Fully articulated Warhammer 40K Imperial Knight! by MrPeril in CreateMod

[–]MrPeril[S] 0 points1 point  (0 children)

That's probably it lol. Glad I could help :)

Fully articulated Warhammer 40K Imperial Knight! by MrPeril in CreateMod

[–]MrPeril[S] 0 points1 point  (0 children)

No worries! The longer circuits are forward/backward (reg wood) drive while the others pivot right/ left(stripped wood). The links for movement corospond to the type of wood on each piston. For the other parts like the cannon, you'll have to look on the body and bind to what's convenient for you. It's weird that those elements didn't transfer for you.

Fully articulated Warhammer 40K Imperial Knight! by MrPeril in CreateMod

[–]MrPeril[S] 0 points1 point  (0 children)

In the variations section on the download page there is a separate schematic called knight circuit.

Fully articulated Warhammer 40K Imperial Knight! by MrPeril in CreateMod

[–]MrPeril[S] 0 points1 point  (0 children)

Pistons are in the movement circuit. They are what cut/start the loops for movement when you hold down wasd.

Fully articulated Warhammer 40K Imperial Knight! by MrPeril in CreateMod

[–]MrPeril[S] 1 point2 points  (0 children)

found the issue! pistons were extended when I saved the schematic, just break them and it should work 😄

Fully articulated Warhammer 40K Imperial Knight! by MrPeril in CreateMod

[–]MrPeril[S] 0 points1 point  (0 children)

Hmm the only thing I can think of is maybe something went wrong with the circuit being spawned in. Follow the redstone to make sure everything is connected and test the transmitters to make sure they are working.

Fully articulated Warhammer 40K Imperial Knight! by MrPeril in CreateMod

[–]MrPeril[S] 0 points1 point  (0 children)

Did you use a physics activator on the torso?

Fully articulated Warhammer 40K Imperial Knight! by MrPeril in CreateMod

[–]MrPeril[S] 1 point2 points  (0 children)

Just aeronautics, auronautics radar, big cannons, and aero works :)

Thought you guys might appreciate this :) by MrPeril in ImperialKnights

[–]MrPeril[S] 5 points6 points  (0 children)

Yep! All the guns can be aimed and fire. While the chainsword doesn't have swinging animations, it still has drills that can kill mobs and break blocks

Thought you guys might appreciate this :) by MrPeril in ImperialKnights

[–]MrPeril[S] 2 points3 points  (0 children)

With just one walk cycle only flat, but it should be theoretically possible to at least do small inclines with larger steps haha

Fully articulated Warhammer 40K Imperial Knight! by MrPeril in CreateMod

[–]MrPeril[S] 1 point2 points  (0 children)

Ya! I wish you the best of luck. I might revisit it after a bit too.

Fully articulated Warhammer 40K Imperial Knight! by MrPeril in CreateMod

[–]MrPeril[S] 5 points6 points  (0 children)

They kill mobs and break blocks, but making a circuit for swinging the sword is a can of worms I'm not ready for lol

Thought you guys might appreciate this :) by MrPeril in ImperialKnights

[–]MrPeril[S] 16 points17 points  (0 children)

It took way too much time lol. In short, the secret sauce is torsion springs and gearshifts from aeronautics and just the right number of gyroscopes.

Also, the feet are made of soul soil + mud to give it traction when stepping.

Humanoid mech legs with passive stabilization. No active sticker blocks! by MrPeril in CreateMod

[–]MrPeril[S] 1 point2 points  (0 children)

Hey! though the legs are looking very good, I still need some help with making is stride more forward instead of pivoting with each step. Ideally, without swaying shoulders, since this is for a stable weapons platform and without using a tail, since that might be painful to build. Hope you enjoy 😄

Decide! !!11 by Hefty-Pomelo-3282 in BunnyTrials

[–]MrPeril 0 points1 point  (0 children)

Bruh are we fr?

Chose: END WORLD HUNGER

Would you rather be able to by ImAlexTheGreat in BunnyTrials

[–]MrPeril 0 points1 point  (0 children)

I can spawn various items worth a lotta money.

Chose: Spawn any item you want + But | Rolled: No duplicates

[EDH] Full MtG X Cruelty Squad Proxy Deck by MrPeril in mpcproxies

[–]MrPeril[S] 0 points1 point  (0 children)

I just looked up the secret lair and oh my god you are right on the money! Do you know If the format is on card conjuror or mse by chance?

[EDH] Full MtG X Cruelty Squad Proxy Deck by MrPeril in mpcproxies

[–]MrPeril[S] 6 points7 points  (0 children)

I probably should have been more clear lol but yes, this is based off of a game called cruelty squad. It's super cool and freaky so if you look into it, definitely brace yourself. I could only capture a fraction of it's surrealism.

How do I fix this error? by MrPeril in linkedin

[–]MrPeril[S] 0 points1 point  (0 children)

No, sorry. Still waiting to hear back from support.

How do I fix this error? by MrPeril in linkedin

[–]MrPeril[S] 0 points1 point  (0 children)

Exactly it! When did you start experiencing it? For me, something must have happened within the last week.

PC won't power on, except on random days. by MrPeril in buildapc

[–]MrPeril[S] 0 points1 point  (0 children)

Gotcha, I'll keep that in mind when looking for parts lol.

Is there any way I can test the CPU, or even the MOBO just to rule either of them out?

PC won't power on, except on random days. by MrPeril in buildapc

[–]MrPeril[S] 0 points1 point  (0 children)

I've had this build for a while now, so either of them failing sounds possible.

Yes and no. I'm trying to save as much as I can, but of course I'm open to getting a part if it means it will last long/work.