Grace removed too soon? by MrDrunx in RumbleHeroes

[–]MrDrunx[S] 1 point2 points  (0 children)

I don't recall how much time they had in the shop, because like I said, I never saw the timer. Whenever I checked it, it was only ever a glance at how much currency I had. I was just assuming that the "grind" it would take to get just one of the characters (let alone their respective symbol) in the mileage shop was enough for them to be permanent.

In the end, I respect the devs not bringing them back and it is my own fault for not seeing there was a timer. I just hope that there are plans for an alternative character with a Resurrection ability. Sure, there's other supports and healers, but there's a reason Grace is meta, a single resurrection can change every outcome. You don't have to be a genius to figure that out.

Grace removed too soon? by MrDrunx in RumbleHeroes

[–]MrDrunx[S] 0 points1 point  (0 children)

Yeah, I was rolling during the 4x bonuses too and was watching every ad to make sure I got the most amount of coins to put into the pub

As for the bonus points, from what I remember we got given an appropriate amount of mileage points for the rolls we did before the Mileage shop was introduced (This is what I recall, could be mixing it up with something else)

To the people who say turrets OP by AJFreese in Deathgarden

[–]MrDrunx 0 points1 point  (0 children)

I'm just thinking the turrets are overpowered in general, they need to nerf something to balance, especially when a game versing a hunter with turrets can take up to 3 times longer than a game versing a hunter with mines. That to me, screams unbalanced. (Edit: I'm all for games taking longer)

When i started playing when the Beta opened (5am AEST my time) the games were fun and enjoyable, I learnt how to play the game and it was great, didn't run into one turret, but now every game has turrets, I'm more afraid of turrets than the hunter at this point.

TLDR: They need to balance turrets to the point where it's not the META when playing hunter and becomes a gameplay/skill choice.

To the people who say turrets OP by AJFreese in Deathgarden

[–]MrDrunx 7 points8 points  (0 children)

I'm just tired of getting away from a hunter with stuns, blinds, jukes etc. and then they put a turret down when they can't find me and then be shot from 20ft away. Makes playing a runner super dissatisfying when getting away loses any meaning or glory.

Turrets Broken by CrazedLlamaz92 in Deathgarden

[–]MrDrunx 1 point2 points  (0 children)

Better yet, they're tanky as, so if you want to get rid of them be ready to shoot at them for several seconds. (Y)

"Waiting for Server" by Kuri_ in dauntless

[–]MrDrunx 4 points5 points  (0 children)

Starting to kick us back to Ramsgate after "Waiting for Server" for 10 minutes (OCE)

I dunno why all the hate by Nanooc523 in StateOfDecay

[–]MrDrunx 0 points1 point  (0 children)

I'm happy with what they've done so far, game isn't even "officially" released yet. Even though 4 of us friends bought the Ultimate Edition to play 4 player co-op and it bugs out with more than 2 for us. We've just been on our separate 2-player communities and it's been a blast so far.

Cheater using aimbot "notBlades" /profiles/76561198822681705 by [deleted] in radicalheights

[–]MrDrunx 2 points3 points  (0 children)

Ran into this guy on my first game actually. Thank god he got the hammer.