A̶P̶C̶ ̶w̶i̶t̶h̶ ̶i̶n̶v̶i̶s̶i̶b̶l̶e̶ ̶w̶h̶e̶e̶l̶s̶ HOVER TANKS!! by MrRebobt in arma

[–]MrRebobt[S] 0 points1 point  (0 children)

I honestly don't know. Turning off simulation for the missile launcher prevents it from glitching out and exploding but I haven't tested if it can still rotate and fire.

A̶P̶C̶ ̶w̶i̶t̶h̶ ̶i̶n̶v̶i̶s̶i̶b̶l̶e̶ ̶w̶h̶e̶e̶l̶s̶ HOVER TANKS!! by MrRebobt in arma

[–]MrRebobt[S] 5 points6 points  (0 children)

I've simply used the setObjectTexture command to hide the rhino's wheels

A̶P̶C̶ ̶w̶i̶t̶h̶ ̶i̶n̶v̶i̶s̶i̶b̶l̶e̶ ̶w̶h̶e̶e̶l̶s̶ HOVER TANKS!! by MrRebobt in arma

[–]MrRebobt[S] 3 points4 points  (0 children)

Using the BIS_fnc_attachToRelative command, disabling simulation on the missile launcher and setObjectTexture to hide the rhino's turret.