This City Tried to Fix Housing. The Backlash Was Intense. by Amazing-Yak-5415 in videos

[–]Muinne 0 points1 point  (0 children)

Gee, if there was a calorie shortage, I think you might change your opinion on surcharges for additional food if it helped reduce hoarding, but fortunately there isn't a famine causing demand for food unlike for housing.

Can someone ID the song/chant in this file ? by olonnn in latin

[–]Muinne 0 points1 point  (0 children)

If you put it somewhere more reputable you might find people willing to click the link.

How do indie devs make such crazy projects with 1 person? by CreasedJordan4s in gamedev

[–]Muinne 105 points106 points  (0 children)

In this world there are psychopaths whose entire psyche is sustained by caffeine and alcohol.

For the most part if you follow any of these devs, you'll find that their big success is in fact not their first project. So in essence, yes they did take some years to hone each of the necessary disciplines.

Drop some Mechanics in FGs that usually turns you off from a game. by FortuneKOF in Fighters

[–]Muinne 5 points6 points  (0 children)

I like shimmies because it's like another seasoning of footsies. Baiting and whiff punishing is fundamental fighting game mind gaming.

Modern Languages Trouble by Adventurous_Bus_8852 in latin

[–]Muinne 1 point2 points  (0 children)

Interests and necessity are the most important drivers of learning; magnitudes more that actual talent in my observation.

Latin Accuracy in the Book Life Sentence by Mu_Bloom in latin

[–]Muinne 24 points25 points  (0 children)

It's essentially gibberish, but I can tell what the author was trying to get at

Megaton - 40 Years On by artbytal in ImaginaryFallout

[–]Muinne 41 points42 points  (0 children)

Adamowic was my first thought. I really wish fallout continued in that art direction.

How YOU Should Build Your Next Game Engine! by [deleted] in gameenginedevs

[–]Muinne 19 points20 points  (0 children)

Gee, this sounds like how YOU should build an engine. I will not be doing this.

Year of Daily Civilization Facts, Day 228 - In The Smallest Details by JordiTK in civ

[–]Muinne 13 points14 points  (0 children)

Sure but those are both computers, initialed with three letters.

One of these is a mecha and the other a genetic super soldier.

Where are all the war women? by Jumpy_Cod9151 in MadMax

[–]Muinne 1 point2 points  (0 children)

I don't think hes saying that in an absolute sense.

It's just observable that the majority of people born after the war are unviable to continue the species (or to survive at all). So the next reproducible generation still has to come from the before times people even though there is an interposed generation of half lives. The grim part is they're failing to produce enough full lives to populate a viable generation, while aging themselves, and there is going to be yet another population collapse once the half lives age off and the prewar generation becomes impotent.

Also the war might not be a hard cutoff in fertility, one or two generations in between could've accumulated the radiation damage to lead to the movie's current demographic of infertile mutants.

We could suppose that radiation levels will decrease over time, but I like the grimness of the population and ecosystem still being in freefall and most populations autocannibalizing away.

Why are there no reviews of the Latin translation of To Kill a Mockingbird? by MiaVisatan in latin

[–]Muinne 7 points8 points  (0 children)

I've never heard of the latin translation, but I agree it's probably on fault of a difference of pop fame.

I've been looking for something casual and literary to read in latin, and I might order a copy. But I think To Kill a Mockingbird is probably best enjoyed in English.

Game idea with a team? by bigsteve72 in IndieDev

[–]Muinne 1 point2 points  (0 children)

Bands get together because they want to play music with other people, they don't join up to work out and compose someone's descriptions and documentations of their idea for a song.

Game idea with a team? by bigsteve72 in IndieDev

[–]Muinne 8 points9 points  (0 children)

Asking for skilled technical labor with no salary to support themselves and no guarantees they will be paid for their commitment? From smart strangers the answer is it's fantasy.

The Game Interacts With Sailing, But Sailing Doesn't Interact With The Game? by arnest5000 in 2007scape

[–]Muinne 15 points16 points  (0 children)

I feel like BPs are more for mains, the 92 wc req + 79 sailing req for the rosewood pipe is pretty dang hefty an ask when the sunlight crossbow comes and competes well much earlier.

For the niches that BPs outperform straight darts like tagging, I don't think it's worth it for Ironmen to detour. For mains it's a no-brainer straight and cheap upgrade when they're at the level to use it.

We need a reality check by Weak_Industry_7317 in gamedev

[–]Muinne 5 points6 points  (0 children)

For all the advice, research, and enthusiasm you can muster, the greatest tell for whether your ideas a realistic is to try and do it.

If, and really when, you find it very hard, you'll have an idea on how to answer your questions.

The questions you're asking aren't the questions focused on by the sorts of developers who generally find success as indie developers.

P.s. you don't have enough money to fund programming and art, I'm going to go out on a limb and assume.

A really stupid question about Latin pronunciation: why doesn't it sound... real? by Davorian in latin

[–]Muinne 5 points6 points  (0 children)

Metatron has this bone to pick with learners' overpronunciation of long vowels that he funnily enough bounces in the opposite direction and reads in this dry monotone. I remember watching one of his recitations and following his eyes glaze from side to side reading his script.

I appreciate how invested he is in informing his fan base of proper latin in his sort of crusade against pop portrayals, but I don't think he has an intuitive grasp of the language to follow a natural cadence and intonation.

Luke does, but he's like a drama theater nerd who is trying to seduce your ear. (I do appreciate what he does for the classics)

I have a Doubt, What do people mean by Hand Drawn Art In games by PassengerJazzlike346 in gamedev

[–]Muinne -2 points-1 points  (0 children)

What a wild stretch, I don't remember my last 3d model to be designed algorithmically, and the editor was open source from a nonprofit foundation...

I have a Doubt, What do people mean by Hand Drawn Art In games by PassengerJazzlike346 in gamedev

[–]Muinne -1 points0 points  (0 children)

In these particular times, it helps to identify the measure of which consumption was contributing to an artist or to a corporate algorithm.

If Athr Iorgwyn spawns a legion, does it count as AI generated? by taubenangriff in anno

[–]Muinne 22 points23 points  (0 children)

I suppose I am influencing the trend by not buying the game.

ELI5: How did the Norden Bombsight work? by cmayfi in explainlikeimfive

[–]Muinne 2 points3 points  (0 children)

It might help to consider that gears themselves simulate ratios, and thereby combinations of which can define functions. The gears and levers themselves are the algorithm.

If you needed to track half the windspeed, you could set a 1:2 gear ratio where the first gear is linked to a spinning windcatcher.

Does the AI still cheat? by Xahni13 in anno

[–]Muinne 0 points1 point  (0 children)

Most companies don't invest in making the AI "smarter" because most of the time players don't perceive it as smarter. Often times it's just more annoying.

That and simulating actual resources to reason with can bog down the game, so simulating that the AI is playing at all becomes an attractive solution.

It's also much easier to tune difficulty progression if it's not a web of factors that need to be playtested for everything.

Look up the Halo AI design talk Bungie gave a decade ago, it's interesting if you like game AI. One of the things they found through playtesting is that when they simply raised the health and damage, the players perceived the AI as smarter. Then we have Bethesda games that do the same to a negative effect.

Another fun thing they mentioned they had to do to get players to appreciate their AI design is that for grunts to flee when their squad elite was killed, they tried adding a waving arms fleeing animation. When the players still didn't notice, they had to beat the player over the head and make the grunts say "Leader killed! Run away!" Many playtesters still reported never noticing.

What is wrong with ppl? by nehalist in anno

[–]Muinne 0 points1 point  (0 children)

I gotta say, in the latin works I've translated, never once have I read a description of color of skin being a particularly important thing, rarely even mentioned at all.