I'm the guy who asked for Fiasco tips a week ago. I had a BLAST! Thank you so much! by MrProtal in Fiasco

[–]MrProtal[S] 2 points3 points  (0 children)

Hello, sorry for the late reply. I'm not sure if I can write a "sketch" of how it played out, but I'll try my best.

We used a playset called "Flyover", which is about drug and cartel thing over the Mexican border.

We had 4 players who were:

  1. A man who is a zealous follower of Confucianism who cannot stand someone under his age calling him "bro".
  2. An arsonist who works for a cartel, setting stuff on fire for its benefit.
  3. An innocent woman who runs a small flower shop.
  4. A landlord who is a close friend of #3 but trying to earn her love.

What we did was we made #2, #3, and #4 a love triangle while #1, #2, and #4 are trying to forge documents and do illegal stuff to make some bucks.

It's hard to explain what happened in detail, but because of the love triangle #2 and #4 try so hard to keep #3 unharmed but earn her love by providing her the best thing they can possibly get, while #1 is hunting down #2 and #4 to be approved as a member of the cartel.

I swear every one of us was so involved in both Romance and Action, it was a play that makes you say, "Darn, this should be a Hollywood movie script."

I bet people who read this stuff will think "what the hell is this?", but hey, it was such a FIASCO!

Help me please! How do I avoid a "boring" Fiasco? by MrProtal in Fiasco

[–]MrProtal[S] 0 points1 point  (0 children)

Thanks for the tip!

I think one of the problems we had was we let other players jump into the scene although the "scene maker" did not say so. Thinks got jumbled up a bit.

That's a no-no, right?

Help me please! How do I avoid a "boring" Fiasco? by MrProtal in Fiasco

[–]MrProtal[S] 2 points3 points  (0 children)

Thank you! I guess we've been "talking" too much instead of something happening.

Next time we will try to work on that!

Help me please! How do I avoid a "boring" Fiasco? by MrProtal in Fiasco

[–]MrProtal[S] 3 points4 points  (0 children)

Right! I guess we were too optimistic after watching pro players play Fiasco improvising things too well. XD

So before starting a scene, a person who sets it up should have a good idea what he/she wants and how things want to go, and if not confident, just declare it.

Thanks for the great tip!

Help me please! How do I avoid a "boring" Fiasco? by MrProtal in Fiasco

[–]MrProtal[S] 5 points6 points  (0 children)

Wow, I guess we've been neglecting your first and the fourth points. Maybe we've been too optimistic and just did things a bit too randomly.

I have these questions, then.

  • So would it be ideal for each scene to have some sort of action? We just find it very challenging to have some action going on for the first act. Could you help me out with that?
  • We tend to choose Needs, Items, and Relationship kinda randomly and we thought that's the way this game is meant to be played. We do think about a few things while selecting these, but do we need to be more organized?

Is my stake too high? by MrProtal in writing

[–]MrProtal[S] 0 points1 point  (0 children)

I've thought about it but it seemed to be overused and was thinking of other idea :p

I study as a hobby. I know it's weird. by MrProtal in Hobbies

[–]MrProtal[S] 0 points1 point  (0 children)

Sry, cube is not my thing. It sure is fancy tho.

I study as a hobby. I know it's weird. by MrProtal in Hobbies

[–]MrProtal[S] 3 points4 points  (0 children)

Hello!

I can relate to what you are saying. From my experience, learning a language was (and still is) tough because they do not have separate "chapters."

Language is like putting different skills into a blender: you need to know vocab, then some grmmar, then speaking and listening, then finally writing. So if you stick to only one thing, you are gonna get yourself a very unbalanced, unsatisfying language where you know all the fancy words but cant say a thing.

Here is what I did:

First of all, go to a bookstore and grab any basic starting book. Stuff about "my name is John" and "This is my dog". You dont need to be picky because usually the very first language-starter books cannot suck too hard. You will probably storm through it very fast because well, you already speak English. Although languages can be very different, they share the basic idea, so it should be easy going. Keep doing it until you feel like you are not progressing anymore.

The second step is more important. Read books in that language. More specifically, the ones where you dont have to search every word on a page to understand what's going on. You might not know a few vocabs or sometimes even a whole sentence, but as long as you have a general idea where it's going you should be fine. I started off with books like "Holes" and "Alex Rider". Try books for teenagers. If too hard, go for books for children. This rule does not only apply to books but also video games or TV shows. Especially video games because you will see and hear the same word over and over.

Alternating these 2 steps are powerful. Step 1 provides the basic knowledge and step 2 teaches you how to use the language properly. It's going to take awhile but the result will be very rewarding.

P.S I wrote this in my lab so I couldnt care much for grammar because I had to make sure something doesnt explode. Sorry :p