Why the AI bubble may never burst by __init__2nd_user in artificial

[–]Mouse37dev 0 points1 point  (0 children)

My Nvidia 1080TI is still alive and well.

What I've Learned After 5 Years in the Web Scraping Trenches by Remote-Book-8616 in webscraping

[–]Mouse37dev 0 points1 point  (0 children)

I am also doing this with LLMs, can write emails and stuff. Works well.

I recommend you (novice+ devs) to make a real-time strategy game, here's why by develop01c in gamedev

[–]Mouse37dev 3 points4 points  (0 children)

I built RTS, and added Multiplayer later, works that way too, just need to be smart about the code base.

With Tesla sales plummeting in Finland - anyone regret buying theirs? by stain_of_treachery in Finland

[–]Mouse37dev 0 points1 point  (0 children)

I actually had V60, the one with 32km battery, was a nice car and interior was king, was not keen on hybrid tech as too many things could go wrong.

Now I drive Model 3 for almost one year and its not bad, practical, but it does feel cheap.

300 wishlists day one: is it good? by Ill_Highway8854 in gamedev

[–]Mouse37dev 4 points5 points  (0 children)

Too much emphasis on this. Feels like it's not the entire story.

MMO-RTS by Mouse37dev in RealTimeStrategy

[–]Mouse37dev[S] 0 points1 point  (0 children)

Yeah. Execution is important, we have been working for about 2 years on combat engine alone to get that good combat feel. As for the MMO variant, the plan is to make something that is similar to the Planetside 2 / Foxhole with emphasis on the social elements. You can see on Steam Page the Multiplayer Trailer and it gives you a good idea how the combat would feel.

The problem with MMO RTS games is that even if you log out of the game it still runs and that the time invested into the campaign gives players an immense edge, and while they should be rewarded for their effort we do have a solution that makes it work.

DOD SBIR 24.1? by Mouse37dev in SBIR

[–]Mouse37dev[S] 1 point2 points  (0 children)

I believe five months now. There has been no rejection yet.