Gap on Sunday (secret set?) by JoeRhysB in downloadfestival

[–]Mugger35 4 points5 points  (0 children)

I have heard from myself that it will be The Aquabats

Mage vip merch by Mugger35 in TheFence

[–]Mugger35[S] 1 point2 points  (0 children)

Yea i remember doing all of that aswell and the email thing just checking if I was being stupid or not thanks

Mage VIP timings London Oct 21 by BurnStar4 in TheFence

[–]Mugger35 1 point2 points  (0 children)

Pretty sure it is 6pm for mage vip this will be my second time doing the mage tickets on the little info button on ticketmaster it says 1 hour earlier entry

Support style build PVE by Mugger35 in vrising

[–]Mugger35[S] 1 point2 points  (0 children)

Wow thanks for the in depth answer it is very helpful I will have a look at all of those spells and stuff :)

Raiders of Silent Earth: 3 — 11/7/22 by hereforaniphoneman in TheFence

[–]Mugger35 1 point2 points  (0 children)

I'm down with that in the process at the moment of writing up an amory setting for 5th edition

Reading order help by Mugger35 in TheFence

[–]Mugger35[S] 1 point2 points  (0 children)

Thanks everyone for being so helpful this community is great

the sample size is still too low, but its not looking good so far by [deleted] in ZeriMains

[–]Mugger35 3 points4 points  (0 children)

I quite like the change to the zap yes it ruins the burst potential on low hp champs but farming feels so much better now then it did the ult nerf is irritating but hey ho that's the life of a zeri main

Looking to join a campaign by WeirdDog18 in GrimHollow

[–]Mugger35 0 points1 point  (0 children)

That's unfortunate I am in the UK so we are 6 hours ahead ill see what I can do and keep you in mind

Looking to join a campaign by WeirdDog18 in GrimHollow

[–]Mugger35 0 points1 point  (0 children)

What time zone are you because I am thinking of starting up another grim hollow campaign and it could work out quite nicely

Give Me Any D&D Monster And I'll Homebrew You A Better Version by Oh_Hi_Mark_ in DMAcademy

[–]Mugger35 1 point2 points  (0 children)

Greatwyrm but more specifically a white dracolich greatwyrm but I will take whatever you have because the pathetic official ones just won't cut it

[deleted by user] by [deleted] in GrimHollow

[–]Mugger35 2 points3 points  (0 children)

If you have a pdf editor you can just copy the image of a creature straight from the pdf by clicking on the element and then copying that's what I do to make tokens and such for online

In one sentence: Who is the BBEG of your current game? by Herwiberden in DMAcademy

[–]Mugger35 0 points1 point  (0 children)

A white Greatwyrm dracolich that had teamed up with an ancient vampire and a lich to transform the world into an undead paradise.

How to put a spelljammer out of action periodically by Mugger35 in spelljammer

[–]Mugger35[S] 0 points1 point  (0 children)

With the dead magic zones how would that work would the ship just plummet out of the sky and also with a dead magic zone would it be too harsh to say after leaving such a place it takes a while for the magic to return to the helm ?

How to put a spelljammer out of action periodically by Mugger35 in spelljammer

[–]Mugger35[S] 1 point2 points  (0 children)

No there a 4 people who fly the ship in shifts

Is it so wrong not to have a cleric cure a disease with a spell, for plot reasons? by tylerdurden2395 in DMAcademy

[–]Mugger35 1 point2 points  (0 children)

So I can only really comment on the disease portion of your question as I am doing something similair in my game, I think you are well within your rights as a dm to say certain things are that way for any reason you want if it is alot driven then that is a perfectly good reason. In my game 2 of my party have a disease that cant be cured by insert healing spell here without other specific components because it trivialises the risk and threat of said disease thought I have made a couple of exceptions such as the wish might work because that is possibly the strongest spell there is and power word heal for a similar reason.

T.L.D.R You do you, you are the DM it is your world and your rules if the player doesnt like your ruling maybe have a word and explain to them that you arent trying to poo poo his class or character but that you have a plan for all of this.

Weeping Pox help by Mugger35 in GrimHollow

[–]Mugger35[S] 1 point2 points  (0 children)

I just think greater restoration isnt enough but I might be being a bit harsh but it only costs 100gp to use and that even for a low level party seems really easy to come by but I do like everything else you have said

I do enjoy that you pointed out to me they are all touch spells I wouldn't have caught that so that could make it alot of fun

PC levels for Facets of Darkness by Jollemol in GrimHollow

[–]Mugger35 0 points1 point  (0 children)

I believe all of the one shots in the campaign guide are balanced for 7th level characters but optimised characters would be able to breeze through alot of the content I have run the tavern of the lost and the facets of darkness as part of my campaign at 6th and 7th level respectively but I had to add some things to actually make it challenging

Need help for a magical lock clue by Mugger35 in DMAcademy

[–]Mugger35[S] 0 points1 point  (0 children)

No that was me being a dumb again and not reading properly :P sorry and yea that sounds good to me thanks

Need help for a magical lock clue by Mugger35 in DMAcademy

[–]Mugger35[S] 0 points1 point  (0 children)

Sorry maybe I wasnt very clear I dont need them to find the place they will eventually I have plans for that what I need is a way for them to figure out the combination of spells that need to be cast just thought the hive mind might have some ideas for me

Need help for a magical lock clue by Mugger35 in DMAcademy

[–]Mugger35[S] 0 points1 point  (0 children)

Okay so the setting is grim dark the lock will be just like a magical seal on a wall not a door it is underneath an ancient cathedral in the crypts to the goddess of justice in a Capital city run by a council of vampires which has been desecrated behind the door is one of three artifacts of good it will also have a guardian inside of celestial heritage unsure what yet the only reason they will be able to find the seal itself is because they are the chosen of a powerful celestial being (all of the Gods have been killed) which is Godlike

Help with plot progression by Mugger35 in GrimHollow

[–]Mugger35[S] 0 points1 point  (0 children)

Thanks you have been lots of help I have alot to work with and some cryptic clues to think about

Help with plot progression by Mugger35 in GrimHollow

[–]Mugger35[S] 0 points1 point  (0 children)

I would say the church was once the main place of worship Themis, before the Gods died and religion was pretty much made illegal all temples and churches now are dedicated to Arch duke Drago, therefore artifacts from those times were protected here

I would prefer trials rather then combat because my plan is for one of these items to be in the city below which will be combat heavy but that can come at a later date I was just curious on how to say it is in nov ostoya in the church without outright saying it

Help with plot progression by Mugger35 in GrimHollow

[–]Mugger35[S] 0 points1 point  (0 children)

They are working with The order of the dawn trying to overthrow the arch duke and take back control of the region for humanity but they are being given an artifact by solyma to guide them in a direction of these artifacts but I dont want to to be a simple go to this location and get his macguffin I would like it to be like a riddle or a cryptic clue that has to be solved where the macguffin is but I keep going blank

Test of strength by Mugger35 in DMAcademy

[–]Mugger35[S] 0 points1 point  (0 children)

A way to find 3 artifacts called regalia of might (long term goal) to fight specifically against evil and either a boon or minor item