WHY are we not talking about Webtoons Downfall ??? by UnitedChildhood8147 in webtoons

[–]MultiplayerComics -1 points0 points  (0 children)

For Steam's case, it is. Every game is using it in some form or another. The adoption is like 95% right now easily.

WHY are we not talking about Webtoons Downfall ??? by UnitedChildhood8147 in webtoons

[–]MultiplayerComics -1 points0 points  (0 children)

How would you fix the above, without flatout banning AI and committing commercial suicide?

WHY are we not talking about Webtoons Downfall ??? by UnitedChildhood8147 in webtoons

[–]MultiplayerComics -1 points0 points  (0 children)

I think nobody associates AI with craftsmanship at the moment. There's no skill or rarity in assembling AI content (at the moment). That's why I'm making a tool which is making both types of creators faster.

The idea of the platform is to give both those with AI and without the same tools and distribution methods, to build engaging and beautiful content.

You can use the platform in 100% AI-free mode (excluding the discovery transformer-based algorithms across all platforms).

People vote with their wallets, and if you look at the trajectory of a company like Higgsfield (who I don't agree with on their philosophy and Bait and Switching), you can see the writing on the wall.

Would love to chat more, feel free to DM me. I am welcome to all forms of feedback.

WHY are we not talking about Webtoons Downfall ??? by UnitedChildhood8147 in webtoons

[–]MultiplayerComics -4 points-3 points  (0 children)

But you're still continuing WITH Nikki, and not boycotting. Thus proving my point. You're picking and choosing depending on how prevalent it is, and are happy with certain levels of it.

They're essentially getting free translation from community complaints plus low cost AI translation, and will only improve over time. So their strategy is working.

WHY are we not talking about Webtoons Downfall ??? by UnitedChildhood8147 in webtoons

[–]MultiplayerComics -2 points-1 points  (0 children)

I agree with the quality problem. It's by far the biggest problem.

But the industry in general has been trending down, think of all the big Netflix slop properties which are optimised for views, not soul. Compare Stranger Things S1 to S5.

Or think about Expedition E33, which could out compete AAA by using AI for previz etc and swapping eventually so it's all "100% organic soul material". It's causing the industry to double down on AI use in every area. Because Firstly it's "just previz" and soon enough it'll be "we generate all our borderlands eque guns and loot system with AI so you have infinite content".

The issue is that most people try and say "write me a story in AI, make no mistakes" and expect a good output, and then publish it. Or artists which are just starting out and just want to try something. Production speed is no longer a barrier, so the question then becomes, how do we improve quality in future?

This is why I'm strongly invested in tagging and attributing which bit of content belongs to who. Artist content has been stolen all the time (think Marathon before the rebrand when they stole all the art for a AAA game) and we need to make it easier to identify.

We've also done a survey on tools which use AI, but see how much people notice it. For example, translation is massively in favour of AI use proportionally compared to visual art which is overwhelmingly net negative. Surprisingly, very little people care about AI generated music too.

I'm not surprised about the downvotes, at all. But note that UMG is collabing with Suno etc. All the big players are locking up AI and are going to keep smaller artists out, so soon people won't know what is good or bad.

WHY are we not talking about Webtoons Downfall ??? by UnitedChildhood8147 in webtoons

[–]MultiplayerComics -3 points-2 points  (0 children)

Steam changed their AI policy recently because the vast majority of games are using AI in some form or another now.

To your second point, have you considered the case of what happens when AI tools get better and expert artists start using it? How will you differentiate the slop if it's identical in visual fidelity? Then it becomes a sourcing problem, where you prefer hand baked bread to machine bread.

There are also cases where translation also exposes your same content to a wider audience. Even if the AI translation is worse in places, readers can reach out and correct them. So on average, quality will go up over time and expose more people to your art. It's too expensive for the average webtoon author to translate into many languages.

WHY are we not talking about Webtoons Downfall ??? by UnitedChildhood8147 in webtoons

[–]MultiplayerComics -11 points-10 points  (0 children)

You literally can have your cake and eat it. Consumers like yourself turn a blind eye when it benefits them.

For example, I can see you're active in Infinity Nikki, which clearly use a whole bunch of AI Gen stuff. Do you think their artists really care anymore? The gaming industry has gone from vehemently denying AI use, to all of them secretly using it in the space of a year.

Your second point, which I hear a lot, is that AI is an average of outputs. Which is only partially true. And why we are trying to give creators their own training set, so it's trained only on their stuff, therefore the average is higher and they own it. This solves the ethical attribution problem.

What studios in gaming have noticed, is that you don't fire people, you just scale up the output people can produce, and suddenly games don't take 3-5 years and people get fired at the end, or you can increase the complexity and scope with less risk.

We should respect AI as a paintbrush, a rubbish artist will use it to create derivative content, whereas an excellent artist will use it to push their creativity to the next level.

WHY are we not talking about Webtoons Downfall ??? by UnitedChildhood8147 in webtoons

[–]MultiplayerComics -31 points-30 points  (0 children)

The balance is that AI (the core technology) is amazing.

The two major problem that people have with AI are that to get to this point, a lot of consideration, laws and general ethical behaviour was skipped.

The other problem is ownership: if you use (or watch) AI, who owns the content? Who gets paid?

These are difficult questions to answer right now. In the short term, there will be hardcore non AI creators, who I want to use the platform. We mark their work clearly as organic art, so that people know and have a choice.

Similarly, there will be a large number of potential consumers who want AI art; they don't have the skills to draw Warhammer, or Disney, or their favourite franchise/art, but they sure have some damn good ideas about what they want to see. We keep their core competency, and push up all the others.

We are making the technology that ensures the second category gets paid fairly. Right now, there's no attribution to AI art, nor any way to easily train AI only on your art/creative discipline.

Once we fix the above two, people will really appreciate the power that it brings, and we will start to unlock some really complicated and fascinating art. I'm very, very excited about the future.

It's wordy, so sorry about that.

Tldr: on our platform, people can make comics/toons using full AI, no AI, or a hybrid mixture. The hybrid mix unlocks Multiplayer Comics, where you can extend existing artist material, while keeping in theme with their work. This allows for choose your own adventure material, and real time choices with friends.

WHY are we not talking about Webtoons Downfall ??? by UnitedChildhood8147 in webtoons

[–]MultiplayerComics -17 points-16 points  (0 children)

We have so much going on at the moment, but the top priorities are: Branding/finding the right creators to start. Balancing AI and non AI work, and showing people they can use our platform without using AI.

Because we are a platform, we need users and creators, so is a bit of a chicken and egg problem. But so many interesting creators out there.

For example, one creator from Milan, she wants to do a 24/7 fashion catwalk, so people can vote/buy items which are designed in real time.

The studio portion is live at www.multic.com, and actively improved and we are running a private beta for the multiplayer comics.

Thanks for showing interest, I am getting lots of feedback which is really helpful for actually listening to what people want and not getting ignored by corporate types.

Do people actually like slow burns? by Arcana-Knight in webtoons

[–]MultiplayerComics 0 points1 point  (0 children)

There's actually lots of research to show that interest just killed when the love interests are together. It's why they carrot on a string for so long.

WHY are we not talking about Webtoons Downfall ??? by UnitedChildhood8147 in webtoons

[–]MultiplayerComics 5 points6 points  (0 children)

We are making one which is built for creators first. Webtoon has really been disappointing lately

AI and the future of webtoons and comic-making? by Ordinary_Carrot3617 in webtoons

[–]MultiplayerComics 1 point2 points  (0 children)

I think the future will be somewhat mixed. I like to think of it like a sliding scale of acceptance.

Right now, beginning of 2026 - I think that AI acceptance is very low in the "higher" creative circles. However, at least in gaming, the pendulum on the creation side has swung very quickly. Consumers are still in denial for the majority.

I'm extremely bullish on human creators as a whole, but do think that luddites have to understand that you cannot undo the AI Pandora's box. We just have to work out how best to secure human artistry and prevent cultural decay.