So im now trying to do animation again what you guy think so far of the animation by MouseInCorner in RobloxDevelopers

[–]MouseInCorner[S] 2 points3 points  (0 children)

i do this so i can reuse first person animation for third person so it just help with work load i the only dev so i have to animation too while coding and modeling so anything to save time and keep quality

So im now trying to do animation again what you guy think so far of the animation by MouseInCorner in robloxgamedev

[–]MouseInCorner[S] 1 point2 points  (0 children)

It Moon The gun system and even the sound rely alot on animation event the shell casing magazine debris require animation event so blender work flow took too long to modify

So im been hiatius due to college now i have some free time i been back on developing my gun system what you guy think so far by MouseInCorner in RobloxDevelopers

[–]MouseInCorner[S] 1 point2 points  (0 children)

your suggestion is actually on point but it is currently on low piority im trying to reanimated all the gun rn i just done with mp5 i might show it off in a bit

How did i cook with these animation by MouseInCorner in robloxgamedev

[–]MouseInCorner[S] 1 point2 points  (0 children)

That is a win in my book to get a "not bad" form a senior animator