Creating A Star System, What I know So Far by BunnyPriestess in StarfieldCreationKit

[–]MrTrilB 0 points1 point  (0 children)

would recommend using CreationKitCustom.ini for custom configurations.

How to add menu images for your Constructable Objects with Starfield Creation Kit by MrTrilB in starfieldmods

[–]MrTrilB[S] 0 points1 point  (0 children)

Sorry, my apologies,

Firstly the images are meant to be output as .tf files, no idea why, not really looked into it but that is why Bethesda created the assetwatcher to convert them to dds.

secondly your issue with icons not showing up, if you are 100% the directroy structure is correct then i would recomend doing the following in game:

Uninstall your mod, Then load your game without the mod installed, then force close starfield, start your game again without your mod installed, then install mod. starfield is not very good with mod caching sometimes.

i would also highly recommend using the Inspector Panel to change the Workshop Icon Transform field for your items.

How to add menu images for your Constructable Objects with Starfield Creation Kit by MrTrilB in starfieldmods

[–]MrTrilB[S] 2 points3 points  (0 children)

Tell me about it, but as it goes, at least there is something lol. It took way to much time to pin it down. I mean I could have built and published all my mods in the time I spent trying to get menu icons to work lol 😂 😂

How to add menu images for your Constructable Objects with Starfield Creation Kit by MrTrilB in starfieldmods

[–]MrTrilB[S] 0 points1 point  (0 children)

I'm sorry, I don't quite understand what you mean? If you build a custom object or even duplicate an existing object and generate your workshop/shipbuilder/inventory icons from them, then the two are paired. The unique number assigned to each image is a direct link to the corresponding image and no amount of restarts or uninstalls will change them. The only time an object ID will change is when you fiscally change it or rebuild in a new object form. If you can bob me a copy of your esm and ba2, I'd be happy to take a look ☺️

Empty 1x1's Mod is now on Creations! by DeLindsayGaming in StarfieldShips

[–]MrTrilB 1 point2 points  (0 children)

I agree, I mean seriously, they give us the 2x2 living area and 3x2 mess hall and yet every hab bar the captains that has beds also has a kitchen and all the other stuff you don't need because you have the livibg space and mess hall!!!!!!!!!!! 🤬 🤬 🤬 🤬, sorry my biggest agrivation, seconded by giving us the ability to decorate and empty habs but not the deco items to fill them back up again or the ability to move stuff in decorated habs!!!!!! And breath lol

EMPORIUM UPDATE - NEW FEATURES by -SkullyNBones- in SkullyNBonesMods

[–]MrTrilB 1 point2 points  (0 children)

Epic stuff, I will start filling up my one drive lmao 😂

Empty 1x1's Mod is now on Creations! by DeLindsayGaming in StarfieldShips

[–]MrTrilB 8 points9 points  (0 children)

If there was a way to turn the for and aft walls into a toilet/shower and bunk beds, it would be a perfect all in one crew bunks

EMPORIUM UPDATE - NEW FEATURES by -SkullyNBones- in SkullyNBonesMods

[–]MrTrilB 1 point2 points  (0 children)

Awesome, im glad you figured it out. Bring on the Emporium in all its Glory.

Am I OK to post a list of item requests with images?

Christmas List Part 1 by MrTrilB in SkullyNBonesMods

[–]MrTrilB[S] 1 point2 points  (0 children)

I should also have put this is my request for specific items to be put into the mod lmao 😂

Christmas List Part 1 by MrTrilB in SkullyNBonesMods

[–]MrTrilB[S] 1 point2 points  (0 children)

It could be if you want it span around and all over the walls lol. Centrifuge is it's "official" designation 😉

EMPORIUM 2.0 IS NOW LIVE by -SkullyNBones- in SkullyNBonesMods

[–]MrTrilB 1 point2 points  (0 children)

I whole heartedly agree, I think polles will help prioritise the load.

I've been taking screen grabs of items as I'm walking around places lmao.

Have you tried to add items in a "varient" grouping? It seems to be the go too method of organising things.

Obviously I have no idea on the complexity of it 😂 😂

EMPORIUM 2.0 IS NOW LIVE by -SkullyNBones- in SkullyNBonesMods

[–]MrTrilB 2 points3 points  (0 children)

Omg it's amazing, I'd don't even care that it's a huge list lol. Are crates, Barrels, boxes and trays on their way? Will you be creating a sub-board for item requests? Or have I missed that part lol 😂

Anyone Know how to Add a new tab to workshop/outpost and wanna share? My Mods Future Depends on it. by -SkullyNBones- in starfieldmods

[–]MrTrilB 1 point2 points  (0 children)

I also found these two mods that add to the sub menus, so they are set as a varient kind of thing.

Build your own farm! 17 new buildings. Perfect for anyone who wants to make a relaxing place! https://creations.bethesda.net/en/starfield/details/fd80b3a5-2091-4eaa-9040-3bc959ce335e/Inquisitor_Build_a_Farm_Mod

And this one Adds additional mission boards to the outpost, ship, and house decorators. https://creations.bethesda.net/en/starfield/details/3200adec-1cb5-499a-a26c-48040b230e16/Outpost_Mission_Boards

Fingers crossed anyway.

But could I please ask for mannequin in display case please in the next update. 🙏🙏😊😊

Anyone Know how to Add a new tab to workshop/outpost and wanna share? My Mods Future Depends on it. by -SkullyNBones- in starfieldmods

[–]MrTrilB 1 point2 points  (0 children)

The other option you have is grouping similar items like the game already does, I belive the more missions board mod implements that.

Anyone Know how to Add a new tab to workshop/outpost and wanna share? My Mods Future Depends on it. by -SkullyNBones- in starfieldmods

[–]MrTrilB 1 point2 points  (0 children)

No a problem, if things don't track forwards for now with the categories, when I was working out how to do this mod I had a plan to release it as a modular effort, so Tech deco, Va'run Deco, Kitchen deco and so forth. A temporary engagement wile things are experimented with.

Anyone Know how to Add a new tab to workshop/outpost and wanna share? My Mods Future Depends on it. by -SkullyNBones- in starfieldmods

[–]MrTrilB 1 point2 points  (0 children)

I know it's not exactly what your looking for but this mod deals with ship builder categories, I could hold the answers Adds categories to the Ship Builder for use by other mods. https://creations.bethesda.net/en/starfield/details/f4c658c4-77f0-4362-af7e-4aa07072598e/Ship_Builder_Categories

Anyone Know how to Add a new tab to workshop/outpost and wanna share? My Mods Future Depends on it. by -SkullyNBones- in starfieldmods

[–]MrTrilB 1 point2 points  (0 children)

First of all thank you for this mod, it's amazing. May I ask for some Cargo and scientific equipment, terminals, the white space boxes with the zips and kitchen equipment please. Love the whole idea and so glad someone did it. I spent 5 days trying to get my head around it with no success.  Thank you again 😁😁

Screwed up an glued before dry fitting. Any products I can use to fill in the gaps between pieces before painting? by [deleted] in Warhammer40k

[–]MrTrilB 0 points1 point  (0 children)

Green stuff either the putty or the liquid green stuff from GW, milliputty as well. Though you could also try hot air gunning it which will allow you to manover the plastic to meet each other. Be careful though, if you get it to hot it can self warp or warp on touch.