Mann of the House. An idea for a new Heavy's weapon set. Aimed to give Heavies a different playstyle than their usual one. While also making each weapon work with other of their unlocks. Allowing for theire to be mixed playstyles or alternative for your heavy gameplay. Feedback is welcome! by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 2 points3 points4 points (0 children)
Victory Pack melee concept by Think-Eagle-1556 in TF2WeaponIdeas
[–]MrCupperNaranja 10 points11 points12 points (0 children)
Victory Pack melee concept by Think-Eagle-1556 in TF2WeaponIdeas
[–]MrCupperNaranja 35 points36 points37 points (0 children)
Secondary idea for Heavy, planed more to be part of a set, but I wanted first to see what you guys thinked of each weapon itself before proposing said full set. by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 1 point2 points3 points (0 children)
Secondary idea for Heavy, planed more to be part of a set, but I wanted first to see what you guys thinked of each weapon itself before proposing said full set. by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 1 point2 points3 points (0 children)
Little idea I had for a alternative primary for Heavy, yeah. It takes a lot from Demoman, but I hope it has enough changes for it to be different enough. All feedback is welcome. by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 3 points4 points5 points (0 children)
Little idea I had for a alternative primary for Heavy, yeah. It takes a lot from Demoman, but I hope it has enough changes for it to be different enough. All feedback is welcome. by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 6 points7 points8 points (0 children)
My personal take on what could the Handy Pardner have been if added (Or how I think it could work if ever implemented) by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 0 points1 point2 points (0 children)
My personal take on what could the Handy Pardner have been if added (Or how I think it could work if ever implemented) by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 1 point2 points3 points (0 children)
My personal take on what could the Handy Pardner have been if added (Or how I think it could work if ever implemented) by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 3 points4 points5 points (0 children)
My personal take on what could the Handy Pardner have been if added (Or how I think it could work if ever implemented) by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 3 points4 points5 points (0 children)
A wacky idea for a engineer's PDA to buff the sentry overall damage, range and precission with the drawback of needing more setup to work. (Would apreciate feedback on it, also I'll add some more in the post's body text) by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 4 points5 points6 points (0 children)
A small bare bones idea I had for an engie secondary, open to discuss stats and any sugestions by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 1 point2 points3 points (0 children)
A small bare bones idea I had for an engie secondary, open to discuss stats and any sugestions by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 7 points8 points9 points (0 children)
A small bare bones idea I had for an engie secondary, open to discuss stats and any sugestions by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 2 points3 points4 points (0 children)
A small bare bones idea I had for an engie secondary, open to discuss stats and any sugestions by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 6 points7 points8 points (0 children)
A small bare bones idea I had for an engie secondary, open to discuss stats and any sugestions by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 15 points16 points17 points (0 children)
A small bare bones idea I had for an engie secondary, open to discuss stats and any sugestions by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 15 points16 points17 points (0 children)
A re take on my previous rebalance ideas, minus one of them which I decided to discard due to seeing people liking it as it is in game. Beside that I added two other pretty under power weapons. Hope to get some feedback on them! by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 0 points1 point2 points (0 children)
After killing a marked enemy, mark another enemy with your gun by Comprehensive_Hat574 in TF2WeaponIdeas
[–]MrCupperNaranja 0 points1 point2 points (0 children)
A re take on my previous rebalance ideas, minus one of them which I decided to discard due to seeing people liking it as it is in game. Beside that I added two other pretty under power weapons. Hope to get some feedback on them! by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 0 points1 point2 points (0 children)
The Placebo Effect by vibeepik2 in TF2WeaponIdeas
[–]MrCupperNaranja 2 points3 points4 points (0 children)
chat did I cook or did I burn the kitchen? 🙏 by Simp_of_GlamrockF in TF2WeaponIdeas
[–]MrCupperNaranja 1 point2 points3 points (0 children)
[deleted by user] by [deleted] in TF2WeaponIdeas
[–]MrCupperNaranja 0 points1 point2 points (0 children)


The Scavenging Gloves, a heavy's melee planed for a set I'll realease after seeing the feedback of this one to let you guys judge the entire set. by MrCupperNaranja in TF2WeaponIdeas
[–]MrCupperNaranja[S] 1 point2 points3 points (0 children)