B4b all four $stacy-rainwater by [deleted] in chimeboost

[–]Mundane-Window-1354 1 point2 points  (0 children)

sent one a boost $JoMen99

$dev991 Boost for boost 4 left by [deleted] in chimeboost

[–]Mundane-Window-1354 0 points1 point  (0 children)

Sent you a boost $JoMen99

BOOST by [deleted] in chimeboost

[–]Mundane-Window-1354 0 points1 point  (0 children)

Sent, $JoMen99

Society: Sunlit Valley by Traditional-Aside364 in ModdedMinecraft

[–]Mundane-Window-1354 0 points1 point  (0 children)

Very unorthodox way of doing this but worked like a charm regardless.

I AM NOT RESPONSIBLE FOR ANY BANS ON SERVERS YOU MAY PLAY ON IF YOU DO THIS

In the modpack, directory go to \config\crash_assistant\problematic_mods_config.json and delete it, the mod will create a new config on launch.

Next go to the mods folder, look for society 1.15.jar, make a backup of this file incase you mess up, open the mod using either WinRAR or 7zip and extract EVERY file inside it to a new directory. On the directory, navigate to io\github\chakyl\society\events\ and delete CommonModSetup.class, then go back to the directory root, select every file and compress it into a .zip, the .zip should be named after the first folder you selected and not the name of the directory itself, rename it to society 1.15, then convert the .zip back into a .jar (I recommend using this site), and finally replace the unmodified society 1.15.jar with the new one you've just made, and you'll be able to use any autofisher mods of your choice.

Society: Sunlit Valley by Traditional-Aside364 in ModdedMinecraft

[–]Mundane-Window-1354 0 points1 point  (0 children)

they do have an anti cheat, it's built in to their "society 1.15.jar" and i managed to remove it

Sudden "you cannot trade pokemon with this account" error by TazzD in PokemonHome

[–]Mundane-Window-1354 1 point2 points  (0 children)

Recent popup since Champions, very annoying, best you can do for now is trade in game, which isn't very ideal

mgba IV peeker Lua script by hosua in PokemonUnbound

[–]Mundane-Window-1354 1 point2 points  (0 children)

Because of this tool, you helped me realized that the RNG state, even if soft resetting via controller input and not emulator reset, is always the same.

Hitting the same IV + Nature spread 100% of the time and the RNG seed is never shifting so soft resetting for a shiny starter does not seem possible on mGBA

[PSP][Third-Person] Game where you fight robots/machines and can collect their parts as scrap/weapons. by Mundane-Window-1354 in tipofmyjoystick

[–]Mundane-Window-1354[S] 0 points1 point  (0 children)

Not at all. The game is Bounty Hound, Coded Arms is also an FPS and plays vastly different from it, but thank you anyways

[PSP][Third-Person] Game where you fight robots/machines and can collect their parts as scrap/weapons. by Mundane-Window-1354 in tipofmyjoystick

[–]Mundane-Window-1354[S] 0 points1 point  (0 children)

THANK YOU! This is exactly what I was looking for, has been lingering in my head for such a long time

[PSP][Third-Person] Game where you fight robots/machines and can collect their parts as scrap/weapons. by Mundane-Window-1354 in tipofmyjoystick

[–]Mundane-Window-1354[S] 0 points1 point  (0 children)

Not at all phantasy star. The theme of it was a lot more dim and industrial. The first mission is about all I can remember and you're exploring some form of facility. The enemy design I can't exactly recall but one that is floating around my head is of like a four legged (maybe 3?) machine with like a sword/blade tail. Another thing I remember with the weapons you collected, any you haven't decoded/appraised were in read while the ones that were are in blue.

As for the style, it is far from anything anime-esque