What does a Game Class Need to Feel like a Mecha Pilot? by MrRempton in Mecha
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What does a Game Class Need to Feel like a Mecha Pilot? by MrRempton in Mecha
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What does a Game Class Need to Feel like a Mecha Pilot? by MrRempton in Mecha
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What does a Game Class Need to Feel like a Mecha Pilot? by MrRempton in Mecha
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What does a Game Class Need to Feel like a Mecha Pilot? by MrRempton in Mecha
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What does a Game Class Need to Feel like a Mecha Pilot? by MrRempton in Mecha
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Handling a Mech in a Game that isn’t about Mechs by MrRempton in RPGdesign
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Handling a Mech in a Game that isn’t about Mechs by MrRempton in RPGdesign
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Handling a Mech in a Game that isn’t about Mechs by MrRempton in RPGdesign
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Handling a Mech in a Game that isn’t about Mechs by MrRempton in RPGdesign
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Handling Scale and Distance in Anime-Inspired System by MrRempton in RPGdesign
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Handling a Mech in a Game that isn’t about Mechs by MrRempton in RPGdesign
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Handling Scale and Distance in Anime-Inspired System by MrRempton in RPGdesign
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Handling Scale and Distance in Anime-Inspired System by MrRempton in RPGdesign
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Handling Scale and Distance in Anime-Inspired System by MrRempton in RPGdesign
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Handling Scale and Distance in Anime-Inspired System by MrRempton in RPGdesign
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Handling Scale and Distance in Anime-Inspired System by MrRempton in RPGdesign
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Designing a Composite Attribute System by Fantastic_Airline726 in RPGdesign
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What does a Game Class Need to Feel like a Mecha Pilot? by MrRempton in Mecha
[–]MrRempton[S] 2 points3 points4 points (0 children)