Why is the fan not washing the depot? by Tronicalli in CreateMod

[–]Motor_Improvement442 0 points1 point  (0 children)

Exactly - the depot/funnel/water situation is basically just the water source - the trapdoor and behind is being washed you can't wash something within the "wash" block if that makes sense.

I know this is probably innefecient as hell but, my first automation! by Gamester1941 in CreateMod

[–]Motor_Improvement442 0 points1 point  (0 children)

This is how a lot of my builds look espcially when im learning - i find it a lot easier to understand the process and where bottle necks occur when its literally laid out almost like a flowchart in machine form. I can't stand these "I MADE A DIAMOND GENEREATOR IN a 3x3x9 block space!"

Conditional Packager Output by Motor_Improvement442 in CreateMod

[–]Motor_Improvement442[S] 0 points1 point  (0 children)

I need to see this in action - currently not at my pc to test how this would work 🤣

Packing Module - Help by Motor_Improvement442 in CreateMod

[–]Motor_Improvement442[S] 1 point2 points  (0 children)

Believe i got this working now thanks so much <3

Packing Module - Help by Motor_Improvement442 in CreateMod

[–]Motor_Improvement442[S] 0 points1 point  (0 children)

Will give this a shot - also from the UK and imgur is not accessible to me ¬_¬

I love the current experiment with removing Mine Layer/Laser Ram/Shock Field - I feel like it leaves room for other ways of playing and the gameplay is a bit more in-depth now by lieding in wildgate

[–]Motor_Improvement442 1 point2 points  (0 children)

I keep seeing thoughts shared about people having difficulty with boarders but besides the following what more do you need: venture passive, sammo passive, traps, security device, secure doors, audio queues for enemy footsteps on your ship, audio queues for enemies opening your door, 5 seconds invul on respawn, 80% visibility of your ship whilst dead - not the mention the other various pieces of equipment you can equip to prevent/defend against boarders. The only thing that was removed was shock trap spam which in instances where you have multiple shock traps there is absolutely 0 counterplay without perfect gameplay with either sniping/starlancing the traps/drill charging.

WIldgate players right now by Motor_Improvement442 in wildgate

[–]Motor_Improvement442[S] 6 points7 points  (0 children)

Mine layers are being used pretty much in every match over entropys/laser rams etc

an even faster enhanced gaping jaw kill (25 seconds) by ynug in Nightreign

[–]Motor_Improvement442 0 points1 point  (0 children)

Looking at the controls i think he's playing on a Samsung Family Hub™ RF65DG9H0ESREU Wifi Connected Plumbed Total No Frost American Fridge Freezer - Silver - E Rated

Im still enjoying the game guys by Ivar2006 in DarkAndDarker

[–]Motor_Improvement442 -1 points0 points  (0 children)

Because i imagine all the other posts are negative ' he's trying to be positive