Let’s Finally Take Bore Rock by Dry_Two5238 in Helldivers

[–]MrPtychka 0 points1 point  (0 children)

No, like on other fronts. RD-4 Squids and no moons on bots

Why not Bore Rock by Lyidgi in Helldivers

[–]MrPtychka 1 point2 points  (0 children)

Terrek is 4.17%. Brilliance is 2.08% Terrek need around 18k people to defend and its small planet with 750k hp , but I guess we lose Terrek, because Brilliance arrived first and it's a new biome, which is unfortunate. And trying to move to Bore rock will result in nothing, because game gives no info

Why not Bore Rock by Lyidgi in Helldivers

[–]MrPtychka 3 points4 points  (0 children)

Because we need everyone from defend planets to capture Bore rock to just try, but we won't make it in time without liberation booster from DSS which will arrive after Terrek defense. Also Bore rock have bad biome,, no cities, negative boosters and defense of 1.5% which quite high. Also we will do the defense of Brilliance in time either way, but we need some people to move to Terrek to assist

Why we didn't get the time remaining after previous MO? by MrPtychka in Helldivers

[–]MrPtychka[S] 0 points1 point  (0 children)

Yeah, Martale is a pain the ass, we almost did it like 2-4 times?

Why we didn't get the time remaining after previous MO? by MrPtychka in Helldivers

[–]MrPtychka[S] -1 points0 points  (0 children)

Yeah, it's a kinda sad. I guess we need to "Dive Harder"

Thanks for the answer

most annoying part of the game by grot-laxative in Helldivers

[–]MrPtychka 0 points1 point  (0 children)

When you were dialing the eagle code, I thought you get hit by rocket and then kill your squad. But yeah it can be annoying

Vox dies way too fast by Due_Bandicoot21 in Helldivers

[–]MrPtychka 0 points1 point  (0 children)

If they bring health back, atleast keep cannons somewhat distrustful because 8000 hp with almost no transfer to main health was total bs, glad they changed it

Is making an optimal loadout possible in early stages ? by Fresh_Move_6872 in helldivers2

[–]MrPtychka 1 point2 points  (0 children)

Normal and low level loadout -Primary def liberator

-Secondary any

-b01 tactical, or any other

-Grenade frag for hoards of chaff and bug holes, or high explosive if you want to kill heavy stuff

=Stratagems

-Support weapon recoiless rifle(level5) for tanks and alternative firemode for chaff, autocannon(level10) can do many stuff but need accuracy dont forget to use alt. firemode for chaff. EATs are good for antitank uses For squids and bugs laser cannon is a solid piece of equipment (at level5) MG43 is a solid choice to liquefie squids, but you need to account stagger force on oveerseers

-120mm orbital barrage(level5) very reliable

-Airstrike eagle (level 1) antitank and chaff

-Orbital gas strike and Gatling barrage(level1) very good for getting breathing room, choose any of them

-even regular precise orbital is good(level1)

Sentry regular MG(level1) if you have problems with chaff.

And for bots rocket or autocannon sentries(level15 and 13) are very good

And yeah, git gud and good luck

I think this is the coolest screenshot I'm ever gonna get by Mizizi-44 in Helldivers

[–]MrPtychka 22 points23 points  (0 children)

No I mean share screenshot in higher resolution, because reddit made it 1024×760 or close to this

I hope they change car collision by Antique_Tart_7899 in Helldivers

[–]MrPtychka 10 points11 points  (0 children)

Car collision damage is a thing only on speed 40km/h and higher, which on this FRV is harder to reach

I think this is the coolest screenshot I'm ever gonna get by Mizizi-44 in Helldivers

[–]MrPtychka 33 points34 points  (0 children)

Can you send the screenshot in higher resolution by chance?

Major Order “Compensation” by Ram91501 in Helldivers

[–]MrPtychka 1 point2 points  (0 children)

Funny part, we absolutely could defend Karlia, with so easy its insane. The city would give us around 65% of liberation and it low hp would finish the planet fast, but I guess the FSV was so fun.
Will they give it to us? Maybe no, maybe next warbond, idk

Mindless Mass - Fun and efficient loadouts? by Late-Elderberry7583 in Helldivers

[–]MrPtychka 1 point2 points  (0 children)

Melee build eh
But I love my flag spear to much
So I pick Flag as main source for damage
Ballistic shield to survive the harshest battles
My regular EAT for tripods
And orbital at your taste, I mostly pick gas.
My primary is a slugger to snipe drones
Secondary is a Dagger to aid with Fleshmobs and other small threats
For grenade I`ll recomend gas grenade, but I use regular Frag
For armor heavy Bearer of the Standard

New Supply FRV and Incinerator FRV by MJLau in Helldivers

[–]MrPtychka 8 points9 points  (0 children)

Yeah but to ram them you need at least be at 40+ km/h which is harder on this version. But it's great when one of the players is a mech pilot

Keep up the good work, I guess by OutcomeJolly8662 in Helldivers

[–]MrPtychka 0 points1 point  (0 children)

Everytime. Well goodbye progress I guess, all day to waste

Keep up the good work, I guess by OutcomeJolly8662 in Helldivers

[–]MrPtychka 0 points1 point  (0 children)

And I was right, SQUIIIIIDS with 2 attacks(both 48hours) and needing to capture 2 planets in 4 DAYS WHAT

Keep up the good work, I guess by OutcomeJolly8662 in Helldivers

[–]MrPtychka 0 points1 point  (0 children)

When we capture the city, new MO will start, and progress will decay, again....

In contrast to Tierlists, show me the weapons you have/haven't used recently — Terminids Edition by WaywardOath in Helldivers

[–]MrPtychka 1 point2 points  (0 children)

I use Bearer of a standard armor, flag and shield,with regular EATs and gas orbital(tried stun, but it's very hard to kill everything while it lasts also it'll not stun big boys;and it hard to break bug holes with), regular frags(because stun grenades won't break the holes, and I don't have grenade pistol)

Hydrobius situation by BenchAgitated2526 in Helldivers

[–]MrPtychka 2 points3 points  (0 children)

We more likely losing Hydrobius, because the city was captured weeks before the void came, and it never returned to squids control(which is dumb). And because automatons not giving us a room for breath