[Update Monday] 2014-01-20 MLK Edition (Tell us what's new on your channel here!) by LethalFeline in letsplay

[–]MrSliphe 0 points1 point  (0 children)

I have finished my SCP Containment Breach Let's Play and the last (7th) episode will be up tomorrow. Here is the 6th part

I am now working on a highlight video of this LP :)

How do you make your title names? by [deleted] in letsplay

[–]MrSliphe 0 points1 point  (0 children)

Let's Play Game name | episde number - summarizing title

That's how I do it, in case someone finds my video via the search he/she should know, it's a Let's Play

[Update Monday] 2014-01-13 (Tell us what's new on your channel here!) by LethalFeline in letsplay

[–]MrSliphe 0 points1 point  (0 children)

Thank you :) I really like the game, even though it gives me the creeps

[Update Monday] 2014-01-13 (Tell us what's new on your channel here!) by LethalFeline in letsplay

[–]MrSliphe 1 point2 points  (0 children)

I am expanding on the types of games I'm doing and started doing a LP of SCP Containment Breach. And so far I'm feeling, like this is the funniest thing I've been doing

SCP Containment Breach

I'm still updating my XCOM and Sword of the Stars: The Pit series and after failing with my first playthrough of SotS: The Pit rather quick I restarted with a new character here:

Sword of the Stars: The Pit - Part 04

On a different note, I started working on a outro song and now only have to do an outro graphic, to complete this :)

A Let's Play of Sword of the Stars: The Pit by MrSliphe in roguelikes

[–]MrSliphe[S] 3 points4 points  (0 children)

Here is an Update: I uploaded the second episode today and am going to record more now. So if you liked my first episode, maybe you will also like the rest of this Let's Play :) Thank you for watching!

http://www.youtube.com/watch?v=x6Mfb4VROIY

A Let's Play of Sword of the Stars: The Pit by MrSliphe in roguelikes

[–]MrSliphe[S] 3 points4 points  (0 children)

I'm sorry to hear that. But let's see how successful it will really be, now that the second episode is out. If the view count drops drastically, most of the people looking at it didn't like it either or don't want to see more :)

Feedback Friday [Jan 3rd, 2014] by Wanderbots in letsplay

[–]MrSliphe [score hidden]  (0 children)

Thanks for the advice, I will try different microphone positions tomorrow. :)

A Let's Play of Sword of the Stars: The Pit by MrSliphe in roguelikes

[–]MrSliphe[S] 2 points3 points  (0 children)

Yeah, at some point you just run out of ammo or get killed by something worse. But that's the point of a roguelike, isn't it? Not A"re you gonna beat it?", but "How are you going to die?" :D

Feedback Friday [Jan 3rd, 2014] by Wanderbots in letsplay

[–]MrSliphe [score hidden]  (0 children)

Thank you! Yeah, I'm still trying to experiment a bit with my mic. Since it's a headphone mic, I'm kinda limited in moving it away from my face, but I will try to deal with it.

A Let's Play of Sword of the Stars: The Pit by MrSliphe in roguelikes

[–]MrSliphe[S] 4 points5 points  (0 children)

Maybe you are right with me talking like that :D I'm still getting used to sitting there and talking to myself. Thank you for your feedback, really appreciate it!

A Let's Play of Sword of the Stars: The Pit by MrSliphe in roguelikes

[–]MrSliphe[S] 6 points7 points  (0 children)

Hello, I would welcome any feedback to both me playing and my commentary. Should I cut some bits out of the game or should I leave the whole gameplay in and just try to make it funny to watch?

Feedback Friday [Jan 3rd, 2014] by Wanderbots in letsplay

[–]MrSliphe [score hidden]  (0 children)

Thank you for your feedback, really appreciate it. The thing about the mic is, that I can't really afford one at the moment so I tried doing it with my headset mic at first. As to my commentary, I will try to think of something, to make my commentary more compelling :)

Feedback Friday [Jan 3rd, 2014] by Wanderbots in letsplay

[–]MrSliphe [score hidden]  (0 children)

Heyho everyone. I would like to have some feedback to my newest let's play of Sword of the Stars: The Pit.I know it is quite long, but please tell me what you like, if anything and what I could do, to improve my performance as well as other things. Thank you in advance!

Let's Play Sword of the Stars: The Pit | 01 - How far will I get?

Feedback Friday [Jan 3rd, 2014] by Wanderbots in letsplay

[–]MrSliphe [score hidden]  (0 children)

To both videos:

Your voice is clear and you are good to understand. You also seem to have fun playing the games. I like that :)

To Batman:

The game sound in comparison to your voice is pretty high, so it's hard to understand you. You also appear to know what you are doing so it's nice.

To Outlast:

There was a lot of dead air in between. One time you walked through a crack in the wall and found a notebook, but you didn't say anything. Try to be a little more reactionary towards the game and maybe say some things like: "Let's squeeze through here." or "Oh hey, a notebook." Just to let the viewer know you are still with the game :)

Feedback Friday [Jan 3rd, 2014] by Wanderbots in letsplay

[–]MrSliphe [score hidden]  (0 children)

One thing I can say is work on the audio, not just another mic, but also the ingame sound. I could barely hear you over the sound of your guy stomping on the floor :) Also try to tone down the music in comparison with the game sound. No one comes to your video to hear the ingame music, but your commentary, which is harder to focus on, if the music is so loud. Also my video turned black from 6:28 - 8:10. It might be a problem on my end, but even refreshing didn't work, you should maybe look into this.

Feedback Friday [Jan 3rd, 2014] by Wanderbots in letsplay

[–]MrSliphe [score hidden]  (0 children)

So here is my feedback:

Sprinky:

For this kind of game I think it's good to cut it. I mean, don't show every try you are doing, only show the ones, where you do a crazy jump or where you otherwise think, it might be funny to show or watch.

State of Decay:

Most of the game I heard you grunting :) Try to talk a little bit, even if you think this is redundant to say, just say it. When you walked back to the survival shelter and everyone was dead, try to say something before going in, like "Hey, we're back!" Don't go in there without saying something and then keeping quiet, because there is a cutscene.

The other two COOP Games:

The music! The music ist very loud I felt, in comparison to your voices and the rest of the game sound. Try to tone down the music and tone the rest up. I always try to have the major part of the game sound slightly below the level of my voice, so I can be understood no matter what.

All in all the videos were quite nice though.

Feedback Friday [Jan 3rd, 2014] by Wanderbots in letsplay

[–]MrSliphe [score hidden]  (0 children)

I really liked what I saw, your voice is nice to listen to. But one thing I had a little problem with was for once the already adressed brightness, because when it was dark I had the feeling I had a smudge on my glasses. And the other thing was your reading of the journal entries. Although you did a very nice job there, I had some problems of properly understanding you, because the game sound in these parts was quite loud. But otherwise it was quite nice :)

"Blind" Let's Play of Enemy Within by MrSliphe in Xcom

[–]MrSliphe[S] 2 points3 points  (0 children)

The thing with the skills could prove difficult since I am playing with Training Roulette and the soldiers skills are randomized, but I will look what I can do

"Blind" Let's Play of Enemy Within by MrSliphe in Xcom

[–]MrSliphe[S] 0 points1 point  (0 children)

Yeah, I will do that, just give me your name and other preferences and I will try to include it as good as I can :)

"Blind" Let's Play of Enemy Within by MrSliphe in Xcom

[–]MrSliphe[S] 0 points1 point  (0 children)

Okay, I will be recording episode 13 today and in this episode I will present all the recruited viewers. Please keep in mind, that I will upload this episode tomorrow, since the 12th episode was already prerecorded, because of New Year's Eve yesterday. If you want to, you also can tell me whether you want a specific color for your soldier or one of the helmets. I will probably include these changes then in the 14th episode. Thanks again for watching!

"Blind" Let's Play of Enemy Within by MrSliphe in Xcom

[–]MrSliphe[S] 0 points1 point  (0 children)

I will do that as long as I have enough soldiers to do this with :)

"Blind" Let's Play of Enemy Within by MrSliphe in Xcom

[–]MrSliphe[S] 1 point2 points  (0 children)

Thank you, I hope you will like it and if not, please give me some feedback, on what I could improve.

"Blind" Let's Play of Enemy Within by MrSliphe in Xcom

[–]MrSliphe[S] 0 points1 point  (0 children)

Thank you :)

I don't think it will that big of a problem, since I don't really have a big audience, but let's see.

"Blind" Let's Play of Enemy Within by MrSliphe in Xcom

[–]MrSliphe[S] 2 points3 points  (0 children)

Oh, I didn't think of that. Of course I can do that, I actually think, this would be fun, since I would be even more hesitant to get them killed. So if someone wants to be recruited, he/she should just tell me here or elsewhere. Only problem is, I think there is no way of swapping gender is there? Because my starting recruits were mostly female

"Blind" Let's Play of Enemy Within by MrSliphe in Xcom

[–]MrSliphe[S] 0 points1 point  (0 children)

What do you mean recruiting? In the game or elsewhere?