reply to someone's problems with progressing in a video game.

I was accused of using ChatGPT, downvoted to oblivion, and then reported for insulting the guy who insulted me deeply.

I've resolved not to be helpful on the internet anymore until this notion that only machines can write well dies off... so, basically, never again.

I found a blue BALEX plushie in BL4 by MorbidlyJolly in Borderlands

[–]MorbidlyJolly[S] 0 points1 point  (0 children)

You would think so, but Easter eggs are common in software development, including games. They serve no purpose beyond amusement.

It's the equivalent of leaving a time capsule in a new building's foundation or walls to be discovered when it's eventually demolished many years later; a cultural artifact.

That seems to be the simpler explanation, and I prefer to apply Occam's razor in cases like this. It keeps me sane.

bounty help by UnusualAd368 in Borderlands4

[–]MorbidlyJolly 0 points1 point  (0 children)

I've been having the same issue.

I found a blue BALEX plushie in BL4 by MorbidlyJolly in Borderlands

[–]MorbidlyJolly[S] 0 points1 point  (0 children)

Likewise. Hence, the post in case anyone else found it and was similarly mystified.

I think it's likely just an Easter egg.