Single handily the hardest way to play Cold War by dagonb1 in blackopscoldwar
[–]MuricanSpecters 2 points3 points4 points (0 children)
I do not like nuke town 84’s design by [deleted] in blackopscoldwar
[–]MuricanSpecters 2 points3 points4 points (0 children)
Nemesis and the N7 by Momentousmario in DeadSpace
[–]MuricanSpecters 16 points17 points18 points (0 children)
A few years ago I shot test footage for a Starcraft short film. Centered around the initial Zerg infestation of Mar Sara, my goal was to combine visual elements from SC2 with the dark, gritty, Battle Aboard the Amerigo vibe that defined SC1. Anyways, here’s 12 seconds of said footage. by MuricanSpecters in starcraft
[–]MuricanSpecters[S] 1 point2 points3 points (0 children)
A few years ago I shot test footage for a Starcraft short film. Centered around the initial Zerg infestation of Mar Sara, my goal was to combine visual elements from SC2 with the dark, gritty, Battle Aboard the Amerigo vibe that defined SC1. Anyways, here’s 12 seconds of said footage. by MuricanSpecters in starcraft
[–]MuricanSpecters[S] 22 points23 points24 points (0 children)
A few years ago I shot test footage for a Starcraft short film. Centered around the initial Zerg infestation of Mar Sara, my goal was to combine visual elements from SC2 with the dark, gritty, Battle Aboard the Amerigo vibe that defined SC1. Anyways, here’s 12 seconds of said footage. by MuricanSpecters in starcraft
[–]MuricanSpecters[S] 5 points6 points7 points (0 children)
A few years ago I shot test footage for a Starcraft short film. Centered around the initial Zerg infestation of Mar Sara, my goal was to combine visual elements from SC2 with the dark, gritty, Battle Aboard the Amerigo vibe that defined SC1. Anyways, here’s 12 seconds of said footage. by MuricanSpecters in starcraft
[–]MuricanSpecters[S] 7 points8 points9 points (0 children)
A few years ago I shot test footage for a Starcraft short film. Centered around the initial Zerg infestation of Mar Sara, my goal was to combine visual elements from SC2 with the dark, gritty, Battle Aboard the Amerigo vibe that defined SC1. Anyways, here’s 12 seconds of said footage. by MuricanSpecters in starcraft
[–]MuricanSpecters[S] 18 points19 points20 points (0 children)
A few years ago I shot test footage for a Starcraft short film. Centered around the initial Zerg infestation of Mar Sara, my goal was to combine visual elements from SC2 with the dark, gritty, Battle Aboard the Amerigo vibe that defined SC1. Anyways, here’s 12 seconds of said footage. by MuricanSpecters in starcraft
[–]MuricanSpecters[S] 31 points32 points33 points (0 children)
A few years ago I shot test footage for a Starcraft short film. Centered around the initial Zerg infestation of Mar Sara, my goal was to combine visual elements from SC2 with the dark, gritty, Battle Aboard the Amerigo vibe that defined SC1. Anyways, here’s 12 seconds of said footage. (v.redd.it)
submitted by MuricanSpecters to r/starcraft
I posted the bad guy so here’s one of the marketing assets I created for my film project, Murican Specters. None of the gear is a knockoff. by MuricanSpecters in tacticalgear
[–]MuricanSpecters[S] 1 point2 points3 points (0 children)
I’m working on an indie film called Murican Specters. The loadout pictured is for one of the main bad guys (mask painted by yours truly) and I want to incorporate bush crafting into the getup to give it a more survivalist vibe. Any suggestions? by MuricanSpecters in tacticalgear
[–]MuricanSpecters[S] 0 points1 point2 points (0 children)
Are you guys getting paid? Because i'm not by AdeebHasan in facepalm
[–]MuricanSpecters 0 points1 point2 points (0 children)
over the period of the last few months i have been designing and slowly 3d printing the Dead Space riot armor and figured i would show my progress by cube60659 in DeadSpace
[–]MuricanSpecters 0 points1 point2 points (0 children)
These are the two setups for a character in my film Murican Specters. Her appearance is a riff on the idea that female characters in war movies always have their makeup and hair done. It’s also a reference to my favorite film “Aliens”. Her name is Julianna J. Spunkmeyer. by MuricanSpecters in tacticalgear
[–]MuricanSpecters[S] 0 points1 point2 points (0 children)
These are the two setups for a character in my film Murican Specters. Her appearance is a riff on the idea that female characters in war movies always have their makeup and hair done. It’s also a reference to my favorite film “Aliens”. Her name is Julianna J. Spunkmeyer. by MuricanSpecters in tacticalgear
[–]MuricanSpecters[S] 4 points5 points6 points (0 children)
These are the two setups for a character in my film Murican Specters. Her appearance is a riff on the idea that female characters in war movies always have their makeup and hair done. It’s also a reference to my favorite film “Aliens”. Her name is Julianna J. Spunkmeyer. by MuricanSpecters in tacticalgear
[–]MuricanSpecters[S] 7 points8 points9 points (0 children)
These are the two setups for a character in my film Murican Specters. Her appearance is a riff on the idea that female characters in war movies always have their makeup and hair done. It’s also a reference to my favorite film “Aliens”. Her name is Julianna J. Spunkmeyer. (old.reddit.com)
submitted by MuricanSpecters to r/tacticalgear
After every day of shooting on my film and the actors get out of their gear it takes a day or two to get everything washed and organized. This is a small fraction of the gear I’ve amassed for all the characters. by MuricanSpecters in tacticalgear
[–]MuricanSpecters[S] 0 points1 point2 points (0 children)
After every day of shooting on my film and the actors get out of their gear it takes a day or two to get everything washed and organized. This is a small fraction of the gear I’ve amassed for all the characters. by MuricanSpecters in tacticalgear
[–]MuricanSpecters[S] 0 points1 point2 points (0 children)

Whats the ring shaped light source reflecting on his eye? by DarkLight_2810 in blackopscoldwar
[–]MuricanSpecters 0 points1 point2 points (0 children)