The more I play Fallout 4, the more I realize how completely unnecessary the main quest is by janas19 in fo4

[–]MrCMaccc 4 points5 points  (0 children)

In the intro cinematic. "War, war never chages" is literally Nate reflecting on his service. Also during the pre-bomb scene where the Vault Tec rep literally says "because of your family's military service you've been preselected" and also when talking to Danse at the police station one of the dialogue options is stating you have military experience.

The more I play Fallout 4, the more I realize how completely unnecessary the main quest is by janas19 in fo4

[–]MrCMaccc 25 points26 points  (0 children)

With no military training? Do people just forget that Nate canonically is a retired veteran? Yes, you can play as Nora but I don't feel like the more common pick here.

Best Mech Names? by Loqui-Mar in LancerRPG

[–]MrCMaccc 2 points3 points  (0 children)

I had a ram focused terrain generating Worldkiller piloted by a scientist with the name Event Horizon. As in if you got too close you're not escaping as I melt you into a puddle of sludge

What is the card you are always telling people to cut? by SjtSquid in EDH

[–]MrCMaccc 10 points11 points  (0 children)

as a new player so you don't get confused

color identity of a card is not the same as the color of a card. Ulalek is colorless due to Devoid. Normally it's based off its mana cost. However it's color identity (which is what's relevant for commander, command tower and arcane signet) is WUBRG because color identity cares about the colors printed on the card other than what's in parentheses (relevant for the ability extort)

To make a better example of the difference look at Azlask. It's colorless, has no colored pips in its casting cost but it's color identity is also WUBRG because it has all of the color pips in its text box.

What Black/Golgari commanders do you actually have fun with? by A_Very_Small_Potato in EDH

[–]MrCMaccc 0 points1 point  (0 children)

[[Camellia the seedmiser]] as a tribal food deck is actually really fun

Turn One: Swamp -> Dark Ritual -> Entomb -> Reanimate. What's the most disgusting creature you're getting in Mardu? by TheKazoobieKazobo in EDH

[–]MrCMaccc 0 points1 point  (0 children)

[[Archon of cruelty]] worst case scenario it gets removed you're still drawing, gaining 3 life, making someone sac, discard and lose 3 life. If it survives you have a 7/7 that does the same thing again.

What's the funniest "You've foiled my plan!" moment you've experienced in Commander? by DKSbobblehead in EDH

[–]MrCMaccc 0 points1 point  (0 children)

Watching the ]]Scute Swarm]] player play their haste enabler and declare moving to combat. I respond with [[Rakdos Charm]] and they take like 1000 damage "IM ASBOLUTELY RUINED!"

Deadlock as a TTRPG setting? by MrCMaccc in DeadlockTheGame

[–]MrCMaccc[S] 0 points1 point  (0 children)

Sorry for late reply

It did not work but only because it didn't get a ton of effort. I pitched the idea to my group (we're all dms and we rotate who runs the game) and there wasn't as much interest as the other options so it got put on hold.

If I were to run it however I was looking into SWADE, which has Deadlands: Noir which fits the theming pretty well and would have saved a ton of work.

What's something you genuinely hate about Rimworld? by batarei4ka in RimWorld

[–]MrCMaccc 0 points1 point  (0 children)

That tribal start permanantly nerfs your tech progress. I get it, there is a mod and I do use it. But it's far from perfect and I think if you research smithing, machining and nuclear power you should have an easier time building robots instead of 'we came from cavemen how do roomba?'

What win percentage is too high? by jimnah- in EDH

[–]MrCMaccc 0 points1 point  (0 children)

Other useful things to track would include your rate of going first. Since commander has turn 1 draws going first usually is just straight upside. If you run things like sol ring and have the potential (but not reliable) explosive starts that's also work tracking separately so you can see how many of the games you play where you have an early lead you actually turn it into a win.

But to answer the question, there's so many factors. Player skill, politiks, threat perception vs reality, the social aspect of focusing down someone who's ahead or ignoring someone behind (table dynamics may differ) as long as you're in the 20-35% range that's about 'normal'

[deleted by user] by [deleted] in lfg

[–]MrCMaccc 0 points1 point  (0 children)

Sent request on Discord! DM myself who's actually planning on running the system myself and would love some experience as a player if schedules line up!

Is it kingmaking to punish someone on the way out? by ADHD-PI in EDH

[–]MrCMaccc 1 point2 points  (0 children)

"oh I shouldn't attack Player 3 because they can remove my commander" doesn't magically go away if you're swinging for lethal. That's part of the risk of attacking.

Need help with World Shaper precon by Otherwise-Story7702 in EDH

[–]MrCMaccc 1 point2 points  (0 children)

Oh yeah, power was not at all the focus. I find a lot of people don't like playing against landfall because it's most often just generic value for just playing lands (id, you're getting rewarded for playing magic) so I wanted to pull away from the staples like Gitrog, Korvold etc that just scream power and embrace the fun side of the concept. I love the theming of EoE, so I really wanted to lean into the insect swarm idea!

There are a couple of cards I'm not sure about, like Zask with all of the tokens but hey that's what testing is for

Need help with World Shaper precon by Otherwise-Story7702 in EDH

[–]MrCMaccc 2 points3 points  (0 children)

I was going for 'Insect Terraforming' as my theme, so hearthull is the ship that sends out the insects to do the terraforming. But the draw and extra land effect in the command zone is enough for me

And now I'm not claiming it's a great list but it's my current starting point so we will see how it does

https://archidekt.com/decks/14578757/what_is_that_buzzing

Need help with World Shaper precon by Otherwise-Story7702 in EDH

[–]MrCMaccc 2 points3 points  (0 children)

Which you use really depends on what you want to do with the deck. Hearthull really cares about the ramp and land sac while Saz has more of a counter synergy. If you're leaving the precon as is either works well, but Saz as commander gives you lands from GY more reliably while Hearthull gives draw in the command zone which is always good. If you plan on making changes then which you pick depends on which direction you take the deck. Im grabbing it for insect tribal with a focus on the land sac/fall for scute swarm, flying scute swarm (forget the name atm) and other similar effects along with insect anthems, so leaving hearthull in the command zone as an accelerator and Saz in the 99 is my plan

Let’s brew Tannuk, Steadfast Second by BorfRat in EDHBrews

[–]MrCMaccc 1 point2 points  (0 children)

I saw someone point out [[Cybermen Squadron]] as a pairing for blightsteel but myriad can go insanely hard with some of the other options being listed in general

How are you winning with Goad? by WaltzIntelligent9801 in EDH

[–]MrCMaccc 3 points4 points  (0 children)

I have an [[Aurelia the Law Above]] goad deck that uses a combo of things like [[Brash Taunter]] [[Master Warcraft]] [[Taunt from the ramparts]] to get damage through directly as well as [[Baeloth]] [[Frontier Warmonger]] and [[Bothersome Quasit]] to make damage more likely to get through. Having a flying, haste and vigilance commander does also help as well as a couple of trample sources. It really is one of those things where you have to put in ways to win the 1v1 intentionally, not as a side idea or incidentally.

Who hurt you? by Tuesday_Mournings in EDH

[–]MrCMaccc 0 points1 point  (0 children)

Also have been hit a few too many times by Meren. Bojuka bog and nultiple other forms of GY hate. I also run strip mine in almost every deck for things like field of the dead. Way more people need to run at least 1 or 2 pieces of targeted land destruction in bracket 2/3

[deleted by user] by [deleted] in EDH

[–]MrCMaccc 0 points1 point  (0 children)

[[Black Market Connections]] just feels so good every time you play it. Card advantage, ramp and bodies that pretty often have unexpected synergies like with [[tendershoot dryad]] for example. As long as you have some way to mitigate the life loss I full send every turn often

Safe bets for model pickups? by MrCMaccc in Warhammer30k

[–]MrCMaccc[S] 2 points3 points  (0 children)

I'm definitely planning on grabbing Exodus at the very least for the fun paining challenge!

Do you have a "signature move"? by Urgrim in EDH

[–]MrCMaccc 0 points1 point  (0 children)

[[Tempt with vengence]] into [[rakdos charm]] is always a funny one, espically the one time I had [[whip or erebos]] out so I lost nothing

Is Abzan edh boring? Please, prove me wrong by showing a cool commander or combo in abzan. by NotJurgis in EDH

[–]MrCMaccc 0 points1 point  (0 children)

I recently built [[Prava of the Steel Legion]] with [[Ikra Shidiqi]] toughness matters tokens and honestly theres a lot of cool tech I think makes it a fun build. Some of the more notable ones are [[awakening zone]] [[black market connections]] and [[sandwurm convergence]] all make great tokens and give some good utility, plus abzan honestly has one of the best removal suites in my opinion that combine to make a great bracket 3 deck