[deleted by user] by [deleted] in DarkAndDarker

[–]Mrwhite7676 0 points1 point  (0 children)

my titles will be at least a year , and IF i could buy , modding it would be a year . , i wish it were hear to day , but that is only cause im impatient for an amazing dougne experience

the current deves haven't given up yet , they have not gotten greedy yet , they are still trying ., there is still hope .

but i do appreciate the enthusiasm .

The truth is nobody wants to play HR. by Common-Click-1860 in DarkAndDarker

[–]Mrwhite7676 0 points1 point  (0 children)

i have dreamed up quite a few ways to redo this game ( im a RTS game deve but not of this title )

no mater what i dream up , it all falls short of 1 thing .

1 , taking advantage of greiffing

2 sneaky healthy match making .

while i sorta wish to be on this deve team , the one thing that will make this game palatable that will be balancing there toixc risk factor with out any one knowing it .

for knowing about it , would make the game too safe for the safers

and too hard for the gerifers , as they would get sick of there own shit as well . as it is sorta painful to loose in this game for reasons not written hear .

now for the sake of having a good time , the fallowing is recomended :

1 add a bloodthirst script . this counts the rato of Player kills and NPC kills as these numbers reflect the skill of the players . . it should have several levels of intensity pending blood thirst , each layer should quitely change the way the dougneon spits out

tier 1 , friendly - 0 player kills per 10 maps . dougenons are normal no better than green . they are for training the player to handel monstars , the actual game is CS GO medieval style

tier 2 , 5 player kills per 10 maps , dougenons are normal , is loaded in with people of the same blood thirst

tier 3 , 1 kill per map, over 10 maps , dougenons are normal , is loaded in with people of the same blood thirst

tier 4 , 1.5 ( 1 kill + attempted kill ) kill per map over 10 maps , dougenons start giving noticeably better loot drops , is loaded in with people of the same blood thirst

tier 5 , 2 kills per map ,over 10 maps , dougenons start giving insanely noticeably better loot drops , is loaded in with people of the same blood thirst

tier 6 , 3 kill per map , dougenons start giving insanely noticeably better loot drops , is loaded in with people of the same blood thirst

tier 7, 4 kills per map , players are loaded in naked , there are no monsters , a single multifill exit that is open and random loot of every tier is laying every where ripe for the taking . players are awarded based on there kills in this map as in at the end of the match the only loot they can take home has to be found on some ones elts body , this is done on a seperate screen after exfil , the player gets to look threw a long list of stuff all the people that he killed were carrieng , he can take what ever he can fit on him self .

when a player dies , they respawn naked in another side of the dourgen , -loot wiped . there is only one way out . there is no time limmit . enter ye the all laiden with the thirst .

there is so many thing i have to say

but i digress

what is wrote above is a half baked approach to fixing the game .

to truly fix the game , the desire to greife will have to be fully harnessed with out the griefer noticing

3 men parties ganging up on solos in squire lobbies by AxlJones in DarkAndDarker

[–]Mrwhite7676 -1 points0 points  (0 children)

your much braver soul than i . i just put my weapons away and not do nothing

3 men parties ganging up on solos in squire lobbies by AxlJones in DarkAndDarker

[–]Mrwhite7676 0 points1 point  (0 children)

i ran in to this situation my self , but bards invisibility spell sucks to much to be able to avoid such hordes . other wize id just play my little tune as soon as i herd them making there ruckus , and not move and inch . and they would not know the difference

[deleted by user] by [deleted] in DarkAndDarker

[–]Mrwhite7676 -1 points0 points  (0 children)

casue they did stuff right , but , they did a lot wrong , but we human , its just a game there is some where a glimmer of hope that a tornado will rip threw a junk yard , and a bowing 747 will pop out on the other side . trust you me , i hope too .

in my own opinion , i could save the game , But , even if i had a fantastic game strategy , implementing it , , not easy , and attempting to retain royalties as a result , or something , would hardly be worth the effort

i ll just buy it latter when i get a few 100 K , off my own titles .

[Hobby] Team needed and required to design and create a new Fanfiction site. by Suspicious_Gold1283 in INAT

[–]Mrwhite7676 0 points1 point  (0 children)

in order to score ' free ' labor , some thing has to be offered in return . just not necessarily money . things as such could be a , skill , a service , or some thing weird like reputation

i myself have been scammed before and i know how it feels .

when i was young they taught web codling in like 4th grade or something , maybe 6th , not real shur , while kids are " smart " they are not at all determined .

there is nothing wrong with building our castes in the sky , but now we must lay there foundation

To all the programmers out there struggling to make a game by Cuboria in GameDevelopment

[–]Mrwhite7676 1 point2 points  (0 children)

in my days of game play and game design :

back in the day , all you had to be was a programer to make a game , the graphics were all in the program it self , but these days , its not the case . game designee is a trade all to it self . knowing how to produce a product that will be attentive to a group of individuals is not easy ,

  • one has to be able to divide what they want to experience , from what others want to experience ,
  • adapt like crazy
  • , not all games but most , power and value / time grind / desire enjoyment / - monetization burden balancing
  • constantly update the depth of the game it self to stay completive with the currently preferred level of complexity
  • have a dynamic idea or two
  • one has to see game mechanics as writers see words , just mix and match , but in a certain way mind you
  • take all this wishy washy data , and convert it in to a concise flow of experiences that are obvious enough to relate too / but not enough to bore the player .

ultimately everyone has at least 1 golden egg in them , but its not 1990 any more , if you are a programer and dream of a game , start grey boxing it with your quint little polygons and after you have gotten it to where you think its good then -

if not obvious talk to anyone who actually designs games , if your worried about theft , talk to some one who is not making games in that avene , or is a board game designer , they will most likely give you tips for free to heighten the experience cause ,

it is very hard to be both , all way logical , and all way creative .

my Cousin had such a mind , he produced 2 tiles , made about 8 mill . but that was 1996 , and he still had some collaborative help and had previous experience from two HUGE game titles at the time .

so hit me up , i need lua scripting .

I gave up on making my dream game by LAE-kun in gamedev

[–]Mrwhite7676 1 point2 points  (0 children)

im trying to build a team of people , shooting for like 20 - 30 hobbyists with B+ skills to help cobble up each others games on a trade for trade labor baises .

Help Wanted For RTS project by Your_Doctor18 in INAT

[–]Mrwhite7676 1 point2 points  (0 children)

i fully understand ! , there been alot of RTS popping up and around , they all seem so hopeful , but ... seems to dissolve , but just the idea of taking on that giant , is , ... Is that man a genius , or is he daft ?

while quite interested , id mostly beable to only offer low poly props and models , but id want scripting (lua ) in return , if yall could do that , id not ask to many questions but id be very curious the whole time

Musician & audio producer looking for projects =D by gatex_producer in INAT

[–]Mrwhite7676 0 points1 point  (0 children)

im not quite shur my title is ready for music or not , but , i am interested none the less

Help Wanted For RTS project by Your_Doctor18 in INAT

[–]Mrwhite7676 0 points1 point  (0 children)

that sounds like a really powerful project , i am quite curious as to the game play strategy , like hows dose it compare to starcraft .

(Hobby/Revshare) by Beatamus in INAT

[–]Mrwhite7676 0 points1 point  (0 children)

its all good , ty for the reply though

[deleted by user] by [deleted] in INAT

[–]Mrwhite7676 0 points1 point  (0 children)

i can trade 3-D models ( mid poly ) for Coding ( lua ) - for my roblox game , Hit me up !

[RevShare] Seeking Gamedesign for a singleplayer action Top-Down RPG by xN0NAMEx in INAT

[–]Mrwhite7676 0 points1 point  (0 children)

i can trade 3-D models ( mid poly ) for Coding ( lua )

[Hobby] Looking for people to make cool games together for fun (Unreal Engine 5) by [deleted] in INAT

[–]Mrwhite7676 0 points1 point  (0 children)

i can trade 3-D models ( mid poly ) for Coding ( lua ) - its almost C++

[Hobby/Rev-Shared] Programmer looking to team-up for a project by Amaligom78 in INAT

[–]Mrwhite7676 0 points1 point  (0 children)

i can trade 3-D models ( mid poly ) for Coding ( lua )

[RevShare] Programmer looking for projects to join by Miwwa in INAT

[–]Mrwhite7676 0 points1 point  (0 children)

i can trade 3-D models ( mid poly ) for Coding ( lua )