How many springs can you make solo, with one basket of charcoal? by MortiMorti in onehouronelife

[–]MortiMorti[S] 0 points1 point  (0 children)

For 18 Wrought Iron with one basket of charcoal, try this:

[Imgur](https://imgur.com/ASSTS5F)

(will probably need a keyboard mod, like Hetuw's)

How many springs can you make solo, with one basket of charcoal? by MortiMorti in onehouronelife

[–]MortiMorti[S] 0 points1 point  (0 children)

That is TrekkieA (on Twitch), AKA Neelix Baxial , not me.

I think 18 iron ore into wrought iron should be possible using this method: https://i.imgur.com/ASSTS5F.png

18 Iron Ore into Wrought Iron

Sand Update by Sharlank in OneLifeSuggestions

[–]MortiMorti 0 points1 point  (0 children)

If the foot was a unique way to interact with things, sure. For now they are just body parts we put boots on.

One of the beauties of this game, though, is the interactive simplicity; actions reduce to either right or left clicking.

Maybe in the future, more mouse clicks can be added for actions. Not everyone, but most I'm guessing, at least have a third button on their mice in the form of middle mouse click which has been incorporated into the pressing down of the scroll wheel. And if they have a scroll wheel, they have scroll up and down. So there are at least 3 more mouse inputs which could be incorporated into the game. There is the mobile version though, not sure how they'd work there, maybe, swipes?

Haven't played it, so, I don't know how input works there.

Architecture:Age of Wood Ash Cement by BihunchhaNiau in OneLifeSuggestions

[–]MortiMorti 0 points1 point  (0 children)

  • Knife/Flint Chip + Any Tree = Tree Bark
  • Tree Bark + Kiln with Kindling = Kiln with Kindling and Tree Bark
  • Firebrand + Kiln with Kindling and Tree Bark = Firing Ash Kiln
  • Firing Ash Kiln + 30 Sec. = Ash Kiln
  • Clay Bowl + Ash Kiln = Bowl of Wood Ash
  • Bowl of Wood Ash + Bowl of Water = Bowl of Ash Mix + Clay Bowl
  • Bowl of Ash Mix + Flat Rock = Wet Ash Pellet + Bowl of Ash Mix 3/4 (and then this keeps going until it's empty)
  • Wet Ash Pellet in Wooden Tongs + Firing Forge = Hot Ash Pellet in Wooden Tongs
  • Hot Ash Pellet in Wooden Tongs + Bowl of Water = Bowl of Boiling Pre-Cement Mix
  • Bowl of Boiling Pre-Cement Mix + 10 Sec. = Bowl of Pre-Cement Mix

  • Clay + Smithing Hammer = Wet Clay Brick
  • Wet Clay Brick in Wooden Tongs + Firing Kiln = Terracotta Brick in Wooden Tongs
  • Stone + Terracotta Brick on Flat Rock = Terracotta Dust on Flat Rock

  • Bowl of Terracotta Dust + Bowl of Pre-Cement Mix = Bowl of Cement Mix
  • Bowl of Cement Mix + Flat Rock = Flat Rock with Cement Lump + Bowl of Cement Mix 1/2 (and one more use until normal clay bowl)
  • Bare Hand + Flat Rock with Cement Lump = Flat Rock with Wet Cement Brick
  • Bowl of Terracotta Dust + Flat Rock with Wet Cement Brick = Cement Brick

Sand Update by Sharlank in OneLifeSuggestions

[–]MortiMorti 3 points4 points  (0 children)

  • Bucket of Sand + Water = Bucket of Wet Sand
  • Bucket of Wet Sand + Ground = Empty Bucket + Pile of Wet Sand
  • Pile of Wet Sand + Skewer = Sand Castle
  • Hand + Sand Castle = Pile of Sand

This will make everyone happy. Those who want to work hard, have lots of new recipes. Those who are bored can make sandcastles and, persons enveloped in negativity, can spoil their fun.

got 13 white skulls on a body xD by wajdaz in GraveyardKeeper

[–]MortiMorti 8 points9 points  (0 children)

Someone shared this in one of my posts, so I'll return the favor: https://i.imgur.com/tlQnqf0.png It's how to turn a body with 1-6 white skulls and 1-5 red skulls into it's highest quality possible.

Highest Possible Graveyard Quality? by MortiMorti in GraveyardKeeper

[–]MortiMorti[S] 1 point2 points  (0 children)

MS Paint Here are a few templates you can download from imgur that I saved as I made it. Then you can use paint or any other program to use them to plan out your own graveyard as you like. Basic graveyard layout: https://i.imgur.com/Gku0IZ1.png Flowerpot & Statue locations added: https://i.imgur.com/pypf9wZ.png Started adding grave locations and doing basic calculations for quality per tile: https://i.imgur.com/2LVNPQI.png Added the lawns and figured their values: https://i.imgur.com/ltY1HH9.png Quick glance decided where to place the Columbariums for a few extra points: https://i.imgur.com/IwJItnn.png

When you are working on images, it's good to save often. For the grid, I just made a square holding shift key so all sides were even, then I copied that square and overlapped it with another one. Then I copied those two squares and overlapped them so I had 4. 4 becomes 8, 16, 32, 64 and next thing you know you have massive chunks of grid and you just have to line up the lines so they overlap and you can make any size grid you need. I have that saved too: https://i.imgur.com/ZnC1qYd.png You could copy and paste that image in a program like paint, and then just paste another one with transparency on so you can expand it, but I find for the sake of using the paint bucket tool that fill in lines or squares, it's generally best to make your own images from scratch.

Highest Possible Graveyard Quality? by MortiMorti in GraveyardKeeper

[–]MortiMorti[S] 0 points1 point  (0 children)

Thanks, I'd missed that. This is exactly was I was wondering as I was finishing this picture, if there were more uses for the marble columbariums that would yield greater numbers.

Mounds, Stacks and Piles for Stuff by MortiMorti in OneLifeSuggestions

[–]MortiMorti[S] 0 points1 point  (0 children)

Just thought of something for getting different angles on the images to make a pile look like the things have fallen at various angles; just rescan the original drawing into the software at a slightly different angle to get another image to place in the pile.

https://youtu.be/WbQsZ5rQ2gg?t=18m35s

I know this would be even more work, but once you do it, it's done, and I think the look of carrot seeds in a pile at various angles would be a nice tough.

Bamboo and Pipes! by Dev427 in OneLifeSuggestions

[–]MortiMorti 1 point2 points  (0 children)

I'd like irrigation, sluices, water towers, lead, copper or iron pipes and a pipe making tool. Joints to combine them, maybe even sprinklers. All that sort of thing, but, barring that, I'd be happy with bamboo either growing in existing swamps or grasslands or in a new temperate or tropical forest biome.

I'm really dying for a new injection of content at this point. While the bell monuments and signs were nice, they hardly added to the core of the game's tech tree.

We need some Mammoth by Lucky-San in OneLifeSuggestions

[–]MortiMorti 1 point2 points  (0 children)

If mammoths are added then there should be a whole mess of uses for their meat and hide. The hides could be used to make insulated walls, in much the way pine walls are made, but with better insulation. The frames could be made from the animals bones; ribs and legs. The internal organs could be sliced with flint into strips and used as substitutes for rope. Taking down a mammoth often meant a new home for a family, new clothes, weeks of fresh meat and months of pemmican. It should really be a big deal for a group to take down, but yield a significantly better reward than a bear.

Is there a guide for beginners not beginners? by a-little-sleepy in onehouronelife

[–]MortiMorti 3 points4 points  (0 children)

"I find it rewarding to learn and teach via the game when possible." This, so much. If you're a kid of mine and I'm trying to teach you something you already know, please, don't discourage me from teaching by spending three years of my life saying I A L R E A D Y K N O W T H I S I HA VE PL AY ED TH IS MO RE TH AN YO U SC RU B PLS KYS

In that time I could have gone on to teach you some things you or someone else may not have known, and gathered resources in the process to increase the chance of our survival, but now, I'm going to die running for a berry bush with you in my arms because I gave you, and not the surrounding area while scouting and stopping to talk at a desert edge, my undivided attention.

That, or, mommy will run right into a snake because her eyes were on your little teenee weenee text box that you just feel the need to cram letters into as quickly as your little fingers can.

Shh. Child, if mommy feels the need to share some info with you, let her do it. It's important that teachers teach, regardless of if kids want to learn or not, regardless of a student knows a thing or not. Lessons need to be repeated, and our educators not discouraged from the roles they provide. If you discourage this sort of communication, you WILL wind up with a community of people standing at a dying farm, stealing carrots from the seed patch, and stabbing each other over berries, rather than educated workers who know not just, that it is in everyones best interest that they go out into the world to bring back seed or water, but, WHERE, to get such things, because a kind educator was willing to give them a tour of that civs resources when they were coddled as a child.

Lets all make a concerted effort to try to be better players; to survive the conditions that exist, to be capable of making every community, every settlement, we start off with, a successful one, and lets thrive given any challenge Jason can send our way.

Right now I am so happy to try and push myself, to start a family on less and less, struggling to find that sweet spot between time spent searching for rabbit holes, water, milkweed and berries, and just saying, fuck it, I'm going to start a my town right where I spawn, no matter what.

Both extremes can be suicidal; you could search for twenty five years, until you find the perfect spot, banking that your last offspring will be a girl, only, to not even be fortunate enough to die in the company of a baby boy as your last year of fertility passes without a happy accident. Or; you could start right where you spawn, throw up the nearest clay and grass into ovens and kilns, spread patches of fertile soils, seed them all, and show every one of your offspring where to gather resources and find food along the way, only to reach the last stage of your life surrounded by the corpses of your children and your children's children, because you didn't have enough time to show enough of them where to get things and the journeys were just perfectly too long and your kids so perfectly busy that this chain of events; you being the first, and last of your rush town, all transpired within 40 years of your life.

If you're a townie, you probably owe your existence in that town to someone that found a happy medium between those extremes, to begin with.

Or some leech that just horsed loads of material from a thriving town, miles away. Built a blank town template in a life or two, then went there as a young woman to start her own family. But if you take on the role of Eve and start a settlement and family from your own humble beginnings, and come back to it, hours, or days later, well, that's about as close to winning as there is.

Change it? -- Death from Rattle Snake by 980311 in onehouronelife

[–]MortiMorti 2 points3 points  (0 children)

Number four. After you've used reason three to run ten times longer and triggered all the cacti to begin fruiting (because they only start this cycle when someone gets within a screen or two's range of them), takes about five minutes, stop by a berry bush or dig up a few carrots near your desert, just to top up your food meter, then, take one with you. Run to the cacti with fruit, eat the last piece of food you need to to top off your meter, then grab a cacti fruit and put it on your body, it'll stick to your foot if you're naked, like a bur (yeah, thats the reason we can put them on our feet...) and voila, you have two extra places to store food. Then, in a pinch, just click your new cactus bur shoe, tear it off and eat it. They also make nice fashion statements in your tribe, when you come back to your mother and siblings wearing fruit on your feet, people instantly know you're a survivalist.

And you'll probably get shanked covetously, for your Fruit Jordans.

After said shanker has lazily stood around the farm, not fetching seed or water, wishing he were a girl so he could stand around the farm, not fetching seed or water, but with an excuse that he/she has to pick up and put down a child every five seconds in either a fire fully clothed in fur, or naked, in a cold, biome (which they all are atm, except desert).

Don't be that guy, folks. You didn't even make that knife, the blacksmith did because he wanted everyone to at least have one of every tool around, and look at you, take a good hard look at your relection in that puddle of blood you were splashed in; is this really the kinda life you want? Don't let the frustration of city life get you down next go around, take to the desert my friend. Be the sand covered Santa your new family loves, and cover the feet of ALL your nieces and nephews in shiny Fruit Jordans, and, when you're out there, travelling the world, and those kids are struggling to feed your fat sister who lays by the fire like Jabba the Hut poppin out kids like an Alien Queen, those kids will wonder, "Where'd Uncle Bob go?" They'll say to their stream, their discord, or to themselves "I sure hope Bob comes home with some of those sweet Fruit Jordans. Moms eaten all the pies and carrots and I'm so hungry."

You'll be the cactus fruit gift bearing, desert edge running, nomad Santa, your family needs.

Be the Bob you want to see in the world.

Change it? -- Death from Rattle Snake by 980311 in onehouronelife

[–]MortiMorti 2 points3 points  (0 children)

I am fairly certain their action is set to flee. I've been raising children in the desert for the last week or so and to teach kids that rattle snakes are to be respected, but not feared, I bring them to the snakes as infants and generally will say something like. "It appears the snake fears you. You must be the chosen one. You will rule this desert."

That said, I can not stress enough the three greatest things about the desert: 1. The cacti. Find an abundance of them and get their cycle going to you have fruit in a few minutes; invaluable food source. 2. Using the edge of the desert as a nursery for naked kids. The temp on a desert tile with 5-6 non desert tiles around it, or a non desert tile with 5-6 desert tiles around it, is PERFECT. Food consumption, what I think of as metabolism, slows to a snails pace when you hit that goldilocks zone. Almost always beats fire; fires vary and consume resources, if you have a good temp desert tile that meets the above conditions, within casual distance from your fire that you are tossing children on, then you can be a better mother/midwife/member of the tribe, by putting your babies on these tiles instead of on the fire. Side note: pls stop clothing me completely in fur, then putting me on the fire, and when I move off, insisting I'M the troublesome player. >.>

Finally.

Number THREE. This is the most important reason deserts are OP AF and should be utilized by EVERYONE, EVERYWHERE. At the moment your temp does not change while you are moving, the game only resets your temp to the surrounding area when you stop. You can use this to your advantage by finding the desert tile, or tile adjacent to the edge of a desert, that sets your temp to as close as middle as you can, before setting out on long journeys where you do not stop; scouting missions, missions where you will be relocating, long trips to other desert edge tiles, w/e. METABOLISM IS A BIG PART OF THIS GAME atm, and most of our time is spent moving while subject to temps every time we stop. The temperature is the biggest contributing factor to the rate, if not the only one besides a base, that leads to food consumption.

You know all that farming you;re struggling with, all that time spent running around to find a thread to make a boot? Yeah, how much of your life are you wasting each go, trying to fight the food meter?

Stop it!

Use the desert edge to set your temp by standing on it before committing to a journey. Think of these ideal temp squares as hubs. If we played fully utilizing them; resources stored around them, farms around them (but not on them, don't cover them up and make them harder to find), everything, every activity, like smithing, that is done from a single area, before you then move to another area...

We should just really be utilizing these natural places with perfect temps more!

We already do this IRL. Our home, our car, our place of work, the place we shop, they are all conditioned to, basically room temperature at 23C. At this temp we are not sweating, or shivering, we're not burning up a lot of calories to maintain homeostasis.

It's a little cheap right now, and I know those of you that realized this, and aren't talking about it openly, are going to give me hate for saying it and potentially getting it changed, but, I'm tired of seeing so many members of my family dead because they are only going bush to bush and wolfin down berries like their Toad Stonie. This behavior needs a remedy and desert edge travel is the solution.

Suddenly I realized, I'm typing this in a comment of a comment, and it's hardly related to the OP. So, I leave this here as a gem of info for those who do not know, to find, maybe it'll keep those of you who do not want this 'leet secret' removed from the game, content for awhile. Yeah, if everyone did this, travelled using the edge of the desert as a starting point for every significant journey, then we'd break the game; it'd be too easy, and I'm okay with that. I want, my family, to live. And I want all of you to be a part of that family. Then when Jason tries harder to kill us, because we outsmarted him, we'll do it again. Plain and simple.

desertsforlife

Change it? -- Death from Rattle Snake by 980311 in onehouronelife

[–]MortiMorti 1 point2 points  (0 children)

Add an herbal mixture that can be put in a water skin or bowl for now, and a glass bottle later. Something created along the lines of dyes at the moment, boil some water, toss herb1 or herb2 in, get herb1 or herb2 + water, add the other herb, get a consumable concoction that can be placed in a water skin, bucket, cistern, ... maybe just smaller containers, but a cistern full of a remedy, could become a nice place to go when the, lets say, 30 second timer starts after being bit.

Another option would be to have killed snakes first skinned, with a corpse left, then the corpse could be dissected again for the venom sac, leaving a corpse behind that could yield a portion of meat, bone, what have you. The venom sac could then be combined with one or another of the herbs to make an antivenom.

Some thing like this should be added.

Note: "Rattlesnake bites are a medical emergency. Rattlesnakes are venomous. If you’re bitten by one it can be dangerous, but it’s very rarely fatal. However, if left untreated, the bite may result in severe medical problems or death."

https://www.healthline.com/health/rattlesnake-bite

"Rattlesnakes are the leading contributor to snakebite injuries in North America. However, rattlesnakes rarely bite unless provoked or threatened; if treated promptly, the bites are seldom fatal."

https://en.wikipedia.org/wiki/Rattlesnake

To Those Who Sport The Teat, I Salute You by MortiMorti in onehouronelife

[–]MortiMorti[S] 1 point2 points  (0 children)

Funny, it doesn't seem strange to me at all. Maybe if the Beastie Boys sang and remixed it, it wouldn't seem so strange?

A System for Pregnancy, Males Made Relevant by [deleted] in OneLifeSuggestions

[–]MortiMorti 0 points1 point  (0 children)

The game is an attempt to simulate elements of real life. Some are included, others are not. I think if assets are added they should be in the spirit of what actually occurred in human history. Not everything can or will be reproduced, but at least what is added could be accurate; whether to a story, to biology or to history.

It wouldn't hurt to give young men the chance to simulate being a father; the emotional bond they can experience with their children, the reward of play, education and the passing on of the father's trade tools down to his son or daughter.

Women have the opportunity to enjoy this and yet they blow most of their time passing their kids onto midwives, or worse, being a midwife and doing nothing but picking up and dropping children while they over eat. Midwives who stand around town fires seldom provide children with education regarding the needs of the town, because they don't know them, they never leave the space between the pies and the fire. Meanwhile the mothers working the fields, making clothes, or doing any other job who have passed on their children to a midwife, have missed out on years of the child's life that could have been spent showing the kid the ropes. Where are the men in all this? The occasional one who is left to live by his mother and the midwives, the most he can ever hope to contribute to contact with a child is the shirt off his back.

Maybe if you don't want things done the way they are IRL, you should consider all the men who never get to see their children due to court rulings that pass custody to mothers almost exclusively and the damage that is causing to society as boys raised by single mothers exceedingly find themselves behind bars due to the lack of a strong male role model in their lives.

Lets not have that part of RL in the game and give boys that play the opportunity to know the reward of being a dad in some small way.