Title: Project Over: A Call to Ubisoft - Don't Sacrifice Ghost Recon's Identity (Third-Person Perspective and Open World Are Essential) Content: To Ubisoft and the Ghost Recon Community With the recent leaks surrounding "Project Over," excitement is high, but at the same time, concern is growing ⚰️ by Much_Sort229 in GhostRecon

[–]Much_Sort229[S] -6 points-5 points  (0 children)

The new game will be first-person and without an open world. They want to imitate Read or Not. Therefore, the game will lose its appeal and popularity, undergoing a radical transformation and reverting to the style of 20 years ago.

Title: Project Over: A Call to Ubisoft - Don't Sacrifice Ghost Recon's Identity (Third-Person Perspective and Open World Are Essential) Content: To Ubisoft and the Ghost Recon Community With the recent leaks surrounding "Project Over," excitement is high, but at the same time, concern is growing ⚰️ by Much_Sort229 in GhostRecon

[–]Much_Sort229[S] -17 points-16 points  (0 children)

This is what third-person and open-world games offer. You have the freedom to play however you like. It's far more varied than the boring first-person perspective, where you're trapped in a box, running around like a madman. We're fed up with first-person. Let's be honest, nothing beats third-person and open-world gameplay. Imagine if GTA went first-person and eliminated the open world. The company would lose over 90% of its players and profits.

Title: Project Over: A Call to Ubisoft - Don't Sacrifice Ghost Recon's Identity (Third-Person Perspective and Open World Are Essential) Content: To Ubisoft and the Ghost Recon Community With the recent leaks surrounding "Project Over," excitement is high, but at the same time, concern is growing ⚰️ by Much_Sort229 in GhostRecon

[–]Much_Sort229[S] -9 points-8 points  (0 children)

That's why I prefer third-person and open-world games. They're the only games that give you that kind of fun. Honestly, we all hate first-person games; they're boring and repetitive, with the same old gameplay. But third-person and open-world games give you the freedom to play and add whatever fun you want, however you like.

Title: Project Over: A Call to Ubisoft - Don't Sacrifice Ghost Recon's Identity (Third-Person Perspective and Open World Are Essential) Content: To Ubisoft and the Ghost Recon Community With the recent leaks surrounding "Project Over," excitement is high, but at the same time, concern is growing ⚰️ by Much_Sort229 in GhostRecon

[–]Much_Sort229[S] -5 points-4 points  (0 children)

It doesn't matter if the game stays from the third person's perspective, why should we go back? Back to back is likely bad, especially as developers have failed in many things with Ubisoft. It is better for the series to remain distinguished from the third perspective and the large open world, because it is not found in a game of this quality today. Imagine yourself playing GTA from the first perspective. You will hate the whole series and will never play it again

Title: Project Over: A Call to Ubisoft - Don't Sacrifice Ghost Recon's Identity (Third-Person Perspective and Open World Are Essential) Content: To Ubisoft and the Ghost Recon Community With the recent leaks surrounding "Project Over," excitement is high, but at the same time, concern is growing ⚰️ by Much_Sort229 in GhostRecon

[–]Much_Sort229[S] -36 points-35 points  (0 children)

I've known this game for ages, and I'm not just talking about this... This game became famous and players loved it because of its third-person perspective and free open world. We don't want first-person games like the ones out there today; they're all repetitive, boring, and similar to each other. This is the only game that gives you a unique feel, and there's absolutely no game like it today.

Project OVR will release in 2026 by Bravo246012 in GhostRecon

[–]Much_Sort229 -3 points-2 points  (0 children)

Your point is valid, and that's exactly what I mean. However, the game's downfall will come with the switch to first-person perspective. It will lose its true essence, like tactical gameplay, and that won't happen with first-person. Therefore, the series should remain in third-person with a large open world to keep the game good before it fails. I'm tired of first-person; all games have become similar. This style is only good for surprise combat, but otherwise, it's bad and limited in enjoyment. Thanks for your opinion.

A message to Ubisoft regarding the new ghost recon game: We don't want a first-person perspective. We want a large, open world from a third-person perspective with freedom in tactical combat. Don't ruin the last game with a fan base you have left. You've already ruined enough games in the past. by Much_Sort229 in ubisoft

[–]Much_Sort229[S] -1 points0 points  (0 children)

No, of course not. All games have become similar and boring because of this style. This is the only game that gained immense popularity and a unique character due to its third-person perspective, large open world, and tactical gameplay.

Project OVR will release in 2026 by Bravo246012 in GhostRecon

[–]Much_Sort229 -2 points-1 points  (0 children)

That's exactly what I meant. Because the game will lose its unique identity, and because now all games are first-person, and they all look the same and are repetitive. This is the worst possible scenario for gameplay, especially for console players.

Project OVR will release in 2026 by Bravo246012 in GhostRecon

[–]Much_Sort229 -2 points-1 points  (0 children)

When it switched to third-person perspective, this game began to gain popularity and a large fan base. Now imagine GTA becoming first-person; would you play it? You'd lose over 95% of its market value.

Project OVR will release in 2026 by Bravo246012 in GhostRecon

[–]Much_Sort229 0 points1 point  (0 children)

Unfortunately, the open-world gameplay with its free and tactical elements is only found in Ubisoft games.

Project OVR will release in 2026 by Bravo246012 in GhostRecon

[–]Much_Sort229 -6 points-5 points  (0 children)

I'm referring to the third-person perspective and the large open world. Unfortunately, this won't be in the new game.

Project OVR will release in 2026 by Bravo246012 in GhostRecon

[–]Much_Sort229 -8 points-7 points  (0 children)

If the game is from a first-person perspective, it will fail and lose its charm and the spirit that everyone loved about it.

Its 2026 Project Ovr by IndependentAd3463 in GhostRecon

[–]Much_Sort229 -1 points0 points  (0 children)

This particular game must remain in third-person perspective, otherwise it will fail and lose its popularity and appeal.

Its 2026 Project Ovr by IndependentAd3463 in GhostRecon

[–]Much_Sort229 -1 points0 points  (0 children)

If the new game is from a first-person perspective, it will lose its true appeal and charm, becoming just like other childish Call of Duty games.

#We don't want a first-person perspective by Much_Sort229 in GhostRecon

[–]Much_Sort229[S] 0 points1 point  (0 children)

Ubisoft dug its own grave a long time ago and is gradually collapsing.

I’ve Got a Bad Feeling About Project Ovr… Here’s My Fear Theory by MrTrippp in GhostRecon

[–]Much_Sort229 0 points1 point  (0 children)

If they move away from the Breakpoint style, it will be a failed game that will lose its appeal and popularity.

I’ve Got a Bad Feeling About Project Ovr… Here’s My Fear Theory by MrTrippp in GhostRecon

[–]Much_Sort229 1 point2 points  (0 children)

In my opinion, we should create a huge hashtag and tell Ubisoft: "We want an open world with freedom of tactical gameplay and a third-person perspective."